Player Matchup

Bastet
Bastet
Diamond III
AgateCheese801
Bastet
Diamond III
Level 89
God Stats
28W - 3L
1,810 SR
Queue Stats
89W - 43L
2,078 MMR
Party 1
Ganesha
Ganesha
Platinum I
MegatronDon8
Ganesha
Platinum I
Level 125
God Stats
31W - 19L
1,700 SR
Queue Stats
155W - 146L
1,778 MMR
Party 1
Sol
Sol
Diamond V
Shane LCOG
Sol
Diamond V
Level 83
God Stats
40W - 28L
1,824 SR
Queue Stats
153W - 130L
1,969 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 99
1,778 SR
1,942 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,584 SR
1,920 MMR
Achilles
Achilles
Platinum II
AndyPanda86
Achilles
Platinum II
Level 125
God Stats
121W - 106L
1,663 SR
Queue Stats
152W - 140L
1,964 MMR
Party 2
Hou Yi
Hou Yi
Platinum III
Irish Balou
Hou Yi
Platinum III
Level 140
God Stats
5W - 9L
1,500 SR
Queue Stats
127W - 103L
1,968 MMR
Party 2
Anubis
Anubis
Platinum III
xBLKHRT
Anubis
Platinum III
Level 140
God Stats
24W - 31L
1,588 SR
Queue Stats
182W - 223L
1,829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 6
12,183
717
18,047
13,587
6,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
MegatronDon8
Ganesha
17
0 / 1 / 14
12,419
731
8,278
17,928
14,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 2 / 4
13,265
780
14,768
11,270
3,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
AphroditeTiamatPersephoneGilgameshAthena

VS

Bans
DanzaburouKukulkanCu ChulainnScyllaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AndyPanda86
Achilles
14
2 / 5 / 3
11,355
668
11,404
21,771
25,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
15
0 / 3 / 4
10,034
590
9,349
11,678
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
xBLKHRT
Anubis
15
3 / 7 / 2
11,686
687
13,974
15,491
7,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
5
5
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
Achilles
AndyPanda86
Achilles
2
5
3
0.7
L
Hou Yi
0
3
4
0.67
W
Ganesha
MegatronDon8
Ganesha
0
1
14
7
W
6
2
4
4
L
Anubis
xBLKHRT
Anubis
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,093
Damage
34,727
42,785
Taken
48,940
24,872
Mitigated
37,164
16,977
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,047
3,781
0
5,308
13,587
6,685
729
4,150
9,437
0
54,063
L
Achilles
AndyPanda86
Achilles
11,404
2,137
0
2,931
21,771
25,108
0
9,486
12,285
0
25,525
L
Hou Yi
9,349
3,931
0
1,477
11,678
5,010
538
3,767
7,911
0
46,532
W
Ganesha
MegatronDon8
Ganesha
8,278
453
953
7,089
17,928
14,706
358
5,742
12,186
37,183
0
W
14,768
2,404
0
3,627
11,270
3,481
1,747
4,082
7,188
62,405
0
L
Anubis
xBLKHRT
Anubis
13,974
0
0
4,642
15,491
7,046
142
9,793
5,698
50,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,867
Gold Earned
33,075
197
Minions Killed
195
0
Camps Cleared
0
991,011
Distance Traveled
800,548
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,183
717
90
5
0
346,420
0
L
Achilles
11,355
668
28
2
0
306,595
4
L
Hou Yi
10,034
590
101
6
0
279,940
2
W
Ganesha
12,419
731
2
0
0
337,376
10
W
Sol
13,265
780
105
6
0
307,215
3
L
Anubis
11,686
687
66
4
0
214,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role