Player Matchup

Tyr
Tyr
 
Tyr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
BanBan042
Set
Level 43
God Stats
1W - 0L
1,667 SR
Queue Stats
51W - 52L
1,335 Elo+
Solo
Anhur
Anhur
Kuroashi001
Anhur
Level 160
God Stats
14W - 8L
1,552 SR
Queue Stats
233W - 202L
1,614 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Leraru01
Morgan Le Fay
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 172L
1,578 Elo+
Party 2
Ymir
Ymir
Magnate159
Ymir
Level 26
God Stats
1W - 0L
1,398 SR
Queue Stats
9W - 9L
1,654 Elo+
Party 2
Team Averages
Level 100
1,524 SR
1,536 Elo+

VS

Team Averages
Level 76
1,656 SR
1,582 Elo+
Bakasura
Bakasura
DMontague_12
Bakasura
Level 104
God Stats
6W - 6L
1,755 SR
Queue Stats
193W - 185L
1,508 Elo+
Party 3
Amaterasu
Amaterasu
SeshDaGod
Amaterasu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,488 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SuperiorENT
Morgan Le Fay
Level 18
God Stats
26W - 17L
1,638 SR
Queue Stats
101W - 107L
1,536 Elo+
Party 3
Ymir
Ymir
ionicmercury398
Ymir
Level 12
God Stats
4W - 2L
1,813 SR
Queue Stats
73W - 47L
1,767 Elo+
Party 1
Ullr
Ullr
rubendelao
Ullr
Level 141
God Stats
10W - 12L
1,574 SR
Queue Stats
266W - 249L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
9 / 1 / 7
12,707
578
17,906
18,562
18,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 4
8,811
401
3,005
12,313
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 2 / 9
11,886
540
17,681
15,550
7,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Leraru01
Morgan Le Fay
20
9 / 2 / 9
12,794
582
24,756
15,894
7,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 7 / 5
9,487
431
3,572
14,892
7,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DMontague_12
Bakasura
18
8 / 2 / 1
11,456
521
13,881
18,834
7,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SeshDaGod
Amaterasu
14
0 / 7 / 2
8,546
388
6,367
18,802
11,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SuperiorENT
Morgan Le Fay
16
1 / 6 / 1
10,096
459
7,263
13,395
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 7 / 6
10,209
464
11,711
23,063
20,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 6 / 6
9,955
453
11,651
16,153
4,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
28
Kills
16
16
Deaths
28
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
9
1
7
12.5
W
1
4
4
0.75
L
Bakasura
DMontague_12
Bakasura
8
2
1
4.25
W
6
2
9
5.25
W
Morgan Le Fay
Leraru01
Morgan Le Fay
9
2
9
6.75
W
3
7
5
0.79
L
Amaterasu
SeshDaGod
Amaterasu
0
7
2
0.14
L
Morgan Le Fay
SuperiorENT
Morgan Le Fay
1
6
1
0.25
L
5
7
6
1.14
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,920
Damage
50,873
77,211
Taken
90,247
47,989
Mitigated
50,598
25,289
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
17,906
1,594
0
8,198
18,562
18,236
0
3,349
13,416
0
91,705
W
3,005
1,500
0
3,036
12,313
7,020
0
2,224
9,006
0
37,317
L
Bakasura
DMontague_12
Bakasura
13,881
8,904
0
4,092
18,834
7,716
0
5,348
13,295
0
76,433
W
17,681
10,479
0
6,219
15,550
7,706
3,439
1,949
13,093
0
96,117
W
Morgan Le Fay
Leraru01
Morgan Le Fay
24,756
2,297
648
6,279
15,894
7,262
355
5,925
8,747
99,519
0
W
3,572
123
0
909
14,892
7,765
34
5,023
9,354
27,162
0
L
Amaterasu
SeshDaGod
Amaterasu
6,367
2,645
0
2,629
18,802
11,797
260
4,312
14,382
0
40,068
L
Morgan Le Fay
SuperiorENT
Morgan Le Fay
7,263
330
0
1,168
13,395
5,540
682
5,348
7,803
62,119
0
L
11,711
2,294
0
4,010
23,063
20,963
41
8,200
14,644
49,984
0
L
11,651
4,650
0
650
16,153
4,582
112
4,246
11,795
0
65,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,685
Gold Earned
50,262
621
Minions Killed
560
0
Camps Cleared
0
2,109,748
Distance Traveled
1,903,479
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,707
578
162
7
0
452,237
3
W
Set
8,811
401
75
3
0
419,015
2
L
Bakasura
11,456
521
164
7
0
492,493
1
W
Anhur
11,886
540
139
6
0
377,945
8
W
Morgan Le Fay
12,794
582
186
8
0
453,789
5
W
Ymir
9,487
431
59
3
0
406,762
3
L
Amaterasu
8,546
388
66
3
0
378,728
4
L
Morgan Le Fay
10,096
459
129
6
0
330,150
2
L
Ymir
10,209
464
71
3
0
332,295
9
L
Ullr
9,955
453
130
6
0
369,813
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role