Player Matchup

Thor
Thor
DoOPeHunter
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,437 Elo+
Solo
Ullr
Ullr
Fonzi13
Ullr
Level 66
God Stats
2W - 1L
1,739 SR
Queue Stats
329W - 370L
1,370 Elo+
Party 1
Ra
Ra
SuperSandro
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,642 Elo+
Party 1
Cerberus
Cerberus
爱笑的猫
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,388 Elo+
Solo
Ah Puch
Ah Puch
犬夜叉姬
Ah Puch
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 187L
1,301 Elo+
Solo
Team Averages
Level 23
1,548 SR
1,428 Elo+

VS

Team Averages
Level 14
1,484 SR
1,449 Elo+
Bacchus
Bacchus
BlvckSkunk
Bacchus
Level 24
God Stats
23W - 23L
1,447 SR
Queue Stats
103W - 134L
1,371 Elo+
Solo
Ymir
Ymir
Panderichthys
Ymir
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
93W - 74L
1,467 Elo+
Solo
Neith
Neith
ThunderKitty
Neith
Level 16
God Stats
3W - 1L
1,559 SR
Queue Stats
11W - 7L
1,547 Elo+
Solo
Susano
Susano
UUUUUUUUUH
Susano
Level 8
God Stats
2W - 3L
1,558 SR
Queue Stats
4W - 3L
1,507 Elo+
Solo
Sol
Sol
bignicker69420
Sol
Level 15
God Stats
21W - 32L
1,355 SR
Queue Stats
48W - 75L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 1
9,049
566
9,721
12,220
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Fonzi13
Ullr
10
0 / 2 / 2
6,060
379
2,172
4,814
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 4 / 2
7,134
446
5,971
9,756
3,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
爱笑的猫
Cerberus
11
0 / 4 / 2
6,466
404
4,168
10,319
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
犬夜叉姬
Ah Puch
12
1 / 2 / 1
7,179
449
4,262
7,478
5,074
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlvckSkunk
Bacchus
13
0 / 0 / 3
7,432
465
4,312
7,328
6,224
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 2 / 5
8,611
538
7,656
11,640
9,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

12
6 / 1 / 0
7,478
467
6,727
7,250
2,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
UUUUUUUUUH
Susano
13
4 / 2 / 2
8,222
514
5,062
8,959
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 8
7,513
470
7,199
8,508
2,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
15
15
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BlvckSkunk
Bacchus
0
0
3
1.5
L
8
3
1
2.83
L
Ullr
Fonzi13
Ullr
0
2
2
0.5
W
5
2
5
3.75
L
0
4
2
0.25
W
6
1
0
6
W
Susano
UUUUUUUUUH
Susano
4
2
2
2.5
W
0
4
8
1
L
Cerberus
爱笑的猫
Cerberus
0
4
2
0.25
L
Ah Puch
犬夜叉姬
Ah Puch
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,294
Damage
30,956
44,587
Taken
43,685
21,113
Mitigated
23,328
12,157
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BlvckSkunk
Bacchus
4,312
350
0
2,850
7,328
6,224
0
3,042
4,286
31,075
0
L
9,721
2,139
0
3,604
12,220
4,116
0
5,022
7,198
0
51,146
L
Ullr
Fonzi13
Ullr
2,172
749
405
429
4,814
1,476
0
801
4,013
0
25,141
W
7,656
1,419
823
2,269
11,640
9,838
0
3,985
7,430
39,505
0
L
5,971
577
424
3,332
9,756
3,861
855
5,420
4,336
40,341
0
W
6,727
2,340
0
2,873
7,250
2,232
604
2,448
4,622
0
40,050
W
Susano
UUUUUUUUUH
Susano
5,062
1,096
0
2,693
8,959
2,715
0
1,535
7,304
0
41,537
W
7,199
2,947
0
3,657
8,508
2,319
700
2,866
5,642
45,804
0
L
Cerberus
爱笑的猫
Cerberus
4,168
183
0
2,025
10,319
6,586
0
3,567
6,752
29,702
0
L
Ah Puch
犬夜叉姬
Ah Puch
4,262
748
378
1,560
7,478
5,074
31
4,357
3,121
31,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,888
Gold Earned
39,256
351
Minions Killed
405
0
Camps Cleared
0
1,205,236
Distance Traveled
1,390,327
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,432
465
78
5
0
309,907
2
L
Thor
9,049
566
94
6
0
300,552
1
L
Ullr
6,060
379
35
2
0
193,460
2
W
Ymir
8,611
538
72
5
0
281,050
2
L
Ra
7,134
446
71
4
0
232,607
0
W
Neith
7,478
467
74
5
0
253,970
1
W
Susano
8,222
514
84
5
0
289,557
1
W
Sol
7,513
470
97
6
0
255,843
0
L
Cerberus
6,466
404
73
5
0
259,494
0
L
Ah Puch
7,179
449
78
5
0
219,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role