Player Matchup

Artio
Artio
AbbasGaming
Artio
Level 47
God Stats
16W - 17L
1,498 SR
Queue Stats
37W - 60L
1,275 Elo+
Party 1
Achilles
Achilles
Corcoos
Achilles
Level 22
God Stats
6W - 14L
1,333 SR
Queue Stats
16W - 33L
1,280 Elo+
Party 1
Cernunnos
Cernunnos
Nllru
Cernunnos
Level 14
God Stats
10W - 23L
1,249 SR
Queue Stats
19W - 47L
1,220 Elo+
Party 1
Pele
Pele
RedexD
Pele
Level 24
God Stats
2W - 2L
1,301 SR
Queue Stats
31W - 55L
1,274 Elo+
Party 1
Sol
Sol
XyrD
Sol
Level 46
God Stats
8W - 8L
1,492 SR
Queue Stats
52W - 69L
1,143 Elo+
Party 1
Team Averages
Level 31
1,375 SR
1,238 Elo+

VS

Team Averages
Level 16
1,566 SR
1,426 Elo+
Discordia
Discordia
Ikatsuyori
Discordia
Level 16
God Stats
2W - 1L
1,814 SR
Queue Stats
19W - 19L
1,308 Elo+
Party 2
Ao Kuang
Ao Kuang
JayB3nn14
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Sorwynn
Neith
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 28L
1,396 Elo+
Party 2
Ah Puch
Ah Puch
clinty337
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
hypokalemia
Tsukuyomi
Level 26
God Stats
12W - 10L
1,513 SR
Queue Stats
40W - 31L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
8,654
541
4,110
12,866
9,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Corcoos
Achilles
14
3 / 1 / 0
8,649
541
3,602
8,023
4,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
Nllru
Cernunnos
13
1 / 2 / 4
7,814
488
4,999
6,812
2,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
RedexD
Pele
15
7 / 1 / 5
9,263
579
6,719
10,614
3,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
XyrD
Sol
14
6 / 2 / 6
8,918
557
8,666
6,230
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ikatsuyori
Discordia
12
2 / 6 / 3
7,546
472
10,357
7,987
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
JayB3nn14
Ao Kuang
9
0 / 3 / 0
5,643
353
1,198
6,564
1,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Sorwynn
Neith
11
3 / 6 / 1
7,351
459
8,179
10,446
3,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
clinty337
Ah Puch
10
0 / 4 / 1
6,051
378
1,833
6,394
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
hypokalemia
Tsukuyomi
13
2 / 2 / 0
7,545
472
5,516
10,034
3,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
21
Kills
7
7
Deaths
21
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Achilles
Corcoos
Achilles
3
1
0
3
L
Discordia
Ikatsuyori
Discordia
2
6
3
0.58
L
Ao Kuang
JayB3nn14
Ao Kuang
0
3
0
0
W
Cernunnos
Nllru
Cernunnos
1
2
4
1.5
W
Pele
RedexD
Pele
7
1
5
9.5
L
Neith
Sorwynn
Neith
3
6
1
0.58
W
Sol
XyrD
Sol
6
2
6
4.5
L
Ah Puch
clinty337
Ah Puch
0
4
1
0.13
L
Tsukuyomi
hypokalemia
Tsukuyomi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,096
Damage
27,083
44,545
Taken
41,425
22,541
Mitigated
13,729
14,243
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,110
299
60
3,056
12,866
9,361
0
3,586
8,894
24,893
0
W
Achilles
Corcoos
Achilles
3,602
177
0
3,148
8,023
4,900
472
308
7,715
0
41,617
L
Discordia
Ikatsuyori
Discordia
10,357
1,966
306
908
7,987
2,367
0
3,264
4,623
32,999
0
L
Ao Kuang
JayB3nn14
Ao Kuang
1,198
430
0
669
6,564
1,976
189
2,123
4,247
17,546
0
W
Cernunnos
Nllru
Cernunnos
4,999
2,189
0
1,735
6,812
2,251
0
3,220
3,226
0
36,064
W
Pele
RedexD
Pele
6,719
1,802
0
3,915
10,614
3,764
0
1,983
8,591
0
58,140
L
Neith
Sorwynn
Neith
8,179
4,672
270
3,347
10,446
3,471
0
3,132
7,274
0
24,670
W
Sol
XyrD
Sol
8,666
1,479
0
2,329
6,230
2,265
938
3,572
2,578
46,656
0
L
Ah Puch
clinty337
Ah Puch
1,833
224
0
1,388
6,394
2,067
0
1,956
4,270
17,810
0
L
Tsukuyomi
hypokalemia
Tsukuyomi
5,516
1,824
0
2,887
10,034
3,848
0
1,697
8,235
0
41,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,298
Gold Earned
34,136
409
Minions Killed
234
0
Camps Cleared
0
1,448,193
Distance Traveled
1,296,625
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,654
541
36
2
0
320,733
5
W
Achilles
8,649
541
81
5
0
298,482
0
L
Discordia
7,546
472
53
3
0
254,316
1
L
Ao Kuang
5,643
353
30
2
0
330,456
0
W
Cernunnos
7,814
488
83
5
0
255,321
0
W
Pele
9,263
579
111
7
0
303,116
0
L
Neith
7,351
459
45
3
0
250,904
2
W
Sol
8,918
557
98
6
0
270,541
2
L
Ah Puch
6,051
378
34
2
0
180,959
4
L
Tsukuyomi
7,545
472
72
5
0
279,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role