Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Gipper36
Skadi
Level 80
God Stats
6W - 4L
1,656 SR
Queue Stats
30W - 39L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
GirthyMomz
Kukulkan
Level 47
God Stats
4W - 5L
1,595 SR
Queue Stats
97W - 110L
1,571 Elo+
Solo
Awilix
Awilix
OsirisPhalanx
Awilix
Level 35
God Stats
11W - 7L
1,637 SR
Queue Stats
79W - 88L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
accidentalmurder
Gilgamesh
Level 10
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 2
Team Averages
Level 52
1,593 SR
1,443 Elo+

VS

Team Averages
Level 82
1,595 SR
1,436 Elo+
Morgan Le Fay
Morgan Le Fay
Deathruyger
Morgan Le Fay
Level 150
God Stats
26W - 18L
1,590 SR
Queue Stats
593W - 641L
1,502 Elo+
Party 1
Zhong Kui
Zhong Kui
MageclyDelicious
Zhong Kui
Level 69
God Stats
16W - 24L
1,441 SR
Queue Stats
220W - 276L
1,434 Elo+
Party 1
Sun Wukong
Sun Wukong
Rando848
Sun Wukong
Level 36
God Stats
91W - 87L
1,502 SR
Queue Stats
296W - 302L
1,419 Elo+
Solo
Xing Tian
Xing Tian
boxcuddlerjr
Xing Tian
Level 48
God Stats
4W - 1L
1,809 SR
Queue Stats
199W - 265L
1,404 Elo+
Party 1
Medusa
Medusa
mranderson007
Medusa
Level 108
God Stats
20W - 16L
1,632 SR
Queue Stats
281W - 340L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 6 / 9
7,058
504
6,922
12,053
8,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Gipper36
Skadi
11
5 / 3 / 0
7,437
531
4,935
7,701
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
GirthyMomz
Kukulkan
13
4 / 6 / 2
7,963
569
6,851
9,194
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 6 / 2
7,709
551
4,576
11,659
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
12
0 / 7 / 2
6,701
479
3,876
10,064
5,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deathruyger
Morgan Le Fay
15
8 / 1 / 6
9,067
648
9,359
8,476
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
13
7 / 3 / 6
8,438
603
9,759
9,022
5,867
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Rando848
Sun Wukong
15
8 / 3 / 4
9,491
678
8,999
10,573
5,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
boxcuddlerjr
Xing Tian
11
2 / 4 / 8
7,093
507
3,616
9,829
4,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 2 / 4
7,845
560
3,625
5,944
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
13
Kills
28
28
Deaths
13
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
6
9
0.75
W
Morgan Le Fay
Deathruyger
Morgan Le Fay
8
1
6
11
L
Skadi
Gipper36
Skadi
5
3
0
1.67
L
Kukulkan
GirthyMomz
Kukulkan
4
6
2
0.83
W
Zhong Kui
7
3
6
3.33
L
4
6
2
0.83
W
Sun Wukong
Rando848
Sun Wukong
8
3
4
3.33
L
Gilgamesh
0
7
2
0.14
W
Xing Tian
boxcuddlerjr
Xing Tian
2
4
8
1.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,160
Damage
35,358
50,671
Taken
43,844
23,456
Mitigated
20,791
6,378
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,922
1,041
0
1,829
12,053
8,582
175
7,314
4,739
14,015
0
W
Morgan Le Fay
Deathruyger
Morgan Le Fay
9,359
1,417
0
1,755
8,476
3,018
689
1,473
6,893
68,870
0
L
Skadi
Gipper36
Skadi
4,935
2,064
0
892
7,701
2,306
722
4,453
3,248
0
35,045
L
Kukulkan
GirthyMomz
Kukulkan
6,851
950
0
901
9,194
2,994
351
6,686
2,508
48,341
0
W
Zhong Kui
9,759
1,230
0
3,083
9,022
5,867
794
6,027
2,735
36,312
0
L
4,576
1,801
0
2,104
11,659
3,640
0
2,942
8,717
0
36,797
W
Sun Wukong
Rando848
Sun Wukong
8,999
2,099
0
3,851
10,573
5,573
1,445
1,833
8,304
0
50,060
L
Gilgamesh
3,876
716
0
652
10,064
5,934
280
1,339
8,725
0
31,930
W
Xing Tian
boxcuddlerjr
Xing Tian
3,616
378
225
818
9,829
4,653
51
2,910
6,861
24,712
0
W
3,625
998
0
1,120
5,944
1,680
2,002
1,116
4,828
0
40,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,868
Gold Earned
41,934
331
Minions Killed
406
0
Camps Cleared
0
1,373,377
Distance Traveled
1,341,755
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,058
504
8
1
0
281,673
5
W
Morgan Le Fay
9,067
648
115
8
0
294,590
3
L
Skadi
7,437
531
77
6
0
263,215
2
L
Kukulkan
7,963
569
111
8
0
244,797
4
W
Zhong Kui
8,438
603
76
5
0
239,148
0
L
Awilix
7,709
551
67
5
0
293,766
1
W
Sun Wukong
9,491
678
101
7
0
260,596
0
L
Gilgamesh
6,701
479
68
5
0
289,926
0
W
Xing Tian
7,093
507
39
3
0
279,154
0
W
Medusa
7,845
560
75
5
0
268,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role