Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Amadakon
Chernobog
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 107L
1,535 Elo+
Solo
Nox
Nox
Jawwalker2
Nox
Level 158
God Stats
5W - 4L
1,579 SR
Queue Stats
302W - 284L
1,535 Elo+
Solo
The Morrigan
The Morrigan
PROXXXNOOB
The Morrigan
Level 87
God Stats
4W - 7L
1,326 SR
Queue Stats
392W - 390L
1,524 Elo+
Solo
Sol
Sol
hoodyOD
Sol
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 110L
1,637 Elo+
Solo
Team Averages
Level 122
1,481 SR
1,546 Elo+

VS

Team Averages
Level 123
1,549 SR
1,559 Elo+
Yemoja
Yemoja
BlushingWitch
Yemoja
Level 97
God Stats
3W - 1L
1,581 SR
Queue Stats
74W - 58L
1,558 Elo+
Party 1
Zeus
Zeus
Donkeyridha
Zeus
Level 145
God Stats
6W - 2L
1,713 SR
Queue Stats
109W - 88L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
MisaelGN
Sun Wukong
Level 105
God Stats
4W - 3L
1,353 SR
Queue Stats
140W - 140L
1,528 Elo+
Solo
Neith
Neith
Mu51cm0nk3y
Neith
Level 160
God Stats
4W - 5L
1,634 SR
Queue Stats
242W - 230L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
j_singaslot
Danzaburou
Level 106
God Stats
5W - 2L
1,462 SR
Queue Stats
159W - 130L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
4 / 5 / 6
9,153
704
5,960
15,264
7,772
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Amadakon
Chernobog
16
4 / 7 / 9
9,717
747
8,353
16,546
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 7 / 12
9,438
726
10,770
13,627
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
PROXXXNOOB
The Morrigan
16
3 / 8 / 11
10,194
784
12,001
12,290
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Sol
16
6 / 8 / 5
10,025
771
13,285
14,420
5,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 24
10,999
846
3,922
18,290
18,846
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
11 / 3 / 15
11,501
885
28,696
14,171
12,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MisaelGN
Sun Wukong
15
3 / 7 / 16
9,798
754
5,527
16,059
15,449
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
15 / 2 / 14
12,802
985
18,498
12,748
8,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
j_singaslot
Danzaburou
16
4 / 3 / 18
10,346
796
9,241
11,855
5,845
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
121
19
Kills
34
35
Deaths
19
43
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
4
5
6
1.4
L
Chernobog
Amadakon
Chernobog
4
7
9
1.21
W
1
4
24
3.25
W
11
3
15
6.17
L
2
7
12
1.14
W
Sun Wukong
MisaelGN
Sun Wukong
3
7
16
1.57
W
15
2
14
11
L
The Morrigan
PROXXXNOOB
The Morrigan
3
8
11
1.06
L
Sol
6
8
5
1.06
W
Danzaburou
j_singaslot
Danzaburou
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,369
Damage
65,884
72,147
Taken
73,123
30,009
Mitigated
60,911
26,672
Healing
27,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,960
875
7,937
7,683
15,264
7,772
231
9,293
5,971
13,250
0
L
Chernobog
Amadakon
Chernobog
8,353
4,783
1,047
2,314
16,546
6,449
540
7,290
9,256
0
22,671
W
3,922
864
7,056
3,247
18,290
18,846
671
11,323
6,967
11,992
0
W
28,696
3,325
1,485
2,439
14,171
12,490
1,073
9,632
4,539
49,653
0
L
10,770
947
925
1,526
13,627
5,685
200
5,468
8,159
22,335
0
W
Sun Wukong
MisaelGN
Sun Wukong
5,527
597
743
1,938
16,059
15,449
7
7,518
8,541
0
11,493
W
18,498
6,866
36
4,463
12,748
8,281
2,486
6,344
6,404
0
43,977
L
The Morrigan
PROXXXNOOB
The Morrigan
12,001
459
749
1,432
12,290
5,094
250
5,135
7,024
23,104
0
L
Sol
13,285
3,846
0
3,059
14,420
5,009
779
5,432
8,988
20,343
0
W
Danzaburou
j_singaslot
Danzaburou
9,241
2,582
2,877
3,246
11,855
5,845
1,695
7,199
4,656
0
28,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,527
Gold Earned
55,446
104
Minions Killed
145
0
Camps Cleared
0
1,010,422
Distance Traveled
1,012,941
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,153
704
11
1
0
231,586
0
L
Chernobog
9,717
747
30
2
0
201,868
0
W
Yemoja
10,999
846
15
1
0
188,610
1
W
Zeus
11,501
885
41
3
0
187,431
0
L
Nox
9,438
726
26
2
0
190,136
1
W
Sun Wukong
9,798
754
9
1
0
211,217
5
W
Neith
12,802
985
46
4
0
216,549
2
L
The Morrigan
10,194
784
25
2
0
183,054
1
L
Sol
10,025
771
12
1
0
203,778
0
W
Danzaburou
10,346
796
34
3
0
209,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role