Player Matchup

Merlin
Merlin
BlackbeardEffect
Merlin
Level 106
God Stats
0W - 2L
1,629 SR
Queue Stats
10W - 14L
1,462 Elo+
Party 2
Izanami
Izanami
HungryBerserker
Izanami
Level 78
God Stats
29W - 18L
1,612 SR
Queue Stats
276W - 250L
1,530 Elo+
Solo
Ganesha
Ganesha
Ithrios
Ganesha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
T2kii
Jormungandr
Level 102
God Stats
4W - 4L
1,614 SR
Queue Stats
110W - 115L
1,479 Elo+
Solo
Set
Set
darkf1ghter
Set
Level 67
God Stats
3W - 5L
1,615 SR
Queue Stats
417W - 408L
1,511 Elo+
Solo
Team Averages
Level 96
1,594 SR
1,494 Elo+

VS

Team Averages
Level 91
1,547 SR
1,469 Elo+
Apollo
Apollo
 
Apollo
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Dkal
Merlin
Level 68
God Stats
3W - 4L
1,633 SR
Queue Stats
30W - 27L
1,377 Elo+
Party 1
Sobek
Sobek
MaldyNutz
Sobek
Level 109
God Stats
5W - 5L
1,480 SR
Queue Stats
67W - 61L
1,465 Elo+
Party 1
Fenrir
Fenrir
NobleWolf7
Fenrir
Level 63
God Stats
18W - 21L
1,533 SR
Queue Stats
117W - 130L
1,515 Elo+
Party 3
Gilgamesh
Gilgamesh
WhensChristian
Gilgamesh
Level 119
God Stats
21W - 19L
1,589 SR
Queue Stats
229W - 249L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,798
486
3,136
4,345
1,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 0
7,771
555
2,857
8,859
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Ithrios
Ganesha
10
0 / 4 / 2
6,470
462
5,030
9,615
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
T2kii
Jormungandr
13
1 / 1 / 1
7,914
565
8,001
7,958
6,953
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 4 / 0
7,852
561
4,392
9,269
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
8 / 0 / 3
8,661
619
7,339
7,621
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Dkal
Merlin
12
1 / 1 / 5
7,762
554
2,311
3,632
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
MaldyNutz
Sobek
12
1 / 2 / 7
7,744
553
4,281
11,504
8,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
NobleWolf7
Fenrir
14
7 / 0 / 2
8,534
610
6,814
7,626
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
WhensChristian
Gilgamesh
13
0 / 1 / 2
7,799
557
4,444
12,322
5,856
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
17
17
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
0
3
9.5
L
0
2
1
0.25
W
Merlin
Dkal
Merlin
1
1
5
3.5
L
2
6
0
0.33
L
Ganesha
Ithrios
Ganesha
0
4
2
0.25
W
Sobek
MaldyNutz
Sobek
1
2
7
2.25
W
Fenrir
NobleWolf7
Fenrir
7
0
2
8
L
Jormungandr
T2kii
Jormungandr
1
1
1
1.5
W
Gilgamesh
WhensChristian
Gilgamesh
0
1
2
1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,416
Damage
25,189
40,046
Taken
42,705
18,616
Mitigated
20,181
6,073
Healing
15,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,339
4,298
0
3,748
7,621
2,149
0
2,663
4,958
0
52,534
L
3,136
0
0
693
4,345
1,428
164
1,140
3,205
37,594
0
W
Merlin
Dkal
Merlin
2,311
145
0
847
3,632
1,200
392
1,664
1,968
43,873
0
L
2,857
1,713
0
1,452
8,859
2,565
924
1,186
7,673
0
52,865
L
Ganesha
Ithrios
Ganesha
5,030
865
0
896
9,615
4,559
0
2,987
6,628
19,112
0
W
Sobek
MaldyNutz
Sobek
4,281
366
0
2,762
11,504
8,058
144
3,610
7,894
18,336
0
W
Fenrir
NobleWolf7
Fenrir
6,814
2,162
0
2,392
7,626
2,918
0
1,566
6,060
0
47,681
L
Jormungandr
T2kii
Jormungandr
8,001
2,705
0
2,454
7,958
6,953
340
462
7,496
52,581
0
W
Gilgamesh
WhensChristian
Gilgamesh
4,444
528
0
5,771
12,322
5,856
0
6,664
5,658
0
50,188
L
4,392
1,742
0
578
9,269
3,111
0
817
8,452
0
62,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,805
Gold Earned
40,500
449
Minions Killed
425
0
Camps Cleared
0
1,384,814
Distance Traveled
1,477,351
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,661
619
96
7
0
299,859
5
L
Merlin
6,798
486
80
6
0
271,620
3
W
Merlin
7,762
554
96
7
0
276,581
4
L
Izanami
7,771
555
124
9
0
246,224
3
L
Ganesha
6,470
462
11
1
0
295,438
5
W
Sobek
7,744
553
28
2
0
277,622
4
W
Fenrir
8,534
610
84
6
0
315,763
8
L
Jormungandr
7,914
565
115
8
0
264,487
3
W
Gilgamesh
7,799
557
121
9
0
307,526
3
L
Set
7,852
561
119
9
0
307,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role