Player Matchup

Ymir
Ymir
AKOOLWHITEGUY
Ymir
Level 20
God Stats
3W - 1L
1,834 SR
Queue Stats
6W - 9L
1,369 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
D0NTTR1P831
Morgan Le Fay
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
121W - 126L
1,322 Elo+
Solo
Izanami
Izanami
Itzshowwtiime
Izanami
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 61L
1,346 Elo+
Solo
Hades
Hades
cIPhErIlIlIllI
Hades
Level 8
God Stats
47W - 30L
1,577 SR
Queue Stats
93W - 92L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
manbow70
Gilgamesh
Level 108
God Stats
4W - 6L
1,200 SR
Queue Stats
409W - 406L
1,516 Elo+
Party 1
Team Averages
Level 35
1,522 SR
1,403 Elo+

VS

Team Averages
Level 18
1,595 SR
1,530 Elo+
Bellona
Bellona
 
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CompIsKey
Merlin
Level 7
God Stats
5W - 3L
1,703 SR
Queue Stats
17W - 17L
1,684 Elo+
Party 2
Arachne
Arachne
DogeManLol21
Arachne
Level 19
God Stats
1W - 1L
1,721 SR
Queue Stats
4W - 4L
1,462 Elo+
Solo
Tiamat
Tiamat
thjota
Tiamat
Level 29
God Stats
4W - 1L
1,703 SR
Queue Stats
16W - 15L
1,684 Elo+
Party 2
Yemoja
Yemoja
watsupD
Yemoja
Level 17
God Stats
0W - 2L
1,347 SR
Queue Stats
26W - 35L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
12,041
502
2,127
8,395
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
D0NTTR1P831
Morgan Le Fay
13
0 / 4 / 4
10,970
457
4,529
15,966
5,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
19
4 / 5 / 2
12,055
502
9,365
12,512
7,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 3 / 6
12,496
521
14,679
19,739
14,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
manbow70
Gilgamesh
20
4 / 5 / 4
14,061
586
12,115
22,932
14,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
5 / 1 / 6
11,286
470
18,936
17,930
15,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
CompIsKey
Merlin
15
6 / 4 / 0
9,428
393
11,991
9,692
3,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
DogeManLol21
Arachne
16
5 / 4 / 1
10,628
443
8,108
20,303
9,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
thjota
Tiamat
16
1 / 4 / 7
10,120
422
8,178
10,460
5,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
watsupD
Yemoja
11
0 / 2 / 0
7,726
322
1,683
4,587
3,197
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
14
Kills
17
18
Deaths
15
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
1
6
8
W
2
1
4
4
L
Merlin
CompIsKey
Merlin
6
4
0
1.5
W
Morgan Le Fay
D0NTTR1P831
Morgan Le Fay
0
4
4
0.5
L
Arachne
DogeManLol21
Arachne
5
4
1
1.38
W
Izanami
4
5
2
1
W
4
3
6
2.33
W
Gilgamesh
manbow70
Gilgamesh
4
5
4
1.2
L
Tiamat
thjota
Tiamat
1
4
7
1.13
L
Yemoja
watsupD
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,815
Damage
48,896
79,544
Taken
62,972
48,274
Mitigated
37,159
18,962
Healing
16,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
18,936
6,760
0
4,576
17,930
15,960
708
7,298
10,632
0
74,292
W
2,127
551
0
1,295
8,395
6,815
376
4,317
4,078
33,346
0
L
Merlin
CompIsKey
Merlin
11,991
1,339
234
1,264
9,692
3,600
729
2,615
7,077
39,062
0
W
Morgan Le Fay
D0NTTR1P831
Morgan Le Fay
4,529
656
0
1,201
15,966
5,773
184
3,632
12,334
39,740
0
L
Arachne
DogeManLol21
Arachne
8,108
4,131
0
7,380
20,303
9,192
312
5,661
14,642
0
63,491
W
Izanami
9,365
5,632
0
2,676
12,512
7,009
4,648
5,293
7,219
0
100,038
W
14,679
447
258
7,822
19,739
14,414
1,289
4,498
15,241
75,542
0
W
Gilgamesh
manbow70
Gilgamesh
12,115
2,917
0
5,710
22,932
14,263
2,315
4,112
18,820
0
85,498
L
Tiamat
thjota
Tiamat
8,178
1,013
0
2,653
10,460
5,210
569
3,169
7,291
58,552
0
L
Yemoja
watsupD
Yemoja
1,683
343
578
77
4,587
3,197
110
2,592
1,995
14,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,623
Gold Earned
49,188
534
Minions Killed
459
0
Camps Cleared
0
2,201,861
Distance Traveled
2,120,321
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,286
470
129
5
0
427,136
1
W
Ymir
12,041
502
78
3
0
490,429
6
L
Merlin
9,428
393
73
3
0
413,489
0
W
Morgan Le Fay
10,970
457
56
2
0
364,026
4
L
Arachne
10,628
443
111
5
0
467,773
1
W
Izanami
12,055
502
152
6
0
403,414
0
W
Hades
12,496
521
139
6
0
471,027
0
W
Gilgamesh
14,061
586
109
5
0
472,965
8
L
Tiamat
10,120
422
112
5
0
459,476
0
L
Yemoja
7,726
322
34
1
0
352,447
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role