Player Matchup

Fenrir
Fenrir
Cruzi Vert
Fenrir
Level 6
God Stats
1W - 1L
1,486 SR
Queue Stats
4W - 2L
1,790 Elo+
Party 1
Artemis
Artemis
EGA NICK STICK
Artemis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,373 Elo+
Party 1
Mercury
Mercury
Nonstickcow556
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,179 Elo+
Party 1
Zeus
Zeus
Veniik97
Zeus
Level 16
God Stats
12W - 19L
1,431 SR
Queue Stats
56W - 84L
1,280 Elo+
Solo
Cernunnos
Cernunnos
tyleraustin17
Cernunnos
Level 7
God Stats
1W - 1L
1,446 SR
Queue Stats
1W - 1L
1,635 Elo+
Party 1
Team Averages
Level 21
1,473 SR
1,451 Elo+

VS

Team Averages
Level 29
1,473 SR
1,384 Elo+
Danzaburou
Danzaburou
B4NDIT8434
Danzaburou
Level 114
God Stats
2W - 1L
1,503 SR
Queue Stats
23W - 13L
1,616 Elo+
Party 3
Bellona
Bellona
NotCheese9704
Bellona
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 12L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
ZozoL2_ON
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
994 Elo+
Party 2
Aphrodite
Aphrodite
bhavana3878
Aphrodite
Level 26
God Stats
10W - 12L
1,360 SR
Queue Stats
96W - 133L
1,312 Elo+
Solo
Khepri
Khepri
brunoremedi
Khepri
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cruzi Vert
Fenrir
15
5 / 6 / 3
10,229
1,023
11,864
21,112
14,258
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
1 / 8 / 10
9,476
948
11,424
16,951
6,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 16 / 7
9,460
946
7,898
22,994
8,807
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
15
2 / 9 / 6
9,649
965
11,972
16,253
5,557
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cernunnos
tyleraustin17
Cernunnos
15
4 / 5 / 6
10,289
1,029
12,135
16,380
5,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B4NDIT8434
Danzaburou
20
23 / 1 / 17
15,223
1,522
42,960
17,017
9,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
19
10 / 0 / 21
12,937
1,294
22,026
14,507
12,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
ZozoL2_ON
Kukulkan
17
3 / 5 / 17
10,591
1,059
5,455
8,017
2,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
bhavana3878
Aphrodite
19
8 / 1 / 26
12,348
1,235
11,721
10,260
9,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
16
0 / 7 / 17
10,141
1,014
4,217
11,443
11,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
142
14
Kills
44
44
Deaths
14
32
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B4NDIT8434
Danzaburou
23
1
17
31.5
L
Fenrir
Cruzi Vert
Fenrir
5
6
3
1.08
L
1
8
10
0.75
L
2
16
7
0.34
W
Bellona
10
0
21
20.5
L
Zeus
2
9
6
0.56
W
Kukulkan
ZozoL2_ON
Kukulkan
3
5
17
2.3
W
Aphrodite
bhavana3878
Aphrodite
8
1
26
21
W
Khepri
0
7
17
1.21
L
Cernunnos
tyleraustin17
Cernunnos
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,293
Damage
86,379
93,690
Taken
61,244
40,801
Mitigated
45,830
6,892
Healing
20,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B4NDIT8434
Danzaburou
42,960
28,969
0
7,438
17,017
9,301
0
2,806
14,211
0
66,498
L
Fenrir
Cruzi Vert
Fenrir
11,864
3,143
0
748
21,112
14,258
0
5,486
15,626
0
17,799
L
11,424
5,708
669
815
16,951
6,192
0
3,546
13,405
0
19,722
L
7,898
3,414
0
1,385
22,994
8,807
0
6,198
16,796
0
16,841
W
Bellona
22,026
8,541
0
1,457
14,507
12,327
0
3,062
11,445
6,015
29,113
L
Zeus
11,972
3,696
0
2,323
16,253
5,557
0
4,328
11,925
30,309
0
W
Kukulkan
ZozoL2_ON
Kukulkan
5,455
1,486
0
4
8,017
2,964
0
1,457
6,560
23,281
0
W
Aphrodite
bhavana3878
Aphrodite
11,721
731
5,166
5,531
10,260
9,709
0
1,760
8,500
20,790
0
W
Khepri
4,217
620
0
521
11,443
11,529
0
2,887
8,556
12,373
0
L
Cernunnos
tyleraustin17
Cernunnos
12,135
7,226
0
952
16,380
5,987
0
5,747
10,633
0
25,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,103
Gold Earned
61,240
122
Minions Killed
184
1
Camps Cleared
0
846,634
Distance Traveled
897,766
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,223
1,522
67
7
0
169,761
0
L
Fenrir
10,229
1,023
11
1
0
202,737
1
L
Artemis
9,476
948
11
1
0
161,627
0
L
Mercury
9,460
946
16
2
0
171,954
0
W
Bellona
12,937
1,294
22
2
0
184,409
0
L
Zeus
9,649
965
50
5
1
132,525
0
W
Kukulkan
10,591
1,059
50
5
0
175,937
0
W
Aphrodite
12,348
1,235
25
3
0
204,098
1
W
Khepri
10,141
1,014
20
2
0
163,561
0
L
Cernunnos
10,289
1,029
34
3
0
177,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role