Player Matchup

Gilgamesh
Gilgamesh
Alejandroguapoxd
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,380 Elo+
Party 1
Thanatos
Thanatos
Danny890
Thanatos
Level 21
God Stats
1W - 2L
1,760 SR
Queue Stats
11W - 20L
1,134 Elo+
Party 1
Scylla
Scylla
EmperorRamen
Scylla
Level 8
God Stats
9W - 6L
1,131 SR
Queue Stats
141W - 118L
1,334 Elo+
Solo
Set
Set
HENNYCUPP
Set
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,519 Elo+
Party 3
Bacchus
Bacchus
TaylorBoy04
Bacchus
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
22W - 20L
1,519 Elo+
Party 3
Team Averages
Level 17
1,521 SR
1,377 Elo+

VS

Team Averages
Level 21
1,504 SR
1,424 Elo+
Artio
Artio
Anamaekupcakes
Artio
Level 29
God Stats
58W - 54L
1,441 SR
Queue Stats
119W - 148L
1,394 Elo+
Party 2
Hachiman
Hachiman
Ce1ticBaggins
Hachiman
Level 25
God Stats
8W - 9L
1,493 SR
Queue Stats
127W - 152L
1,424 Elo+
Party 2
Amaterasu
Amaterasu
Nishi0
Amaterasu
Level 28
God Stats
3W - 7L
1,325 SR
Queue Stats
25W - 24L
1,511 Elo+
Party 4
Anubis
Anubis
TrippyTrails
Anubis
Level 6
God Stats
2W - 2L
1,631 SR
Queue Stats
10W - 21L
1,306 Elo+
Solo
Chaac
Chaac
rufusomalley
Chaac
Level 16
God Stats
2W - 0L
1,631 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
10 / 11 / 27
16,614
1,187
40,567
43,030
14,402
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Danny890
Thanatos
20
26 / 7 / 13
19,433
1,388
27,147
20,172
7,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
20
5 / 7 / 24
15,195
1,085
31,172
22,398
7,940
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 12 / 19
13,020
930
9,298
21,150
9,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
TaylorBoy04
Bacchus
20
4 / 4 / 28
14,842
1,060
20,216
27,575
37,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 18
13,510
965
4,285
27,554
36,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Ce1ticBaggins
Hachiman
20
20 / 8 / 14
18,145
1,296
43,253
20,531
8,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Nishi0
Amaterasu
20
14 / 12 / 17
17,025
1,216
30,801
38,320
29,864
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
20
7 / 10 / 26
15,563
1,112
32,976
24,689
12,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 7 / 31
13,928
995
14,072
25,872
20,747
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
147
46
Kills
41
41
Deaths
46
111
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
10
11
27
2.14
W
0
9
18
1
W
Hachiman
Ce1ticBaggins
Hachiman
20
8
14
3.38
L
Thanatos
Danny890
Thanatos
26
7
13
4.64
L
Scylla
5
7
24
2.43
L
1
12
19
0.88
W
Amaterasu
Nishi0
Amaterasu
14
12
17
1.88
L
Bacchus
TaylorBoy04
Bacchus
4
4
28
4.5
W
Anubis
7
10
26
2
W
0
7
31
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,400
Damage
125,387
134,325
Taken
136,966
77,371
Mitigated
107,039
21,775
Healing
18,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
40,567
18,881
0
3,098
43,030
14,402
0
14,756
28,274
1,595
60,098
W
4,285
559
278
894
27,554
36,090
0
11,408
15,736
27,308
0
W
Hachiman
Ce1ticBaggins
Hachiman
43,253
26,385
0
0
20,531
8,026
0
10,357
9,848
0
57,117
L
Thanatos
Danny890
Thanatos
27,147
8,458
0
12,648
20,172
7,997
0
5,274
14,898
0
46,166
L
Scylla
31,172
4,772
984
3,608
22,398
7,940
0
4,212
18,186
62,718
0
L
9,298
4,731
0
106
21,150
9,139
0
4,846
16,304
0
20,414
W
Amaterasu
Nishi0
Amaterasu
30,801
20,190
0
9,176
38,320
29,864
0
11,561
26,510
0
48,471
L
Bacchus
TaylorBoy04
Bacchus
20,216
2,088
0
1,331
27,575
37,893
0
8,500
19,075
37,077
0
W
Anubis
32,976
8,798
0
5,354
24,689
12,312
0
6,472
18,043
55,449
0
W
14,072
2,718
0
2,840
25,872
20,747
0
11,550
14,052
341
34,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,104
Gold Earned
78,171
210
Minions Killed
213
11
Camps Cleared
4
1,241,583
Distance Traveled
1,247,329
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,614
1,187
40
3
1
211,711
0
W
Artio
13,510
965
40
3
1
252,886
0
W
Hachiman
18,145
1,296
35
3
0
248,423
0
L
Thanatos
19,433
1,388
45
3
3
275,058
0
L
Scylla
15,195
1,085
73
5
2
223,853
0
L
Set
13,020
930
16
1
5
259,530
2
W
Amaterasu
17,025
1,216
46
3
2
282,635
0
L
Bacchus
14,842
1,060
36
3
0
271,431
1
W
Anubis
15,563
1,112
56
4
0
228,520
2
W
Chaac
13,928
995
36
3
1
234,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role