Player Matchup

Ymir
Ymir
GiddyCapp
Ymir
Level 43
God Stats
30W - 23L
1,646 SR
Queue Stats
110W - 90L
1,540 Elo+
Party 1
Tyr
Tyr
MVPOrTroll
Tyr
Level 29
God Stats
10W - 11L
1,743 SR
Queue Stats
58W - 63L
1,524 Elo+
Solo
Hou Yi
Hou Yi
Taaru04
Hou Yi
Level 24
God Stats
3W - 8L
1,306 SR
Queue Stats
176W - 189L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Verterunt
Morgan Le Fay
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,529 Elo+
Party 1
Ravana
Ravana
screenem
Ravana
Level 8
God Stats
0W - 4L
1,343 SR
Queue Stats
68W - 62L
1,506 Elo+
Party 1
Team Averages
Level 29
1,508 SR
1,515 Elo+

VS

Team Averages
Level 40
1,449 SR
1,517 Elo+
Tsukuyomi
Tsukuyomi
IndraGodHD
Tsukuyomi
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 18L
1,535 Elo+
Party 2
Bellona
Bellona
Judg3Judy
Bellona
Level 11
God Stats
1W - 1L
1,288 SR
Queue Stats
12W - 6L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RainOn13
Morgan Le Fay
Level 160
God Stats
3W - 0L
1,388 SR
Queue Stats
26W - 24L
1,571 Elo+
Party 2
Sobek
Sobek
VisitasDLG
Sobek
Level 17
God Stats
14W - 4L
1,568 SR
Queue Stats
109W - 102L
1,505 Elo+
Solo
Rama
Rama
ZakVatz
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
6 / 6 / 12
14,107
455
23,954
29,509
26,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
3 / 2 / 7
15,645
505
16,028
29,660
41,259
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
Taaru04
Hou Yi
20
7 / 6 / 8
15,048
485
20,767
24,320
9,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Verterunt
Morgan Le Fay
19
3 / 11 / 4
12,718
410
13,035
20,894
8,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
screenem
Ravana
16
6 / 8 / 8
12,016
388
7,985
18,914
7,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IndraGodHD
Tsukuyomi
20
11 / 6 / 10
18,325
591
26,451
28,505
13,711
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Judg3Judy
Bellona
20
2 / 2 / 6
17,388
561
19,093
27,127
27,320
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
RainOn13
Morgan Le Fay
20
16 / 4 / 8
18,861
608
33,325
25,491
13,452
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
18
1 / 4 / 11
13,955
450
6,337
31,599
36,466
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
ZakVatz
Rama
19
3 / 9 / 7
13,527
436
11,935
20,774
7,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
75
25
Kills
33
33
Deaths
25
39
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ymir
6
6
12
2
W
Tsukuyomi
IndraGodHD
Tsukuyomi
11
6
10
2.67
W
Bellona
Judg3Judy
Bellona
2
2
6
2.5
L
3
2
7
3.25
W
Morgan Le Fay
RainOn13
Morgan Le Fay
16
4
8
5
L
Hou Yi
Taaru04
Hou Yi
7
6
8
1.83
L
Morgan Le Fay
Verterunt
Morgan Le Fay
3
11
4
0.45
W
Sobek
1
4
11
1.63
W
Rama
ZakVatz
Rama
3
9
7
0.72
L
Ravana
screenem
Ravana
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,769
Damage
97,141
123,297
Taken
133,496
92,931
Mitigated
98,754
27,935
Healing
46,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
23,954
3,009
915
5,653
29,509
26,372
204
10,984
18,311
74,725
0
W
Tsukuyomi
IndraGodHD
Tsukuyomi
26,451
6,825
0
12,877
28,505
13,711
631
8,166
20,339
0
180,171
W
Bellona
Judg3Judy
Bellona
19,093
7,412
0
9,647
27,127
27,320
3,839
5,762
21,365
6,324
136,893
L
16,028
2,624
0
8,263
29,660
41,259
0
8,432
21,064
0
115,851
W
Morgan Le Fay
RainOn13
Morgan Le Fay
33,325
1,798
0
9,461
25,491
13,452
2,303
8,964
16,527
147,600
0
L
Hou Yi
Taaru04
Hou Yi
20,767
10,762
0
8,285
24,320
9,425
0
6,722
17,414
0
123,128
L
Morgan Le Fay
Verterunt
Morgan Le Fay
13,035
1,817
0
2,500
20,894
8,396
142
7,533
13,080
55,723
0
W
Sobek
6,337
226
0
11,845
31,599
36,466
830
9,539
22,060
26,497
0
W
Rama
ZakVatz
Rama
11,935
6,809
0
3,119
20,774
7,805
1,234
6,481
14,293
0
80,394
L
Ravana
screenem
Ravana
7,985
2,191
0
2,319
18,914
7,479
0
6,488
12,224
0
45,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,534
Gold Earned
82,056
669
Minions Killed
757
0
Camps Cleared
0
2,744,291
Distance Traveled
2,860,467
18
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,107
455
111
4
0
584,366
0
W
Tsukuyomi
18,325
591
202
7
0
637,194
8
W
Bellona
17,388
561
241
8
0
578,916
4
L
Tyr
15,645
505
239
8
0
651,554
5
W
Morgan Le Fay
18,861
608
189
6
0
611,288
16
L
Hou Yi
15,048
485
164
5
0
538,157
6
L
Morgan Le Fay
12,718
410
98
3
0
426,107
4
W
Sobek
13,955
450
21
1
0
578,192
11
W
Rama
13,527
436
104
3
0
454,877
0
L
Ravana
12,016
388
57
2
0
544,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role