Player Matchup

Morgan Le Fay
Morgan Le Fay
Evil_DingDongs64
Morgan Le Fay
Level 129
God Stats
21W - 11L
1,666 SR
Queue Stats
546W - 453L
1,546 Elo+
Party 1
Anhur
Anhur
Evil_Twinkie3434
Anhur
Level 128
God Stats
25W - 23L
1,540 SR
Queue Stats
396W - 336L
1,557 Elo+
Party 1
Achilles
Achilles
RJROCKES101
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 79L
1,531 Elo+
Party 4
Hun Batz
Hun Batz
SmallPPHugeBalls
Hun Batz
Level 138
God Stats
1W - 0L
1,306 SR
Queue Stats
94W - 79L
1,531 Elo+
Party 4
Cabrakan
Cabrakan
xNLPerson
Cabrakan
Level 106
God Stats
12W - 5L
1,631 SR
Queue Stats
531W - 412L
1,510 Elo+
Party 1
Team Averages
Level 126
1,529 SR
1,535 Elo+

VS

Team Averages
Level 96
1,558 SR
1,521 Elo+
Awilix
Awilix
Appollo121212
Awilix
Level 120
God Stats
29W - 17L
1,615 SR
Queue Stats
479W - 418L
1,525 Elo+
Party 2
Cerberus
Cerberus
Chicken-n-Gritz
Cerberus
Level 95
God Stats
31W - 25L
1,593 SR
Queue Stats
156W - 131L
1,537 Elo+
Party 3
Sobek
Sobek
IOWAHAWKEYES1418
Sobek
Level 55
God Stats
32W - 18L
1,704 SR
Queue Stats
479W - 442L
1,490 Elo+
Party 3
Danzaburou
Danzaburou
Meckles-
Danzaburou
Level 107
God Stats
10W - 12L
1,380 SR
Queue Stats
413W - 356L
1,528 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ratsnrop26
Morgan Le Fay
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
446W - 386L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Evil_DingDongs64
Morgan Le Fay
17
13 / 0 / 1
10,618
625
16,273
4,752
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 1 / 4
10,175
599
7,477
8,451
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
RJROCKES101
Achilles
15
0 / 2 / 1
8,584
505
5,061
11,905
8,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 2 / 11
9,506
559
6,711
10,189
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
xNLPerson
Cabrakan
12
1 / 3 / 7
8,778
516
3,669
12,603
9,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
9,038
532
8,088
12,130
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
14
0 / 2 / 1
8,456
497
5,966
11,370
10,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 3 / 4
8,689
511
3,185
12,554
7,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Meckles-
Danzaburou
15
4 / 5 / 1
9,400
553
6,452
10,819
3,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ratsnrop26
Morgan Le Fay
10
0 / 6 / 0
6,601
388
1,742
9,395
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
19
Kills
8
8
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Cerberus
0
2
1
0.25
W
Morgan Le Fay
Evil_DingDongs64
Morgan Le Fay
13
0
1
13.5
W
3
1
4
5
L
2
3
4
1.33
L
Danzaburou
Meckles-
Danzaburou
4
5
1
0.9
W
Achilles
RJROCKES101
Achilles
0
2
1
0.25
W
2
2
11
3.75
L
Morgan Le Fay
ratsnrop26
Morgan Le Fay
0
6
0
0
W
Cabrakan
xNLPerson
Cabrakan
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,191
Damage
25,433
47,900
Taken
56,268
27,949
Mitigated
28,490
12,713
Healing
15,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,088
3,228
0
5,068
12,130
4,448
0
2,358
9,586
0
78,218
L
Cerberus
5,966
236
0
4,886
11,370
10,175
0
2,390
8,406
52,452
0
W
Morgan Le Fay
Evil_DingDongs64
Morgan Le Fay
16,273
768
0
785
4,752
1,933
1,025
1,176
3,462
63,608
0
W
7,477
2,572
0
4,274
8,451
2,661
2,798
703
7,748
0
77,950
L
3,185
415
0
3,079
12,554
7,605
0
6,010
6,324
17,879
0
L
Danzaburou
Meckles-
Danzaburou
6,452
2,591
0
1,514
10,819
3,173
0
1,858
8,857
0
67,899
W
Achilles
RJROCKES101
Achilles
5,061
1,272
0
4,008
11,905
8,759
0
4,989
6,166
0
43,271
W
6,711
1,612
0
2,158
10,189
4,826
681
626
9,511
0
63,542
L
Morgan Le Fay
ratsnrop26
Morgan Le Fay
1,742
172
0
799
9,395
3,089
0
6,530
2,523
30,498
0
W
Cabrakan
xNLPerson
Cabrakan
3,669
643
0
1,488
12,603
9,770
0
2,445
10,120
12,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,661
Gold Earned
42,184
471
Minions Killed
512
0
Camps Cleared
0
1,614,593
Distance Traveled
1,505,441
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,038
532
141
8
0
356,595
4
L
Cerberus
8,456
497
149
9
0
308,459
4
W
Morgan Le Fay
10,618
625
110
6
0
337,312
2
W
Anhur
10,175
599
134
8
0
282,284
7
L
Sobek
8,689
511
30
2
0
340,120
5
L
Danzaburou
9,400
553
126
7
0
272,726
5
W
Achilles
8,584
505
104
6
0
319,227
6
W
Hun Batz
9,506
559
103
6
0
343,219
5
L
Morgan Le Fay
6,601
388
66
4
0
227,541
0
W
Cabrakan
8,778
516
20
1
0
332,551
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role