Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
GriffinTeyel
Cthulhu
Level 83
God Stats
34W - 32L
1,499 SR
Queue Stats
47W - 50L
1,502 Elo+
Party 1
Serqet
Serqet
Kush n Success
Serqet
Level 159
God Stats
5W - 2L
1,670 SR
Queue Stats
208W - 206L
1,560 Elo+
Party 3
Arachne
Arachne
Lyruil
Arachne
Level 108
God Stats
7W - 7L
1,319 SR
Queue Stats
297W - 298L
1,432 Elo+
Party 1
Amaterasu
Amaterasu
pwuseidon
Amaterasu
Level 117
God Stats
6W - 4L
1,916 SR
Queue Stats
304W - 315L
1,514 Elo+
Party 3
Team Averages
Level 125
1,581 SR
1,502 Elo+

VS

Team Averages
Level 83
1,502 SR
1,437 Elo+
Ymir
Ymir
Apr1corn
Ymir
Level 80
God Stats
210W - 178L
1,579 SR
Queue Stats
217W - 198L
1,510 Elo+
Party 4
Ra
Ra
Dr_JackDaniels10
Ra
Level 129
God Stats
3W - 6L
1,510 SR
Queue Stats
408W - 374L
1,481 Elo+
Party 2
Jing Wei
Jing Wei
Fayd9001
Jing Wei
Level 89
God Stats
129W - 118L
1,517 SR
Queue Stats
245W - 253L
1,499 Elo+
Party 4
Artemis
Artemis
Marek315
Artemis
Level 53
God Stats
100W - 118L
1,550 SR
Queue Stats
105W - 131L
1,511 Elo+
Party 4
Ullr
Ullr
hurtsdonuts999
Ullr
Level 63
God Stats
0W - 6L
1,354 SR
Queue Stats
4W - 16L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 1 / 0
3,680
613
1,184
2,656
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
GriffinTeyel
Cthulhu
7
0 / 0 / 0
3,951
659
565
1,078
477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 0 / 0
3,663
611
319
2,767
765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Lyruil
Arachne
6
1 / 1 / 0
3,801
634
1,803
2,522
861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
pwuseidon
Amaterasu
6
1 / 1 / 1
3,926
654
777
3,166
952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
2 / 0 / 0
3,699
617
1,799
2,545
774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 0
4,067
678
1,064
2,733
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
Fayd9001
Jing Wei
6
0 / 0 / 0
3,493
582
56
1,607
361
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
Marek315
Artemis
5
0 / 2 / 1
3,210
535
609
1,948
330
Boots

Boots

+6%
Movement Speed

4
0 / 0 / 0
3,134
522
942
1,211
192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
0
0
L
Ymir
2
0
0
2
L
1
0
0
1
L
Jing Wei
Fayd9001
Jing Wei
0
0
0
0
W
Cthulhu
GriffinTeyel
Cthulhu
0
0
0
0
W
0
0
0
0
W
Arachne
Lyruil
Arachne
1
1
0
1
L
Artemis
Marek315
Artemis
0
2
1
0.25
L
0
0
0
0
W
Amaterasu
pwuseidon
Amaterasu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,648
Damage
4,470
12,189
Taken
10,044
4,429
Mitigated
2,385
3,601
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,184
437
0
835
2,656
1,374
0
756
1,900
15,830
0
L
Ymir
1,799
651
38
847
2,545
774
0
0
2,545
11,061
0
L
1,064
88
0
1,340
2,733
728
0
1,064
1,549
20,742
0
L
Jing Wei
Fayd9001
Jing Wei
56
56
0
540
1,607
361
0
475
1,042
0
14,160
W
Cthulhu
GriffinTeyel
Cthulhu
565
106
0
280
1,078
477
0
0
1,078
13,721
0
W
319
0
0
500
2,767
765
0
308
2,459
0
16,436
W
Arachne
Lyruil
Arachne
1,803
1,355
0
912
2,522
861
0
666
1,856
0
13,859
L
Artemis
Marek315
Artemis
609
367
0
399
1,948
330
0
0
1,948
0
4,966
L
942
306
0
712
1,211
192
0
0
1,049
0
6,457
W
Amaterasu
pwuseidon
Amaterasu
777
305
0
1,074
3,166
952
0
1,133
2,033
0
6,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,021
Gold Earned
17,603
158
Minions Killed
138
0
Camps Cleared
0
523,380
Distance Traveled
504,084
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,680
613
30
5
0
103,222
2
L
Ymir
3,699
617
30
5
0
126,923
1
L
Ra
4,067
678
44
7
0
115,599
1
L
Jing Wei
3,493
582
28
5
0
116,596
1
W
Cthulhu
3,951
659
36
6
0
79,752
3
W
Serqet
3,663
611
51
9
0
127,220
0
W
Arachne
3,801
634
26
4
0
101,971
0
L
Artemis
3,210
535
15
3
0
76,347
1
L
Ullr
3,134
522
21
4
0
68,619
0
W
Amaterasu
3,926
654
15
3
0
111,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role