Player Matchup

Odin
Odin
Cherokee_Mohawk
Odin
Level 68
God Stats
1W - 1L
1,272 SR
Queue Stats
175W - 207L
1,503 Elo+
Solo
Scylla
Scylla
FLA5HX3
Scylla
Level 113
God Stats
11W - 18L
1,449 SR
Queue Stats
276W - 274L
1,542 Elo+
Solo
Cernunnos
Cernunnos
Its iRonix
Cernunnos
Level 128
God Stats
0W - 1L
1,766 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
KindDuke
Aphrodite
Level 89
God Stats
0W - 2L
1,801 SR
Queue Stats
52W - 38L
1,583 Elo+
Solo
Bakasura
Bakasura
Mir4pf8689
Bakasura
Level 53
God Stats
5W - 9L
1,147 SR
Queue Stats
724W - 731L
1,492 Elo+
Solo
Team Averages
Level 90
1,487 SR
1,524 Elo+

VS

Team Averages
Level 131
1,623 SR
1,641 Elo+
Odin
Odin
OrochiKatana
Odin
Level 144
God Stats
12W - 7L
1,579 SR
Queue Stats
167W - 144L
1,647 Elo+
Party 1
Gilgamesh
Gilgamesh
SimplyCMoney
Gilgamesh
Level 156
God Stats
11W - 7L
1,741 SR
Queue Stats
138W - 113L
1,649 Elo+
Party 1
Merlin
Merlin
SimplyClip
Merlin
Level 129
God Stats
5W - 6L
1,548 SR
Queue Stats
71W - 58L
1,678 Elo+
Party 1
Poseidon
Poseidon
SimplyTrix
Poseidon
Level 141
God Stats
4W - 5L
1,647 SR
Queue Stats
115W - 93L
1,663 Elo+
Party 1
Medusa
Medusa
Toxic Variks
Medusa
Level 84
God Stats
9W - 7L
1,601 SR
Queue Stats
10W - 7L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 10
15,369
1,025
11,160
23,934
10,854
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
FLA5HX3
Scylla
20
5 / 4 / 8
14,769
985
27,391
18,787
8,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Its iRonix
Cernunnos
18
0 / 18 / 2
11,885
792
3,601
27,788
11,089
Aphrodite
KindDuke
Aphrodite
20
4 / 3 / 8
14,562
971
10,780
24,688
25,241
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Mir4pf8689
Bakasura
20
6 / 7 / 7
15,249
1,017
13,572
27,755
16,842
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 15
13,405
894
13,160
14,536
6,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
SimplyCMoney
Gilgamesh
20
8 / 4 / 18
14,737
982
19,205
15,877
12,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SimplyClip
Merlin
20
9 / 0 / 20
15,614
1,041
31,024
9,347
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
SimplyTrix
Poseidon
20
5 / 4 / 19
14,646
976
22,253
16,671
5,517
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
20
12 / 6 / 14
15,828
1,055
25,802
16,339
6,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
125
17
Kills
39
39
Deaths
17
35
Assists
86
Player
Kills
Deaths
Assists
KDA
L
2
7
10
1
L
Scylla
FLA5HX3
Scylla
5
4
8
2.25
L
Cernunnos
Its iRonix
Cernunnos
0
18
2
0.06
L
Aphrodite
KindDuke
Aphrodite
4
3
8
2.67
L
Bakasura
Mir4pf8689
Bakasura
6
7
7
1.36
W
5
3
15
4.17
W
Gilgamesh
SimplyCMoney
Gilgamesh
8
4
18
4.25
W
Merlin
SimplyClip
Merlin
9
0
20
19
W
Poseidon
SimplyTrix
Poseidon
5
4
19
3.63
W
Medusa
12
6
14
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,504
Damage
111,444
122,952
Taken
72,770
72,109
Mitigated
33,583
25,013
Healing
5,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,160
1,295
103
629
23,934
10,854
0
11,264
12,344
0
42,452
L
Scylla
FLA5HX3
Scylla
27,391
1,015
0
1,364
18,787
8,083
0
6,107
12,428
57,673
0
L
Cernunnos
Its iRonix
Cernunnos
3,601
689
0
30
27,788
11,089
0
13,582
13,898
0
15,971
L
Aphrodite
KindDuke
Aphrodite
10,780
970
8,888
9,889
24,688
25,241
0
12,222
11,962
44,392
0
L
Bakasura
Mir4pf8689
Bakasura
13,572
9,815
0
4,110
27,755
16,842
0
8,476
19,043
0
31,018
W
13,160
462
0
1,429
14,536
6,227
0
7,748
4,417
0
23,686
W
Gilgamesh
SimplyCMoney
Gilgamesh
19,205
3,760
0
3,425
15,877
12,195
0
8,938
6,394
0
38,737
W
Merlin
SimplyClip
Merlin
31,024
1,300
0
23
9,347
3,540
0
5,413
3,864
66,908
0
W
Poseidon
SimplyTrix
Poseidon
22,253
1,103
0
441
16,671
5,517
0
10,185
6,126
51,604
0
W
Medusa
25,802
13,197
0
376
16,339
6,104
0
5,887
9,137
0
57,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,834
Gold Earned
74,230
287
Minions Killed
316
11
Camps Cleared
11
1,401,184
Distance Traveled
1,451,751
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
15,369
1,025
60
4
1
284,326
0
L
Scylla
14,769
985
80
5
2
315,657
0
L
Cernunnos
11,885
792
22
1
0
183,272
2
L
Aphrodite
14,562
971
66
4
0
295,536
0
L
Bakasura
15,249
1,017
59
4
8
322,393
1
W
Odin
13,405
894
17
1
2
306,063
2
W
Gilgamesh
14,737
982
50
3
2
292,506
0
W
Merlin
15,614
1,041
109
7
0
293,325
0
W
Poseidon
14,646
976
82
5
0
284,902
0
W
Medusa
15,828
1,055
58
4
7
274,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role