Player Matchup

Artio
Artio
DarkGuilhermeFel
Artio
Level 139
God Stats
9W - 14L
1,460 SR
Queue Stats
420W - 376L
1,536 Elo+
Party 4
Hou Yi
Hou Yi
DarkJenossauro
Hou Yi
Level 105
God Stats
9W - 3L
1,488 SR
Queue Stats
380W - 350L
1,474 Elo+
Party 4
Bellona
Bellona
Drachtma-
Bellona
Level 123
God Stats
47W - 44L
1,573 SR
Queue Stats
546W - 565L
1,483 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IlCowboyll
Morgan Le Fay
Level 95
God Stats
2W - 1L
1,818 SR
Queue Stats
494W - 473L
1,529 Elo+
Solo
Bastet
Bastet
Sneaky_Sly123
Bastet
Level 119
God Stats
5W - 7L
1,500 SR
Queue Stats
569W - 590L
1,479 Elo+
Party 2
Team Averages
Level 116
1,568 SR
1,500 Elo+

VS

Team Averages
Level 102
1,618 SR
1,483 Elo+
Discordia
Discordia
 
Discordia
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BigCroissant04
Bakasura
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 221L
1,490 Elo+
Party 3
Athena
Athena
animus_necandi
Athena
Level 154
God Stats
2W - 4L
1,671 SR
Queue Stats
48W - 56L
1,531 Elo+
Party 1
Sol
Sol
daniklayn
Sol
Level 144
God Stats
27W - 25L
1,781 SR
Queue Stats
272W - 271L
1,453 Elo+
Party 1
Pele
Pele
epreston2
Pele
Level 67
God Stats
5W - 3L
1,641 SR
Queue Stats
166W - 173L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,297
482
6,870
8,822
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 0 / 2
6,398
582
4,749
3,595
1,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Drachtma-
Bellona
10
3 / 1 / 1
6,251
568
5,527
6,454
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
IlCowboyll
Morgan Le Fay
13
2 / 0 / 1
7,272
661
3,992
6,787
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 0 / 1
6,355
578
4,223
5,205
1,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 3 / 1
5,626
511
4,670
4,915
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
10
2 / 2 / 0
5,881
535
2,882
10,044
3,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 1
4,791
436
2,944
8,020
2,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 1
4,845
440
4,655
6,623
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
9
0 / 3 / 0
5,470
497
3,556
8,687
2,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
2
2
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
1
0.17
L
Bakasura
2
2
0
1
W
1
1
4
3
W
3
0
2
4
W
Bellona
Drachtma-
Bellona
3
1
1
3.5
W
Morgan Le Fay
IlCowboyll
Morgan Le Fay
2
0
1
2.5
W
4
0
1
4.5
L
0
3
1
0.17
L
0
2
1
0.25
L
Pele
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,361
Damage
18,707
30,863
Taken
38,289
14,101
Mitigated
11,833
11,896
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,670
46
0
386
4,915
1,664
0
3,098
1,817
29,661
0
L
Bakasura
2,882
2,517
0
3,330
10,044
3,370
0
992
9,022
0
28,008
W
6,870
1,318
679
3,822
8,822
4,927
431
5,354
3,398
17,031
0
W
4,749
2,536
0
1,709
3,595
1,116
735
2,006
1,589
0
31,179
W
Bellona
Drachtma-
Bellona
5,527
2,455
23
3,050
6,454
4,094
143
0
6,404
0
27,460
W
Morgan Le Fay
IlCowboyll
Morgan Le Fay
3,992
332
0
2,113
6,787
2,501
327
4,258
2,149
52,071
0
W
4,223
1,185
0
500
5,205
1,463
0
261
4,924
0
31,120
L
2,944
862
0
2,526
8,020
2,699
0
3,393
4,297
13,398
0
L
4,655
2,452
0
3,102
6,623
1,607
0
2,608
3,604
27,464
0
L
Pele
3,556
767
147
2,896
8,687
2,493
144
0
8,687
0
29,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,573
Gold Earned
26,613
312
Minions Killed
272
0
Camps Cleared
0
1,085,097
Distance Traveled
1,081,228
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,626
511
68
6
0
198,475
2
L
Bakasura
5,881
535
67
6
0
236,587
2
W
Artio
5,297
482
13
1
0
222,151
5
W
Hou Yi
6,398
582
74
7
0
184,749
1
W
Bellona
6,251
568
59
5
0
222,002
4
W
Morgan Le Fay
7,272
661
98
9
0
210,569
2
W
Bastet
6,355
578
68
6
0
245,626
3
L
Athena
4,791
436
11
1
0
239,911
3
L
Sol
4,845
440
54
5
0
199,278
1
L
Pele
5,470
497
72
7
0
206,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role