Player Matchup

Izanami
Izanami
Koddzuken
Izanami
Level 17
God Stats
36W - 21L
1,597 SR
Queue Stats
244W - 165L
1,628 Elo+
Party 2
Tyr
Tyr
Manumg22
Tyr
Level 18
God Stats
9W - 6L
1,671 SR
Queue Stats
46W - 36L
1,602 Elo+
Solo
Cthulhu
Cthulhu
pepetielgrillo
Cthulhu
Level 56
God Stats
4W - 2L
1,615 SR
Queue Stats
119W - 84L
1,609 Elo+
Party 2
Kali
Kali
pibesibara
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 170L
1,666 Elo+
Party 2
Janus
Janus
Sibara
Janus
Level 27
God Stats
4W - 3L
1,471 SR
Queue Stats
175W - 71L
1,689 Elo+
Party 2
Team Averages
Level 29
1,571 SR
1,639 Elo+

VS

Team Averages
Level 17
1,563 SR
1,600 Elo+
Gilgamesh
Gilgamesh
Pepila
Gilgamesh
Level 24
God Stats
24W - 19L
1,343 SR
Queue Stats
175W - 127L
1,535 Elo+
Party 3
Ah Puch
Ah Puch
cccc777
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 1
Awilix
Awilix
housenetwork1
Awilix
Level 24
God Stats
7W - 4L
1,970 SR
Queue Stats
298W - 313L
1,553 Elo+
Party 3
Ymir
Ymir
mecanicosuarez
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 1
Anhur
Anhur
tastynhummy
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Koddzuken
Izanami
12
3 / 4 / 2
7,770
555
4,214
8,624
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 1 / 3
9,095
650
7,687
13,103
7,610
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
2 / 0 / 10
7,825
559
5,894
6,097
4,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
6 / 2 / 6
9,050
646
6,105
10,449
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
12 / 1 / 7
9,439
674
12,821
5,775
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pepila
Gilgamesh
12
1 / 4 / 0
7,052
504
6,849
11,249
7,526
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
cccc777
Ah Puch
7
0 / 8 / 0
4,774
341
2,799
8,292
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

12
3 / 4 / 0
7,843
560
6,155
10,492
5,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 9 / 0
5,393
385
1,447
12,125
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 3 / 1
7,590
542
7,207
9,875
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
28
Kills
8
8
Deaths
28
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Koddzuken
Izanami
3
4
2
1
W
5
1
3
6.5
L
Gilgamesh
Pepila
Gilgamesh
1
4
0
0.25
L
Ah Puch
cccc777
Ah Puch
0
8
0
0
L
3
4
0
0.75
L
0
9
0
0
W
2
0
10
7
W
6
2
6
4.5
L
4
3
1
1.5
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,721
Damage
24,457
44,048
Taken
52,033
21,152
Mitigated
24,984
14,470
Healing
5,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Koddzuken
Izanami
4,214
2,543
0
2,257
8,624
2,237
172
146
8,478
0
40,369
W
7,687
1,440
0
6,432
13,103
7,610
0
770
12,333
0
51,860
L
Gilgamesh
Pepila
Gilgamesh
6,849
1,369
0
2,565
11,249
7,526
0
1,061
10,158
0
47,843
L
Ah Puch
cccc777
Ah Puch
2,799
564
0
120
8,292
2,726
84
5,752
2,230
12,412
0
L
6,155
2,043
0
315
10,492
5,928
0
3,476
6,834
0
40,028
L
1,447
165
0
428
12,125
6,198
0
5,796
6,172
14,237
0
W
5,894
742
201
685
6,097
4,320
0
1,255
4,842
17,181
0
W
6,105
3,727
0
2,913
10,449
4,955
0
444
10,005
0
59,887
L
7,207
2,413
0
2,311
9,875
2,606
0
1,951
7,924
0
37,054
W
12,821
1,749
0
1,982
5,775
2,030
43
1,631
4,144
67,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,179
Gold Earned
32,652
446
Minions Killed
262
0
Camps Cleared
0
1,474,374
Distance Traveled
1,259,971
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,770
555
74
5
0
261,853
5
W
Tyr
9,095
650
111
8
0
328,713
7
L
Gilgamesh
7,052
504
93
7
0
274,068
5
L
Ah Puch
4,774
341
13
1
0
211,501
1
L
Awilix
7,843
560
84
6
0
290,253
1
L
Ymir
5,393
385
14
1
0
249,304
4
W
Cthulhu
7,825
559
24
2
0
278,562
4
W
Kali
9,050
646
102
7
0
314,938
5
L
Anhur
7,590
542
58
4
0
234,845
1
W
Janus
9,439
674
135
10
0
290,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role