Player Matchup

Gilgamesh
Gilgamesh
II SoulDemon II
Gilgamesh
Level 125
God Stats
3W - 2L
1,746 SR
Queue Stats
102W - 131L
1,587 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nicomc179
Tsukuyomi
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 31L
1,371 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShadowWyvern666
Morgan Le Fay
Level 147
God Stats
14W - 11L
1,507 SR
Queue Stats
197W - 226L
1,540 Elo+
Solo
Team Averages
Level 125
1,584 SR
1,499 Elo+

VS

Team Averages
Level 94
1,505 SR
1,566 Elo+
Cthulhu
Cthulhu
IceColdMind
Cthulhu
Level 104
God Stats
0W - 2L
1,215 SR
Queue Stats
83W - 118L
1,398 Elo+
Solo
Kali
Kali
boomerdude12
Kali
Level 132
God Stats
37W - 11L
1,800 SR
Queue Stats
68W - 26L
1,801 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sheikaX
Morgan Le Fay
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
II SoulDemon II
Gilgamesh
13
3 / 4 / 6
11,085
739
8,614
12,013
7,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Nicomc179
Tsukuyomi
15
3 / 2 / 10
10,799
720
15,868
10,500
5,120
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
ShadowWyvern666
Morgan Le Fay
16
9 / 1 / 3
11,479
765
14,595
5,812
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IceColdMind
Cthulhu
13
1 / 5 / 3
9,939
663
6,382
19,447
13,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 4 / 2
10,603
707
10,249
16,407
6,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
sheikaX
Morgan Le Fay
12
1 / 6 / 3
9,146
610
4,822
10,348
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
7
7
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
II SoulDemon II
Gilgamesh
3
4
6
1.5
L
Cthulhu
IceColdMind
Cthulhu
1
5
3
0.5
W
Tsukuyomi
Nicomc179
Tsukuyomi
3
2
10
4
W
Morgan Le Fay
ShadowWyvern666
Morgan Le Fay
9
1
3
10.5
L
5
4
2
1.5
L
Morgan Le Fay
sheikaX
Morgan Le Fay
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,077
Damage
21,453
28,325
Taken
46,202
14,536
Mitigated
24,240
3,132
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
II SoulDemon II
Gilgamesh
8,614
2,113
331
1,162
12,013
7,246
840
1,997
9,850
0
30,772
L
Cthulhu
IceColdMind
Cthulhu
6,382
537
778
4,189
19,447
13,677
210
6,131
13,316
31,512
0
W
Tsukuyomi
Nicomc179
Tsukuyomi
15,868
4,521
0
474
10,500
5,120
1,329
5,883
4,380
0
41,869
W
Morgan Le Fay
ShadowWyvern666
Morgan Le Fay
14,595
1,086
135
1,030
5,812
2,170
1,031
2,719
2,891
46,629
0
L
10,249
4,801
0
6,352
16,407
6,716
1,150
6,235
10,172
0
34,115
L
Morgan Le Fay
sheikaX
Morgan Le Fay
4,822
290
0
864
10,348
3,847
0
2,229
8,119
33,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
29,688
152
Minions Killed
156
0
Camps Cleared
0
920,706
Distance Traveled
775,778
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,085
739
29
2
0
304,080
4
L
Cthulhu
9,939
663
54
4
0
263,754
5
W
Tsukuyomi
10,799
720
44
3
0
316,928
2
W
Morgan Le Fay
11,479
765
79
5
0
299,698
1
L
Kali
10,603
707
53
4
0
285,693
3
L
Morgan Le Fay
9,146
610
49
3
0
226,331
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role