Player Matchup

Jing Wei
Jing Wei
AISI4140
Jing Wei
Level 17
God Stats
2W - 0L
1,703 SR
Queue Stats
12W - 0L
1,840 Elo+
Party 2
Ra
Ra
AriranhaSuada
Ra
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 48L
1,871 Elo+
Party 2
Guan Yu
Guan Yu
BicepsDeCobra
Guan Yu
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
142W - 98L
1,871 Elo+
Party 2
Gilgamesh
Gilgamesh
MatinhoFreire
Gilgamesh
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
188W - 200L
1,433 Elo+
Solo
Kumbhakarna
Kumbhakarna
simoesbravo
Kumbhakarna
Level 47
God Stats
34W - 26L
1,589 SR
Queue Stats
243W - 167L
1,577 Elo+
Party 2
Team Averages
Level 17
1,559 SR
1,718 Elo+

VS

Team Averages
Level 25
1,453 SR
1,544 Elo+
Anubis
Anubis
 
Anubis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Cherry4792
Neith
Level 5
God Stats
0W - 1L
1,250 SR
Queue Stats
2W - 2L
1,709 Elo+
Party 1
Chernobog
Chernobog
Huginn9349
Chernobog
Level 21
God Stats
46W - 45L
1,585 SR
Queue Stats
208W - 229L
1,525 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KNDPuroOsso
Tsukuyomi
Level 22
God Stats
3W - 3L
1,398 SR
Queue Stats
28W - 22L
1,450 Elo+
Party 1
Geb
Geb
RaelVAIBER
Geb
Level 18
God Stats
15W - 14L
1,533 SR
Queue Stats
195W - 200L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AISI4140
Jing Wei
15
10 / 3 / 8
9,562
598
16,340
14,872
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 2 / 6
9,744
609
10,439
10,490
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
15
6 / 1 / 7
9,268
579
7,637
12,556
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
MatinhoFreire
Gilgamesh
14
4 / 3 / 5
8,632
540
8,413
11,434
5,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
simoesbravo
Kumbhakarna
12
2 / 1 / 7
8,358
522
2,618
9,147
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 7 / 1
8,414
526
11,573
13,324
7,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
12
0 / 4 / 1
6,914
432
4,231
8,300
2,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
Huginn9349
Chernobog
12
1 / 9 / 5
7,128
446
7,233
11,304
3,658
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
KNDPuroOsso
Tsukuyomi
12
4 / 6 / 3
7,989
499
8,291
13,454
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 2
7,330
458
5,845
12,360
6,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
29
Kills
10
10
Deaths
29
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
7
1
0.64
W
Jing Wei
AISI4140
Jing Wei
10
3
8
4.67
W
7
2
6
5
W
Guan Yu
6
1
7
9.5
L
Neith
0
4
1
0.13
L
Chernobog
Huginn9349
Chernobog
1
9
5
0.39
L
Tsukuyomi
KNDPuroOsso
Tsukuyomi
4
6
3
0.92
W
Gilgamesh
MatinhoFreire
Gilgamesh
4
3
5
2.17
L
1
3
2
0.67
W
Kumbhakarna
simoesbravo
Kumbhakarna
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,447
Damage
37,173
58,499
Taken
58,742
23,713
Mitigated
24,134
26,104
Healing
11,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,573
292
0
4,518
13,324
7,246
266
5,873
7,125
55,800
0
W
Jing Wei
AISI4140
Jing Wei
16,340
14,133
0
6,560
14,872
4,553
496
5,094
9,778
0
52,836
W
10,439
1,803
2,181
5,857
10,490
3,151
84
6,057
4,433
58,996
0
W
Guan Yu
7,637
688
889
7,412
12,556
6,053
913
2,948
9,608
0
58,143
L
Neith
4,231
1,479
0
1,201
8,300
2,199
116
401
7,899
0
33,198
L
Chernobog
Huginn9349
Chernobog
7,233
4,227
0
1,436
11,304
3,658
2,736
1,190
10,046
0
37,550
L
Tsukuyomi
KNDPuroOsso
Tsukuyomi
8,291
1,741
0
2,877
13,454
4,865
42
3,059
10,203
0
36,167
W
Gilgamesh
MatinhoFreire
Gilgamesh
8,413
2,189
0
721
11,434
5,485
34
2,073
9,361
0
44,928
L
5,845
616
0
1,507
12,360
6,166
591
1,886
10,412
22,434
0
W
Kumbhakarna
simoesbravo
Kumbhakarna
2,618
425
0
2,484
9,147
4,471
575
1,246
7,901
17,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,564
Gold Earned
37,775
416
Minions Killed
319
0
Camps Cleared
0
1,537,233
Distance Traveled
1,343,997
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,414
526
98
6
0
227,677
7
W
Jing Wei
9,562
598
81
5
0
287,831
2
W
Ra
9,744
609
126
8
0
323,678
3
W
Guan Yu
9,268
579
103
6
0
357,935
4
L
Neith
6,914
432
70
4
0
251,974
0
L
Chernobog
7,128
446
71
4
0
274,402
1
L
Tsukuyomi
7,989
499
60
4
0
289,238
1
W
Gilgamesh
8,632
540
67
4
0
288,372
5
L
Geb
7,330
458
20
1
0
300,706
0
W
Kumbhakarna
8,358
522
39
2
0
279,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role