Player Matchup

Tsukuyomi
Tsukuyomi
DashNIGHT
Tsukuyomi
Level 18
God Stats
8W - 10L
1,574 SR
Queue Stats
29W - 35L
1,326 Elo+
Party 1
Artemis
Artemis
Exsist in time
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Respectsun3
Cthulhu
Level 7
God Stats
11W - 11L
1,501 SR
Queue Stats
13W - 16L
1,290 Elo+
Party 1
Xing Tian
Xing Tian
perfect28storm
Xing Tian
Level 144
God Stats
26W - 25L
1,477 SR
Queue Stats
169W - 130L
1,555 Elo+
Party 2
Hun Batz
Hun Batz
vitala48
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 38
1,510 SR
1,434 Elo+

VS

Team Averages
Level 11
1,544 SR
1,317 Elo+
Fenrir
Fenrir
Akomplice2K9
Fenrir
Level 4
God Stats
3W - 1L
1,898 SR
Queue Stats
24W - 24L
1,306 Elo+
Solo
Ymir
Ymir
BoGaN666_NZ
Ymir
Level 11
God Stats
53W - 56L
1,602 SR
Queue Stats
69W - 84L
1,271 Elo+
Solo
Tsukuyomi
Tsukuyomi
ImGotenks-_-
Tsukuyomi
Level 6
God Stats
5W - 8L
1,500 SR
Queue Stats
76W - 110L
1,213 Elo+
Solo
Neith
Neith
Isaac_VC14
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Merlin
Merlin
rfriess92
Merlin
Level 30
God Stats
0W - 3L
1,219 SR
Queue Stats
3W - 6L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DashNIGHT
Tsukuyomi
7
3 / 2 / 3
4,989
554
3,811
3,355
735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 2 / 1
6,222
691
3,237
5,580
1,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Respectsun3
Cthulhu
7
2 / 4 / 3
4,915
546
1,794
4,674
1,612
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
perfect28storm
Xing Tian
10
2 / 0 / 1
5,706
634
1,843
2,852
2,010
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hun Batz
vitala48
Hun Batz
6
0 / 0 / 1
4,391
488
345
3,839
819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
6 / 2 / 1
5,376
597
3,960
5,425
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 4
4,274
475
669
4,458
1,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
ImGotenks-_-
Tsukuyomi
2
1 / 0 / 1
3,615
402
119
434
72
Neith
6
0 / 2 / 0
3,783
420
598
2,081
628
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
rfriess92
Merlin
7
1 / 5 / 3
4,473
497
1,522
4,362
1,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
10
Kills
8
8
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
2
1
3.25
L
0
2
4
1
W
Tsukuyomi
DashNIGHT
Tsukuyomi
3
2
3
2.25
W
3
2
1
1.75
L
Tsukuyomi
ImGotenks-_-
Tsukuyomi
1
0
1
1.5
L
Neith
0
2
0
0
W
Cthulhu
Respectsun3
Cthulhu
2
4
3
0.88
W
Xing Tian
perfect28storm
Xing Tian
2
0
1
2.5
L
Merlin
rfriess92
Merlin
1
5
3
0.5
W
Hun Batz
vitala48
Hun Batz
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,030
Damage
6,868
20,300
Taken
16,760
6,780
Mitigated
5,072
4,936
Healing
1,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,960
1,043
0
1,142
5,425
1,480
0
274
5,151
0
14,449
L
669
33
0
231
4,458
1,831
0
649
3,809
5,018
0
W
Tsukuyomi
DashNIGHT
Tsukuyomi
3,811
827
0
435
3,355
735
32
577
2,778
0
8,167
W
3,237
1,744
0
1,825
5,580
1,604
0
298
5,282
0
33,186
L
Tsukuyomi
ImGotenks-_-
Tsukuyomi
119
0
0
4
434
72
0
54
380
0
495
L
Neith
598
321
0
295
2,081
628
0
1,483
598
0
7,175
W
Cthulhu
Respectsun3
Cthulhu
1,794
39
283
258
4,674
1,612
0
1,100
3,574
12,606
0
W
Xing Tian
perfect28storm
Xing Tian
1,843
194
0
638
2,852
2,010
0
0
2,852
22,561
0
L
Merlin
rfriess92
Merlin
1,522
303
0
192
4,362
1,061
0
1,177
3,185
15,400
0
W
Hun Batz
vitala48
Hun Batz
345
120
0
1,497
3,839
819
0
216
3,623
0
15,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,223
Gold Earned
21,521
195
Minions Killed
82
0
Camps Cleared
0
819,383
Distance Traveled
569,365
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,376
597
30
3
0
162,219
0
L
Ymir
4,274
475
9
1
0
153,739
0
W
Tsukuyomi
4,989
554
15
2
0
198,290
0
W
Artemis
6,222
691
64
7
0
146,057
2
L
Tsukuyomi
3,615
402
3
0
0
29,105
0
L
Neith
3,783
420
10
1
0
87,341
1
W
Cthulhu
4,915
546
30
3
0
169,477
0
W
Xing Tian
5,706
634
48
5
0
144,998
3
L
Merlin
4,473
497
30
3
0
136,961
0
W
Hun Batz
4,391
488
38
4
0
160,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role