Player Matchup

Morgan Le Fay
Morgan Le Fay
GoaT0
Morgan Le Fay
Level 35
God Stats
2W - 4L
1,603 SR
Queue Stats
112W - 137L
1,514 Elo+
Party 1
Hou Yi
Hou Yi
Manchid
Hou Yi
Level 15
God Stats
4W - 3L
1,459 SR
Queue Stats
102W - 112L
1,371 Elo+
Party 1
Guan Yu
Guan Yu
batattax
Guan Yu
Level 4
God Stats
3W - 4L
1,731 SR
Queue Stats
27W - 42L
1,467 Elo+
Party 3
Fenrir
Fenrir
fixablecarton980
Fenrir
Level 21
God Stats
20W - 23L
1,516 SR
Queue Stats
85W - 95L
1,449 Elo+
Party 3
Odin
Odin
nakowasd
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,467 Elo+
Party 3
Team Averages
Level 16
1,562 SR
1,454 Elo+

VS

Team Averages
Level 31
1,647 SR
1,623 Elo+
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Aresonist
Hachiman
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,681 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Evanlift
Morgan Le Fay
Level 88
God Stats
6W - 2L
1,962 SR
Queue Stats
110W - 87L
1,662 Elo+
Party 2
Fenrir
Fenrir
Gareythebear
Fenrir
Level 14
God Stats
24W - 13L
1,650 SR
Queue Stats
26W - 15L
1,639 Elo+
Party 2
Achilles
Achilles
SkimmiusMilkus
Achilles
Level 14
God Stats
11W - 9L
1,620 SR
Queue Stats
31W - 21L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GoaT0
Morgan Le Fay
17
0 / 8 / 5
10,980
915
19,012
17,309
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Manchid
Hou Yi
17
0 / 6 / 5
10,630
886
5,154
17,152
4,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
batattax
Guan Yu
17
3 / 10 / 3
11,201
933
6,521
20,744
16,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 8 / 2
11,712
976
9,720
19,844
10,223
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odin
16
0 / 13 / 5
9,984
832
2,887
26,074
13,919
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
5 / 1 / 29
11,832
986
13,001
9,198
13,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Aresonist
Hachiman
19
4 / 4 / 28
12,061
1,005
18,339
10,801
4,398
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Evanlift
Morgan Le Fay
20
19 / 1 / 23
14,245
1,187
37,930
9,551
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
18
6 / 1 / 25
11,855
988
9,897
10,193
10,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
19
11 / 1 / 24
13,770
1,148
13,349
12,180
15,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
174
8
Kills
45
45
Deaths
8
20
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
29
19.5
W
Hachiman
Aresonist
Hachiman
4
4
28
4.5
W
Morgan Le Fay
Evanlift
Morgan Le Fay
19
1
23
30.5
W
Fenrir
6
1
25
18.5
L
Morgan Le Fay
GoaT0
Morgan Le Fay
0
8
5
0.31
L
Hou Yi
Manchid
Hou Yi
0
6
5
0.42
W
Achilles
11
1
24
23
L
Guan Yu
batattax
Guan Yu
3
10
3
0.45
L
5
8
2
0.75
L
Odin
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,294
Damage
92,516
101,123
Taken
51,923
53,221
Mitigated
48,873
7,634
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,001
737
877
510
9,198
13,794
0
3,389
5,809
20,538
0
W
Hachiman
Aresonist
Hachiman
18,339
12,337
0
2,389
10,801
4,398
0
4,641
6,160
0
31,476
W
Morgan Le Fay
Evanlift
Morgan Le Fay
37,930
3,142
160
4,319
9,551
4,061
0
4,190
5,361
72,152
0
W
Fenrir
9,897
1,495
0
262
10,193
10,975
0
4,613
5,580
851
14,286
L
Morgan Le Fay
GoaT0
Morgan Le Fay
19,012
1,727
0
1,899
17,309
7,346
0
6,855
10,454
46,304
0
L
Hou Yi
Manchid
Hou Yi
5,154
2,215
0
633
17,152
4,824
0
11,943
5,209
0
28,858
W
Achilles
13,349
3,839
0
1,608
12,180
15,645
0
3,369
7,860
0
20,717
L
Guan Yu
batattax
Guan Yu
6,521
884
1,811
1,863
20,744
16,909
0
10,765
9,979
0
17,513
L
9,720
2,224
226
992
19,844
10,223
0
8,230
11,614
0
15,250
L
Odin
2,887
810
0
210
26,074
13,919
0
13,741
12,333
2,960
3,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,507
Gold Earned
63,763
156
Minions Killed
180
2
Camps Cleared
4
1,040,684
Distance Traveled
1,133,406
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,832
986
17
1
2
237,215
0
W
Hachiman
12,061
1,005
35
3
0
180,255
0
W
Morgan Le Fay
14,245
1,187
95
8
2
244,814
2
W
Fenrir
11,855
988
8
1
0
225,106
0
L
Morgan Le Fay
10,980
915
41
3
1
203,250
0
L
Hou Yi
10,630
886
67
6
0
225,687
0
W
Achilles
13,770
1,148
25
2
0
246,016
0
L
Guan Yu
11,201
933
25
2
1
218,399
1
L
Fenrir
11,712
976
20
2
0
213,168
2
L
Odin
9,984
832
3
0
0
180,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role