Player Matchup

Kukulkan
Kukulkan
BulgingBussy
Kukulkan
Level 68
God Stats
27W - 35L
1,571 SR
Queue Stats
32W - 48L
1,451 Elo+
Party 2
Pele
Pele
ChaFourGuy
Pele
Level 125
God Stats
3W - 2L
1,587 SR
Queue Stats
47W - 69L
1,434 Elo+
Party 2
Sun Wukong
Sun Wukong
Emo Bigfoot
Sun Wukong
Level 74
God Stats
2W - 0L
1,652 SR
Queue Stats
14W - 23L
1,473 Elo+
Party 2
Olorun
Olorun
Its K den
Olorun
Level 125
God Stats
7W - 5L
1,642 SR
Queue Stats
50W - 54L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
QamiKaz
Gilgamesh
Level 63
God Stats
4W - 6L
1,500 SR
Queue Stats
234W - 230L
1,343 Elo+
Solo
Team Averages
Level 91
1,590 SR
1,439 Elo+

VS

Team Averages
Level 96
1,384 SR
1,372 Elo+
Artio
Artio
OmegaWeapon44
Artio
Level 89
God Stats
17W - 23L
1,332 SR
Queue Stats
246W - 236L
1,401 Elo+
Solo
Aphrodite
Aphrodite
chefsito_pitudo
Aphrodite
Level 86
God Stats
4W - 6L
1,424 SR
Queue Stats
79W - 92L
1,389 Elo+
Party 1
Chaac
Chaac
danreach79
Chaac
Level 62
God Stats
7W - 9L
1,416 SR
Queue Stats
39W - 73L
1,323 Elo+
Party 1
Hachiman
Hachiman
lordsnacky
Hachiman
Level 149
God Stats
8W - 8L
1,445 SR
Queue Stats
201W - 184L
1,472 Elo+
Solo
Thor
Thor
ronnysil07
Thor
Level 95
God Stats
0W - 2L
1,301 SR
Queue Stats
128W - 160L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BulgingBussy
Kukulkan
15
3 / 0 / 5
8,491
607
11,348
4,016
1,733
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
8 / 3 / 3
8,676
620
10,673
10,687
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Emo Bigfoot
Sun Wukong
13
2 / 0 / 3
7,196
514
5,448
7,768
2,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Its K den
Olorun
12
3 / 3 / 3
7,131
509
6,665
8,354
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
QamiKaz
Gilgamesh
14
0 / 0 / 1
8,120
580
4,191
11,248
4,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,629
474
2,752
13,169
9,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
chefsito_pitudo
Aphrodite
14
0 / 2 / 1
7,869
562
4,116
10,999
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
14
1 / 2 / 0
8,010
572
8,182
12,112
9,448
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
lordsnacky
Hachiman
12
4 / 3 / 0
7,593
542
6,109
10,260
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 3
6,432
459
4,520
9,548
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
6
6
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BulgingBussy
Kukulkan
3
0
5
5.5
W
8
3
3
3.17
W
Sun Wukong
Emo Bigfoot
Sun Wukong
2
0
3
3.5
W
Olorun
Its K den
Olorun
3
3
3
1.5
L
0
4
3
0.38
W
Gilgamesh
QamiKaz
Gilgamesh
0
0
1
0.5
L
Aphrodite
chefsito_pitudo
Aphrodite
0
2
1
0.25
L
Chaac
1
2
0
0.5
L
Hachiman
lordsnacky
Hachiman
4
3
0
1.33
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,325
Damage
25,679
42,073
Taken
56,088
16,516
Mitigated
30,569
16,636
Healing
22,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BulgingBussy
Kukulkan
11,348
1,733
0
1,102
4,016
1,733
0
2,470
1,546
60,072
0
W
10,673
3,538
0
3,867
10,687
3,487
144
2,369
8,318
0
49,587
W
Sun Wukong
Emo Bigfoot
Sun Wukong
5,448
1,041
306
3,718
7,768
2,773
384
1,005
6,763
0
37,613
W
Olorun
Its K den
Olorun
6,665
2,759
329
2,219
8,354
3,556
2,014
1,024
7,330
31,629
2,810
L
2,752
307
654
5,887
13,169
9,178
0
3,054
10,115
7,727
0
W
Gilgamesh
QamiKaz
Gilgamesh
4,191
1,314
0
5,095
11,248
4,967
408
0
11,248
0
39,699
L
Aphrodite
chefsito_pitudo
Aphrodite
4,116
454
0
6,515
10,999
4,645
0
6,202
4,797
56,666
0
L
Chaac
8,182
2,105
0
5,656
12,112
9,448
628
1,624
10,488
0
53,872
L
Hachiman
lordsnacky
Hachiman
6,109
2,211
0
2,284
10,260
3,346
0
4,627
5,633
0
47,785
L
4,520
945
343
1,118
9,548
3,952
0
2,127
7,421
0
34,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,614
Gold Earned
36,533
421
Minions Killed
401
0
Camps Cleared
0
1,331,881
Distance Traveled
1,201,097
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,491
607
112
8
0
256,562
3
W
Pele
8,676
620
99
7
0
287,653
4
W
Sun Wukong
7,196
514
76
5
0
286,090
3
W
Olorun
7,131
509
55
4
0
229,781
1
L
Artio
6,629
474
10
1
0
259,714
3
W
Gilgamesh
8,120
580
79
6
0
271,795
3
L
Aphrodite
7,869
562
125
9
0
227,104
3
L
Chaac
8,010
572
116
8
0
209,300
1
L
Hachiman
7,593
542
87
6
0
242,782
2
L
Thor
6,432
459
63
5
0
262,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role