Player Matchup

Cthulhu
Cthulhu
Arbeth
Cthulhu
Level 88
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 34L
1,579 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JIANGCHAINZ
Morgan Le Fay
Level 135
God Stats
2W - 1L
1,615 SR
Queue Stats
48W - 58L
1,492 Elo+
Party 2
Vamana
Vamana
Zukuyo
Vamana
Level 149
God Stats
1W - 0L
1,345 SR
Queue Stats
9W - 11L
1,520 Elo+
Party 2
Team Averages
Level 124
1,487 SR
1,530 Elo+

VS

Team Averages
Level 104
1,605 SR
1,596 Elo+
Anubis
Anubis
KiingAntoniio
Anubis
Level 109
God Stats
50W - 28L
1,622 SR
Queue Stats
516W - 537L
1,566 Elo+
Party 1
Arachne
Arachne
PitoPeludo951
Arachne
Level 141
God Stats
3W - 6L
1,558 SR
Queue Stats
466W - 422L
1,630 Elo+
Party 1
Ymir
Ymir
RyanGingerbread
Ymir
Level 63
God Stats
255W - 228L
1,635 SR
Queue Stats
282W - 268L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arbeth
Cthulhu
13
1 / 5 / 5
9,931
662
8,134
14,240
14,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
JIANGCHAINZ
Morgan Le Fay
15
4 / 0 / 6
10,460
697
17,119
4,298
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Zukuyo
Vamana
16
7 / 2 / 4
11,631
775
10,693
12,078
5,455
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
10,252
683
11,894
15,426
8,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
14
4 / 4 / 2
10,110
674
6,688
13,780
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 5
8,320
555
3,421
13,838
7,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
12
Kills
7
7
Deaths
12
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arbeth
Cthulhu
1
5
5
0.7
W
Morgan Le Fay
JIANGCHAINZ
Morgan Le Fay
4
0
6
7
L
3
3
3
1.5
L
Arachne
4
4
2
1.25
L
0
5
5
0.5
W
Vamana
Zukuyo
Vamana
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,946
Damage
22,003
30,616
Taken
43,044
21,588
Mitigated
20,688
6,051
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arbeth
Cthulhu
8,134
562
385
852
14,240
14,458
93
8,762
5,478
27,586
0
W
Morgan Le Fay
JIANGCHAINZ
Morgan Le Fay
17,119
1,215
0
1,738
4,298
1,675
1,207
2,243
2,055
45,700
0
L
11,894
32
259
7,375
15,426
8,155
454
7,414
7,672
63,517
0
L
Arachne
6,688
3,789
0
2,265
13,780
5,383
0
7,544
5,859
0
21,363
L
3,421
277
0
491
13,838
7,150
80
9,426
4,032
10,070
0
W
Vamana
Zukuyo
Vamana
10,693
5,414
0
3,076
12,078
5,455
1,111
4,310
7,768
316
55,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
28,682
198
Minions Killed
138
0
Camps Cleared
0
874,769
Distance Traveled
781,081
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,931
662
48
3
0
286,212
3
W
Morgan Le Fay
10,460
697
60
4
0
305,564
4
L
Anubis
10,252
683
104
7
0
255,288
4
L
Arachne
10,110
674
21
1
0
277,815
5
L
Ymir
8,320
555
13
1
0
247,978
0
W
Vamana
11,631
775
90
6
0
282,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role