Player Matchup

Hel
Hel
Fishhhhhhhhh
Hel
Level 43
God Stats
11W - 4L
1,695 SR
Queue Stats
215W - 251L
1,376 Elo+
Party 2
Olorun
Olorun
HandyLockit
Olorun
Level 12
God Stats
21W - 14L
1,582 SR
Queue Stats
59W - 66L
1,376 Elo+
Party 2
Fenrir
Fenrir
Hanz Tatsuo
Fenrir
Level 25
God Stats
33W - 25L
1,465 SR
Queue Stats
140W - 137L
1,344 Elo+
Party 2
Gilgamesh
Gilgamesh
vitala48
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,646 Elo+
Solo
Hades
Hades
xxBATTLEMANxx14
Hades
Level 29
God Stats
35W - 11L
1,803 SR
Queue Stats
63W - 51L
1,455 Elo+
Party 2
Team Averages
Level 25
1,609 SR
1,439 Elo+

VS

Team Averages
Level 12
1,497 SR
1,386 Elo+
Tsukuyomi
Tsukuyomi
DashNIGHT
Tsukuyomi
Level 18
God Stats
8W - 10L
1,633 SR
Queue Stats
29W - 35L
1,340 Elo+
Party 3
Ymir
Ymir
FlashDa59
Ymir
Level 6
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
RUDO48
Ah Puch
Level 16
God Stats
1W - 1L
1,616 SR
Queue Stats
60W - 91L
1,275 Elo+
Solo
Cthulhu
Cthulhu
Respectsun3
Cthulhu
Level 7
God Stats
11W - 11L
1,559 SR
Queue Stats
13W - 16L
1,317 Elo+
Party 3
Tyr
Tyr
aKaXxAngelxX
Tyr
Level 15
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 8
5,799
527
4,870
6,302
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Olorun
9
3 / 1 / 7
5,649
514
2,921
4,772
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
12
4 / 0 / 0
7,073
643
3,275
5,205
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
vitala48
Gilgamesh
9
1 / 2 / 14
6,140
558
4,496
7,278
2,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
12 / 0 / 1
6,907
628
7,342
8,189
3,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DashNIGHT
Tsukuyomi
8
3 / 3 / 1
5,387
490
5,132
7,319
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
7
1 / 5 / 0
4,969
452
2,378
7,860
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
RUDO48
Ah Puch
5
0 / 6 / 1
4,191
381
4,087
6,094
1,590
Shoes

Shoes

+6%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Respectsun3
Cthulhu
7
1 / 6 / 1
4,534
412
4,444
8,336
3,414
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 4 / 0
4,627
421
894
5,653
2,759
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
23
Kills
5
5
Deaths
24
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DashNIGHT
Tsukuyomi
3
3
1
1.17
W
3
2
8
3.5
L
Ymir
1
5
0
0.2
W
Olorun
3
1
7
6.5
W
Fenrir
4
0
0
4
L
Ah Puch
RUDO48
Ah Puch
0
6
1
0.08
L
Cthulhu
Respectsun3
Cthulhu
1
6
1
0.25
L
0
4
0
0
W
Gilgamesh
vitala48
Gilgamesh
1
2
14
4
W
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,904
Damage
16,935
31,746
Taken
35,262
11,902
Mitigated
14,390
13,718
Healing
2,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DashNIGHT
Tsukuyomi
5,132
680
0
683
7,319
2,173
327
3,001
4,318
0
18,405
W
4,870
851
2,030
2,491
6,302
1,836
602
1,297
5,005
25,326
0
L
Ymir
2,378
1,072
0
216
7,860
4,454
64
4,924
2,936
15,454
0
W
Olorun
2,921
1,592
383
1,131
4,772
1,503
1,986
1,632
3,140
17,782
0
W
Fenrir
3,275
1,143
0
3,344
5,205
2,170
1,325
0
5,205
0
36,346
L
Ah Puch
RUDO48
Ah Puch
4,087
951
0
537
6,094
1,590
0
3,737
2,357
12,331
0
L
Cthulhu
Respectsun3
Cthulhu
4,444
692
525
793
8,336
3,414
144
3,471
4,865
13,389
0
L
894
227
0
0
5,653
2,759
45
0
5,653
0
12,668
W
Gilgamesh
vitala48
Gilgamesh
4,496
1,241
0
1,390
7,278
2,708
425
4,448
2,830
0
11,296
W
7,342
1,117
146
2,803
8,189
3,685
1,078
3,532
4,657
29,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,568
Gold Earned
23,708
271
Minions Killed
111
0
Camps Cleared
0
1,003,100
Distance Traveled
980,043
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,387
490
28
3
0
218,508
0
W
Hel
5,799
527
58
5
0
190,355
0
L
Ymir
4,969
452
18
2
0
191,998
0
W
Olorun
5,649
514
31
3
0
192,250
0
W
Fenrir
7,073
643
97
9
0
202,166
0
L
Ah Puch
4,191
381
13
1
0
166,190
0
L
Cthulhu
4,534
412
23
2
0
184,630
1
L
Tyr
4,627
421
29
3
0
218,717
1
W
Gilgamesh
6,140
558
20
2
0
217,703
0
W
Hades
6,907
628
65
6
0
200,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role