Player Matchup

Tyr
Tyr
D_Shadow_0
Tyr
Level 116
God Stats
1W - 0L
1,226 SR
Queue Stats
117W - 95L
1,465 Elo+
Party 2
Merlin
Merlin
I_DIE_HARD_l
Merlin
Level 22
God Stats
15W - 18L
1,510 SR
Queue Stats
77W - 101L
1,416 Elo+
Solo
Neith
Neith
iamkibblez1997
Neith
Level 22
God Stats
28W - 17L
1,463 SR
Queue Stats
118W - 101L
1,350 Elo+
Party 2
Team Averages
Level 53
1,400 SR
1,410 Elo+

VS

Team Averages
Level 30
1,437 SR
1,366 Elo+
Neith
Neith
Cheersqu33rs
Neith
Level 78
God Stats
2W - 2L
1,389 SR
Queue Stats
18W - 34L
1,398 Elo+
Party 1
Arachne
Arachne
TQ Connor
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,452 Elo+
Party 1
Tiamat
Tiamat
bigjuju2020
Tiamat
Level 8
God Stats
4W - 9L
1,422 SR
Queue Stats
27W - 63L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 4
10,234
787
10,818
10,999
10,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
13
2 / 1 / 8
8,993
692
7,293
4,322
1,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 9
9,705
747
10,704
9,977
3,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,647
665
10,564
13,233
5,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
TQ Connor
Arachne
12
2 / 7 / 1
8,300
638
3,519
11,074
4,375
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
10
0 / 6 / 3
7,506
577
2,119
10,279
4,920

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
4
5
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
9
2
4
5.5
W
Merlin
2
1
8
6
L
Arachne
TQ Connor
Arachne
2
7
1
0.36
L
Tiamat
0
6
3
0.25
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,815
Damage
16,202
25,298
Taken
34,586
15,152
Mitigated
14,513
5,341
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,564
6,189
147
4,791
13,233
5,218
0
2,820
10,413
0
46,390
W
10,818
2,004
0
3,873
10,999
10,067
756
720
10,279
0
26,491
W
Merlin
7,293
131
0
0
4,322
1,437
568
470
3,852
41,877
0
L
Arachne
TQ Connor
Arachne
3,519
2,119
0
886
11,074
4,375
0
2,240
8,834
0
11,153
L
Tiamat
2,119
113
0
956
10,279
4,920
0
2,233
8,046
11,568
0
W
10,704
6,338
0
1,468
9,977
3,648
1,286
929
9,048
0
33,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
24,453
180
Minions Killed
95
0
Camps Cleared
0
714,899
Distance Traveled
619,533
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,647
665
70
5
0
193,801
1
W
Tyr
10,234
787
30
2
0
256,346
0
W
Merlin
8,993
692
87
7
0
225,368
1
L
Arachne
8,300
638
8
1
0
244,321
0
L
Tiamat
7,506
577
17
1
0
181,411
2
W
Neith
9,705
747
63
5
0
233,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role