Player Matchup

Merlin
Merlin
ForMiya
Merlin
Level 104
God Stats
35W - 9L
1,652 SR
Queue Stats
160W - 55L
1,745 Elo+
Party 1
Bellona
Bellona
NeneFerretoskr
Bellona
Level 18
God Stats
5W - 3L
1,483 SR
Queue Stats
84W - 29L
1,730 Elo+
Party 1
Gilgamesh
Gilgamesh
macacotome
Gilgamesh
Level 29
God Stats
25W - 8L
1,499 SR
Queue Stats
157W - 54L
1,718 Elo+
Party 1
Team Averages
Level 50
1,545 SR
1,731 Elo+

VS

Team Averages
Level 40
1,464 SR
1,478 Elo+
Ymir
Ymir
Dayler
Ymir
Level 87
God Stats
3W - 1L
1,701 SR
Queue Stats
47W - 47L
1,474 Elo+
Solo
Ra
Ra
XxLagehxX
Ra
Level 29
God Stats
0W - 6L
1,192 SR
Queue Stats
202W - 161L
1,460 Elo+
Solo
Loki
Loki
cenora071
Loki
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ForMiya
Merlin
13
4 / 1 / 7
8,003
800
9,499
4,161
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 3 / 8
8,544
854
4,948
8,161
7,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
macacotome
Gilgamesh
11
6 / 1 / 5
8,630
863
5,930
6,994
4,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dayler
Ymir
10
4 / 2 / 1
7,792
779
6,537
7,480
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
1 / 6 / 2
6,473
647
5,537
7,070
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
9
0 / 8 / 1
5,963
596
2,172
8,705
2,736
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
16
Kills
5
5
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
Dayler
Ymir
4
2
1
2.25
W
Merlin
ForMiya
Merlin
4
1
7
7.5
W
6
3
8
3.33
L
1
6
2
0.33
L
Loki
0
8
1
0.06
W
Gilgamesh
macacotome
Gilgamesh
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,377
Damage
14,246
19,316
Taken
23,255
14,062
Mitigated
10,942
4,107
Healing
3,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Dayler
Ymir
6,537
1,280
0
613
7,480
5,849
0
2,534
4,666
14,093
0
W
Merlin
ForMiya
Merlin
9,499
267
0
1,470
4,161
1,425
495
2,162
1,999
39,243
0
W
4,948
1,939
0
1,984
8,161
7,700
450
5,491
2,670
0
11,233
L
5,537
572
926
1,478
7,070
2,357
0
2,934
3,787
27,059
0
L
Loki
2,172
246
0
0
8,705
2,736
0
3,118
5,303
0
10,535
W
Gilgamesh
macacotome
Gilgamesh
5,930
1,711
0
653
6,994
4,937
468
4,421
2,573
0
19,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,177
Gold Earned
20,228
125
Minions Killed
95
0
Camps Cleared
0
515,679
Distance Traveled
474,832
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,792
779
19
2
0
175,290
1
W
Merlin
8,003
800
68
7
0
172,888
2
W
Bellona
8,544
854
22
2
0
172,890
1
L
Ra
6,473
647
53
5
0
141,847
2
L
Loki
5,963
596
23
2
0
157,695
1
W
Gilgamesh
8,630
863
35
4
0
169,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role