Player Matchup

Odin
Odin
ChokeDaSmite
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Sobek
Sobek
Fudger15
Sobek
Level 77
God Stats
6W - 13L
1,463 SR
Queue Stats
28W - 30L
1,397 Elo+
Party 3
Medusa
Medusa
RiceGod777
Medusa
Level 46
God Stats
21W - 20L
1,502 SR
Queue Stats
49W - 40L
1,537 Elo+
Party 2
Agni
Agni
TheSixthCircle
Agni
Level 105
God Stats
17W - 26L
1,571 SR
Queue Stats
343W - 315L
1,585 Elo+
Party 2
Serqet
Serqet
x Bluzzy x
Serqet
Level 121
God Stats
6W - 11L
1,398 SR
Queue Stats
52W - 65L
1,382 Elo+
Party 3
Team Averages
Level 73
1,487 SR
1,480 Elo+

VS

Team Averages
Level 103
1,596 SR
1,486 Elo+
Ymir
Ymir
MagicMonkey004
Ymir
Level 109
God Stats
4W - 0L
1,732 SR
Queue Stats
61W - 59L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
SUPPEH-KITTEH
Danzaburou
Level 46
God Stats
14W - 16L
1,591 SR
Queue Stats
27W - 27L
1,463 Elo+
Party 1
Ra
Ra
Shaisp
Ra
Level 69
God Stats
1W - 4L
1,045 SR
Queue Stats
18W - 31L
1,336 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheRedQueen24711
Morgan Le Fay
Level 149
God Stats
9W - 2L
1,920 SR
Queue Stats
28W - 23L
1,623 Elo+
Party 1
Mulan
Mulan
The_Legion_24
Mulan
Level 144
God Stats
12W - 14L
1,691 SR
Queue Stats
80W - 77L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
9,929
764
10,638
14,120
8,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
Fudger15
Sobek
13
0 / 6 / 10
7,716
594
5,217
15,921
12,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
RiceGod777
Medusa
14
5 / 6 / 5
9,066
697
11,439
12,834
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 6 / 3
9,949
765
13,840
11,586
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
x Bluzzy x
Serqet
15
1 / 4 / 9
9,022
694
7,913
13,723
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 10
12,217
940
12,928
14,945
15,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
SUPPEH-KITTEH
Danzaburou
16
1 / 2 / 13
9,379
721
7,183
8,040
2,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ra
15
2 / 3 / 13
9,388
722
8,079
8,710
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
TheRedQueen24711
Morgan Le Fay
17
5 / 1 / 10
10,419
801
14,335
11,767
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 3 / 15
10,806
831
16,307
19,739
14,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
84
13
Kills
23
23
Deaths
13
34
Assists
61
Player
Kills
Deaths
Assists
KDA
L
3
1
7
6.5
L
Sobek
Fudger15
Sobek
0
6
10
0.83
W
11
4
10
4
L
Medusa
RiceGod777
Medusa
5
6
5
1.25
W
Danzaburou
SUPPEH-KITTEH
Danzaburou
1
2
13
3.75
W
Ra
2
3
13
2.83
W
Morgan Le Fay
TheRedQueen24711
Morgan Le Fay
5
1
10
10
L
4
6
3
0.92
W
4
3
15
3.83
L
Serqet
x Bluzzy x
Serqet
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,047
Damage
58,832
68,184
Taken
63,201
35,214
Mitigated
40,850
7,112
Healing
20,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,638
2,483
0
0
14,120
8,237
0
7,050
6,734
0
30,754
L
Sobek
Fudger15
Sobek
5,217
74
0
2,737
15,921
12,723
0
6,283
9,494
15,176
0
W
12,928
2,042
0
847
14,945
15,902
162
3,670
10,483
22,515
0
L
Medusa
RiceGod777
Medusa
11,439
6,081
0
922
12,834
4,909
0
6,489
6,087
0
22,450
W
Danzaburou
SUPPEH-KITTEH
Danzaburou
7,183
1,679
1,113
1,796
8,040
2,997
843
1,854
6,132
0
27,589
W
Ra
8,079
511
2,026
1,271
8,710
2,984
292
2,583
6,047
28,462
0
W
Morgan Le Fay
TheRedQueen24711
Morgan Le Fay
14,335
2,075
254
4,719
11,767
4,479
1,261
5,562
5,891
38,471
0
L
13,840
973
0
1,381
11,586
4,460
0
6,129
5,313
44,777
0
W
16,307
2,504
895
7,736
19,739
14,488
0
4,591
13,884
0
32,926
L
Serqet
x Bluzzy x
Serqet
7,913
1,871
0
2,072
13,723
4,885
0
8,489
5,168
0
18,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,682
Gold Earned
52,209
228
Minions Killed
263
8
Camps Cleared
5
1,173,430
Distance Traveled
1,230,027
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,929
764
54
4
2
275,090
0
L
Sobek
7,716
594
19
1
0
238,035
0
W
Ymir
12,217
940
27
2
1
214,671
2
L
Medusa
9,066
697
31
2
1
200,257
0
W
Danzaburou
9,379
721
67
5
0
231,891
2
W
Ra
9,388
722
59
5
1
263,984
3
W
Morgan Le Fay
10,419
801
61
5
2
257,067
2
L
Agni
9,949
765
94
7
3
230,925
4
W
Mulan
10,806
831
49
4
1
262,414
3
L
Serqet
9,022
694
30
2
2
229,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role