Player Matchup

Fafnir
Fafnir
AgentHaunt
Fafnir
Level 129
God Stats
1W - 0L
1,699 SR
Queue Stats
67W - 67L
1,502 Elo+
Party 3
King Arthur
King Arthur
FlyingWombat4
King Arthur
Level 129
God Stats
2W - 1L
1,595 SR
Queue Stats
156W - 170L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
Hades2819
Danzaburou
Level 109
God Stats
1W - 0L
1,865 SR
Queue Stats
78W - 84L
1,511 Elo+
Party 3
Nemesis
Nemesis
alexsubzero56
Nemesis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 113L
1,571 Elo+
Party 2
Erlang Shen
Erlang Shen
lbox87
Erlang Shen
Level 142
God Stats
5W - 2L
1,695 SR
Queue Stats
135W - 145L
1,582 Elo+
Party 3
Team Averages
Level 131
1,671 SR
1,547 Elo+

VS

Team Averages
Level 139
1,494 SR
1,567 Elo+
Chernobog
Chernobog
BlueKrokoc
Chernobog
Level 124
God Stats
4W - 7L
1,500 SR
Queue Stats
214W - 208L
1,590 Elo+
Solo
Bastet
Bastet
BriefDespair
Bastet
Level 155
God Stats
0W - 2L
1,584 SR
Queue Stats
76W - 36L
1,592 Elo+
Party 1
Nu Wa
Nu Wa
Dylanisms
Nu Wa
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 85L
1,599 Elo+
Party 1
Kuzenbo
Kuzenbo
SGT GOLEM72
Kuzenbo
Level 160
God Stats
2W - 8L
1,386 SR
Queue Stats
137W - 156L
1,526 Elo+
Party 1
Merlin
Merlin
TheCommmunist
Merlin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AgentHaunt
Fafnir
19
4 / 9 / 8
12,610
600
22,286
28,209
30,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
FlyingWombat4
King Arthur
20
5 / 5 / 11
13,910
662
15,674
28,000
34,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Hades2819
Danzaburou
20
4 / 5 / 13
14,858
708
23,005
20,719
10,467
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
20
6 / 7 / 12
13,789
657
19,568
22,824
11,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
lbox87
Erlang Shen
20
3 / 5 / 15
13,148
626
17,161
26,492
28,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlueKrokoc
Chernobog
20
8 / 4 / 14
13,803
657
22,516
17,398
10,333
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
19
5 / 6 / 17
12,817
610
20,295
23,593
11,608
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
Dylanisms
Nu Wa
20
5 / 4 / 20
14,127
673
28,166
13,032
6,080
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
SGT GOLEM72
Kuzenbo
20
5 / 3 / 23
13,310
634
16,731
27,712
48,538
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 5 / 12
13,583
647
24,178
18,592
9,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
116
22
Kills
30
31
Deaths
22
59
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AgentHaunt
Fafnir
4
9
8
0.89
L
Chernobog
BlueKrokoc
Chernobog
8
4
14
3.75
L
Bastet
5
6
17
2.25
L
Nu Wa
Dylanisms
Nu Wa
5
4
20
3.75
W
King Arthur
FlyingWombat4
King Arthur
5
5
11
2.1
W
Danzaburou
Hades2819
Danzaburou
4
5
13
2.1
L
Kuzenbo
SGT GOLEM72
Kuzenbo
5
3
23
5.5
L
7
5
12
2.6
W
Nemesis
6
7
12
1.71
W
Erlang Shen
lbox87
Erlang Shen
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,694
Damage
111,886
126,244
Taken
100,327
115,685
Mitigated
86,353
50,225
Healing
31,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AgentHaunt
Fafnir
22,286
6,898
3,282
5,914
28,209
30,544
0
16,203
11,706
45,895
0
L
Chernobog
BlueKrokoc
Chernobog
22,516
13,657
1,771
2,687
17,398
10,333
1,415
4,099
13,299
0
41,059
L
Bastet
20,295
3,711
2,711
2,695
23,593
11,608
187
4,636
18,957
0
28,777
L
Nu Wa
Dylanisms
Nu Wa
28,166
5,219
2,955
2,468
13,032
6,080
979
4,141
8,891
54,299
0
W
King Arthur
FlyingWombat4
King Arthur
15,674
1,630
2,758
2,146
28,000
34,810
322
12,712
15,020
0
40,284
W
Danzaburou
Hades2819
Danzaburou
23,005
11,376
3,172
6,308
20,719
10,467
3,699
12,139
8,278
0
83,789
L
Kuzenbo
SGT GOLEM72
Kuzenbo
16,731
4,238
2,083
7,615
27,712
48,538
186
5,188
22,524
22,587
0
L
24,178
1,029
2,748
3,946
18,592
9,794
662
4,222
14,370
59,797
0
W
Nemesis
19,568
5,567
5,500
6,193
22,824
11,505
687
11,625
10,959
0
37,730
W
Erlang Shen
lbox87
Erlang Shen
17,161
4,116
6,742
8,210
26,492
28,359
706
14,903
11,206
0
32,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,315
Gold Earned
67,640
315
Minions Killed
215
0
Camps Cleared
0
1,751,550
Distance Traveled
1,601,001
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,610
600
49
2
0
312,442
0
L
Chernobog
13,803
657
55
3
0
307,261
3
L
Bastet
12,817
610
22
1
0
324,167
2
L
Nu Wa
14,127
673
55
3
0
300,703
2
W
King Arthur
13,910
662
46
2
0
375,110
0
W
Danzaburou
14,858
708
170
8
0
319,377
0
L
Kuzenbo
13,310
634
6
0
0
356,098
0
L
Merlin
13,583
647
77
4
0
312,772
0
W
Nemesis
13,789
657
20
1
0
355,276
2
W
Erlang Shen
13,148
626
30
1
0
389,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role