Player Matchup

Bacchus
Bacchus
D_Deiro
Bacchus
Level 29
God Stats
9W - 7L
1,640 SR
Queue Stats
58W - 54L
1,500 Elo+
Party 1
Mulan
Mulan
Demer_Kelvin
Mulan
Level 129
God Stats
0W - 1L
1,419 SR
Queue Stats
56W - 53L
1,545 Elo+
Party 1
Ra
Ra
Gabriel_Mazete
Ra
Level 154
God Stats
0W - 2L
1,284 SR
Queue Stats
198W - 185L
1,554 Elo+
Party 1
Set
Set
IV Gravis IV
Set
Level 40
God Stats
0W - 1L
1,242 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Rama
Rama
NandoWizen
Rama
Level 39
God Stats
13W - 9L
1,670 SR
Queue Stats
56W - 51L
1,514 Elo+
Party 1
Team Averages
Level 78
1,451 SR
1,523 Elo+

VS

Team Averages
Level 90
1,452 SR
1,432 Elo+
Hou Yi
Hou Yi
BigPanduh327
Hou Yi
Level 45
God Stats
8W - 12L
1,336 SR
Queue Stats
809W - 801L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Elvisthebeast60
Morgan Le Fay
Level 116
God Stats
5W - 4L
1,509 SR
Queue Stats
35W - 33L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
ImNotPsycho
Ao Kuang
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 33L
1,513 Elo+
Party 2
Fenrir
Fenrir
Jokerstyle78
Fenrir
Level 18
God Stats
4W - 4L
1,395 SR
Queue Stats
4W - 4L
1,418 Elo+
Party 2
Da Ji
Da Ji
TheOneTrueLoaf
Da Ji
Level 129
God Stats
4W - 2L
1,518 SR
Queue Stats
12W - 5L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D_Deiro
Bacchus
18
3 / 10 / 8
12,557
1,046
9,075
23,721
38,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 8 / 8
13,039
1,087
14,952
22,143
25,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
2 / 7 / 10
12,108
1,009
12,642
16,400
10,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 9 / 7
11,476
956
8,946
16,886
8,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 11 / 7
11,754
980
12,514
24,580
12,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
9 / 0 / 21
15,083
1,257
21,822
10,858
4,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morgan Le Fay
Elvisthebeast60
Morgan Le Fay
20
3 / 4 / 26
13,022
1,085
20,473
17,577
7,952
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
ImNotPsycho
Ao Kuang
20
21 / 4 / 14
16,035
1,336
30,420
14,678
6,960
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
2 / 4 / 24
12,250
1,021
6,860
11,907
9,898
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 3 / 21
14,238
1,187
19,857
9,395
6,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
151
15
Kills
45
45
Deaths
15
40
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
9
0
21
19.5
L
Bacchus
D_Deiro
Bacchus
3
10
8
0.7
L
5
8
8
1.13
W
Morgan Le Fay
Elvisthebeast60
Morgan Le Fay
3
4
26
4
L
2
7
10
1
L
2
9
7
0.61
W
Ao Kuang
ImNotPsycho
Ao Kuang
21
4
14
7
W
Fenrir
2
4
24
3.5
L
3
11
7
0.59
W
10
3
21
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,129
Damage
99,432
103,730
Taken
64,415
95,117
Mitigated
35,452
14,427
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
21,822
11,700
0
632
10,858
4,122
0
2,557
8,301
798
41,236
L
Bacchus
D_Deiro
Bacchus
9,075
271
0
1,100
23,721
38,655
0
7,716
16,005
13,847
0
L
14,952
3,014
0
1,645
22,143
25,157
0
12,538
9,605
0
28,830
W
Morgan Le Fay
Elvisthebeast60
Morgan Le Fay
20,473
3,174
0
3,641
17,577
7,952
0
6,109
11,468
68,966
0
L
12,642
1,525
3,382
2,157
16,400
10,162
0
9,422
6,978
57,402
0
L
8,946
3,745
756
1,731
16,886
8,945
0
11,571
5,315
0
32,348
W
Ao Kuang
ImNotPsycho
Ao Kuang
30,420
8,243
0
3,651
14,678
6,960
0
4,379
10,299
48,120
0
W
Fenrir
6,860
381
0
159
11,907
9,898
0
5,796
6,111
0
15,815
L
12,514
10,742
0
3,656
24,580
12,198
0
10,144
14,436
0
24,386
W
19,857
5,484
0
680
9,395
6,520
0
2,876
6,519
0
28,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,934
Gold Earned
70,628
211
Minions Killed
225
2
Camps Cleared
14
1,127,381
Distance Traveled
1,124,698
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,083
1,257
56
5
1
240,837
1
L
Bacchus
12,557
1,046
8
1
0
237,053
1
L
Mulan
13,039
1,087
32
3
0
254,256
0
W
Morgan Le Fay
13,022
1,085
107
9
1
226,364
0
L
Ra
12,108
1,009
87
7
2
239,472
0
L
Set
11,476
956
48
4
0
203,181
0
W
Ao Kuang
16,035
1,336
31
3
8
226,666
1
W
Fenrir
12,250
1,021
19
2
1
212,526
0
L
Rama
11,754
980
36
3
0
193,419
1
W
Da Ji
14,238
1,187
12
1
3
218,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role