Player Matchup

Ymir
Ymir
Chthomas7
Ymir
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 10L
1,268 Elo+
Party 1
Loki
Loki
CringeGankLvl2
Loki
Level 18
God Stats
9W - 2L
1,979 SR
Queue Stats
112W - 53L
1,756 Elo+
Solo
The Morrigan
The Morrigan
Licensaurio
The Morrigan
Level 28
God Stats
3W - 3L
1,707 SR
Queue Stats
51W - 49L
1,596 Elo+
Solo
Bakasura
Bakasura
SirBannedA_Lot
Bakasura
Level 10
God Stats
4W - 0L
1,892 SR
Queue Stats
16W - 14L
1,556 Elo+
Party 1
Apollo
Apollo
Slapjack1776
Apollo
Level 29
God Stats
1W - 1L
1,677 SR
Queue Stats
86W - 77L
1,501 Elo+
Party 1
Team Averages
Level 17
1,751 SR
1,535 Elo+

VS

Team Averages
Level 18
1,577 SR
1,557 Elo+
Sol
Sol
I Nelyth I
Sol
Level 17
God Stats
18W - 4L
1,836 SR
Queue Stats
74W - 40L
1,672 Elo+
Solo
Sun Wukong
Sun Wukong
Kid Craven123
Sun Wukong
Level 22
God Stats
10W - 9L
1,570 SR
Queue Stats
25W - 24L
1,745 Elo+
Solo
Thor
Thor
Marianauwu6316
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,380 Elo+
Solo
Neith
Neith
bryan_mayo2002
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
fajardoj7
Cerberus
Level 43
God Stats
0W - 2L
1,480 SR
Queue Stats
5W - 9L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 2 / 3
5,653
565
3,162
5,296
2,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 0
6,868
687
3,396
5,410
1,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Licensaurio
The Morrigan
10
0 / 5 / 0
5,733
573
2,063
5,907
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
11
1 / 2 / 1
6,348
635
2,126
5,852
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
10
5 / 1 / 1
6,215
622
4,321
4,292
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
6,976
698
5,807
5,963
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Kid Craven123
Sun Wukong
8
0 / 2 / 0
4,598
460
2,851
6,818
2,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

1
0 / 0 / 0
3,387
339
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 3 / 0
4,443
444
1,897
4,049
1,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
fajardoj7
Cerberus
9
2 / 2 / 3
5,666
567
3,218
7,723
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
8
Kills
9
10
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
2
3
0.75
W
2
0
0
2
L
6
1
1
6.5
L
Sun Wukong
Kid Craven123
Sun Wukong
0
2
0
0
W
The Morrigan
Licensaurio
The Morrigan
0
5
0
0
L
0
0
0
0
W
Bakasura
1
2
1
0.75
W
Apollo
5
1
1
5.5
L
1
3
0
0.33
L
Cerberus
fajardoj7
Cerberus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,068
Damage
13,773
26,757
Taken
24,553
9,130
Mitigated
8,493
8,762
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,162
592
0
1,870
5,296
2,110
188
2,107
3,189
15,877
0
W
3,396
1,279
0
2,625
5,410
1,643
126
360
5,050
0
39,335
L
5,807
2,447
0
2,984
5,963
1,771
0
1,875
3,860
51,979
0
L
Sun Wukong
Kid Craven123
Sun Wukong
2,851
462
0
2,252
6,818
2,631
73
0
6,808
0
23,521
W
The Morrigan
Licensaurio
The Morrigan
2,063
479
0
704
5,907
1,746
174
4,022
1,885
29,780
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
2,126
1,506
0
1,808
5,852
2,386
0
1,134
4,718
0
36,274
W
Apollo
4,321
1,661
0
1,755
4,292
1,245
426
1,402
2,890
0
26,435
L
1,897
1,296
0
57
4,049
1,154
0
1,494
2,555
0
13,415
L
Cerberus
fajardoj7
Cerberus
3,218
37
171
3,220
7,723
2,937
0
1,668
6,025
16,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,817
Gold Earned
25,070
313
Minions Killed
206
0
Camps Cleared
0
939,956
Distance Traveled
737,963
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,653
565
26
3
0
170,141
2
W
Loki
6,868
687
86
9
0
199,880
2
L
Sol
6,976
698
98
10
0
192,555
0
L
Sun Wukong
4,598
460
44
4
0
174,915
0
W
The Morrigan
5,733
573
66
7
0
174,746
2
L
Thor
3,387
339
0
0
0
0
0
W
Bakasura
6,348
635
88
9
0
201,319
0
W
Apollo
6,215
622
47
5
0
193,870
5
L
Neith
4,443
444
23
2
0
163,835
0
L
Cerberus
5,666
567
41
4
0
206,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role