Player Matchup

Scylla
Scylla
Aphos
Scylla
Level 68
God Stats
1W - 0L
1,509 SR
Queue Stats
20W - 25L
1,388 Elo+
Party 3
Fenrir
Fenrir
Bluebuffalo77
Fenrir
Level 63
God Stats
3W - 0L
1,709 SR
Queue Stats
18W - 16L
1,472 Elo+
Party 3
Chiron
Chiron
GarTheGamer
Chiron
Level 84
God Stats
6W - 8L
1,500 SR
Queue Stats
112W - 116L
1,417 Elo+
Solo
Ymir
Ymir
Omgunicorn999
Ymir
Level 64
God Stats
7W - 1L
1,464 SR
Queue Stats
35W - 41L
1,443 Elo+
Party 3
Hades
Hades
Petukhsucker24
Hades
Level 35
God Stats
2W - 1L
1,423 SR
Queue Stats
3W - 3L
1,243 Elo+
Party 3
Team Averages
Level 63
1,521 SR
1,393 Elo+

VS

Team Averages
Level 91
1,542 SR
1,475 Elo+
Fenrir
Fenrir
AnimusDei3
Fenrir
Level 148
God Stats
31W - 32L
1,510 SR
Queue Stats
266W - 281L
1,370 Elo+
Party 2
Baron Samedi
Baron Samedi
BAUMBA
Baron Samedi
Level 29
God Stats
0W - 3L
1,582 SR
Queue Stats
41W - 34L
1,559 Elo+
Party 1
Anhur
Anhur
FusionRipper
Anhur
Level 118
God Stats
19W - 20L
1,622 SR
Queue Stats
102W - 82L
1,509 Elo+
Party 1
Aphrodite
Aphrodite
Hurik Mayer
Aphrodite
Level 130
God Stats
24W - 27L
1,495 SR
Queue Stats
342W - 340L
1,382 Elo+
Party 2
Cabrakan
Cabrakan
Void_Egad
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 56L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aphos
Scylla
12
5 / 2 / 6
7,402
617
5,449
4,527
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 3 / 6
7,360
613
9,038
9,446
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
11
6 / 2 / 7
7,096
591
8,984
8,553
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 1 / 9
7,085
590
5,298
10,147
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 0 / 3
7,426
619
3,687
5,919
2,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnimusDei3
Fenrir
10
2 / 5 / 0
6,126
511
4,498
9,762
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
BAUMBA
Baron Samedi
10
3 / 5 / 2
6,632
553
5,940
7,117
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 8 / 1
6,082
507
7,324
9,314
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Hurik Mayer
Aphrodite
11
0 / 3 / 0
6,417
535
3,331
6,889
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
Void_Egad
Cabrakan
8
0 / 7 / 3
5,974
498
3,304
12,010
7,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
28
Kills
8
8
Deaths
28
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AnimusDei3
Fenrir
2
5
0
0.4
W
Scylla
Aphos
Scylla
5
2
6
4
L
Baron Samedi
BAUMBA
Baron Samedi
3
5
2
0.8
W
8
3
6
3.67
L
3
8
1
0.44
W
Chiron
6
2
7
4.75
L
Aphrodite
Hurik Mayer
Aphrodite
0
3
0
0
W
5
1
9
9.5
W
4
0
3
5.5
L
Cabrakan
Void_Egad
Cabrakan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,456
Damage
24,397
38,592
Taken
45,092
15,824
Mitigated
17,702
14,005
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AnimusDei3
Fenrir
4,498
1,051
0
3,178
9,762
3,200
174
2,777
6,985
0
28,706
W
Scylla
Aphos
Scylla
5,449
1,004
0
536
4,527
1,249
0
805
3,614
36,700
0
L
Baron Samedi
BAUMBA
Baron Samedi
5,940
358
212
1,302
7,117
2,560
0
1,530
5,587
19,404
0
W
9,038
2,890
0
3,608
9,446
3,413
0
3,736
5,559
0
37,660
L
7,324
2,575
0
1,156
9,314
2,289
0
3,082
6,232
0
17,558
W
Chiron
8,984
5,031
504
4,164
8,553
2,193
43
1,877
6,548
0
29,785
L
Aphrodite
Hurik Mayer
Aphrodite
3,331
270
150
3,531
6,889
2,268
641
1,936
4,953
38,227
0
W
5,298
1,893
0
1,968
10,147
6,870
21
3,187
6,715
19,881
0
W
3,687
648
243
2,982
5,919
2,099
304
2,338
3,581
35,933
0
L
Cabrakan
Void_Egad
Cabrakan
3,304
536
0
670
12,010
7,385
0
5,109
6,901
12,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,369
Gold Earned
31,231
289
Minions Killed
221
0
Camps Cleared
0
1,151,434
Distance Traveled
1,022,554
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,126
511
52
4
0
213,207
0
W
Scylla
7,402
617
74
6
0
244,435
3
L
Baron Samedi
6,632
553
40
3
0
225,565
2
W
Fenrir
7,360
613
60
5
0
241,712
1
L
Anhur
6,082
507
25
2
0
203,451
1
W
Chiron
7,096
591
47
4
0
234,432
2
L
Aphrodite
6,417
535
87
7
0
165,011
1
W
Ymir
7,085
590
22
2
0
211,832
4
W
Hades
7,426
619
86
7
0
219,023
0
L
Cabrakan
5,974
498
17
1
0
215,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role