Player Matchup

Scylla
Scylla
Bonycuda
Scylla
Level 28
God Stats
2W - 0L
1,281 SR
Queue Stats
13W - 6L
1,732 Elo+
Party 1
Cupid
Cupid
Megabriel
Cupid
Level 117
God Stats
2W - 0L
1,534 SR
Queue Stats
69W - 54L
1,659 Elo+
Party 1
Kumbhakarna
Kumbhakarna
eduxlux
Kumbhakarna
Level 135
God Stats
1W - 0L
1,942 SR
Queue Stats
20W - 15L
1,697 Elo+
Party 1
Team Averages
Level 93
1,585 SR
1,696 Elo+

VS

Team Averages
Level 91
1,502 SR
1,472 Elo+
Tyr
Tyr
AxelFenixYT
Tyr
Level 119
God Stats
3W - 10L
1,533 SR
Queue Stats
59W - 85L
1,381 Elo+
Party 2
Neith
Neith
PablisHD
Neith
Level 105
God Stats
1W - 3L
1,461 SR
Queue Stats
21W - 41L
1,398 Elo+
Party 2
The Morrigan
The Morrigan
SmoothiniHoudini
The Morrigan
Level 48
God Stats
5W - 7L
1,511 SR
Queue Stats
79W - 91L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bonycuda
Scylla
16
8 / 4 / 7
11,834
740
7,514
7,730
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Megabriel
Cupid
17
7 / 2 / 10
12,367
773
14,230
11,016
4,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
eduxlux
Kumbhakarna
14
3 / 2 / 13
10,727
670
6,782
14,384
16,204
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 2
11,420
714
7,286
17,785
13,761
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
PablisHD
Neith
12
1 / 6 / 4
9,590
599
6,747
9,216
3,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
SmoothiniHoudini
The Morrigan
15
2 / 6 / 5
10,604
663
8,985
10,752
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
18
Kills
8
8
Deaths
19
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
W
Scylla
Bonycuda
Scylla
8
4
7
2.88
W
Cupid
Megabriel
Cupid
7
2
10
6
L
Neith
PablisHD
Neith
1
6
4
0.5
L
The Morrigan
SmoothiniHoudini
The Morrigan
2
6
5
0.75
W
Kumbhakarna
eduxlux
Kumbhakarna
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,526
Damage
23,018
33,130
Taken
37,753
23,461
Mitigated
21,046
4,867
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,286
216
0
4,823
17,785
13,761
86
4,532
12,512
0
29,834
W
Scylla
Bonycuda
Scylla
7,514
413
0
466
7,730
2,793
474
1,489
6,241
42,898
0
W
Cupid
Megabriel
Cupid
14,230
8,474
117
4,094
11,016
4,464
2,149
4,114
6,886
0
60,274
L
Neith
PablisHD
Neith
6,747
1,915
0
1,398
9,216
3,080
524
5,159
3,942
0
24,560
L
The Morrigan
SmoothiniHoudini
The Morrigan
8,985
1,395
0
759
10,752
4,205
37
3,593
6,938
42,269
245
W
Kumbhakarna
eduxlux
Kumbhakarna
6,782
510
0
190
14,384
16,204
188
3,257
11,127
24,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,928
Gold Earned
31,614
181
Minions Killed
150
0
Camps Cleared
0
878,686
Distance Traveled
766,480
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,420
714
31
2
0
288,144
3
W
Scylla
11,834
740
64
4
0
260,852
3
W
Cupid
12,367
773
91
6
0
299,363
3
L
Neith
9,590
599
45
3
0
238,301
2
L
The Morrigan
10,604
663
74
5
0
240,035
0
W
Kumbhakarna
10,727
670
26
2
0
318,471
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role