Player Matchup

Medusa
Medusa
Crimmykinz
Medusa
Level 96
God Stats
4W - 3L
1,382 SR
Queue Stats
88W - 81L
1,456 Elo+
Solo
Tyr
Tyr
NoskillHerc
Tyr
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 44L
1,598 Elo+
Party 1
Hel
Hel
Palanee
Hel
Level 104
God Stats
3W - 4L
1,598 SR
Queue Stats
116W - 113L
1,429 Elo+
Party 3
Thanatos
Thanatos
Stratsfoe
Thanatos
Level 104
God Stats
2W - 3L
1,810 SR
Queue Stats
159W - 162L
1,504 Elo+
Party 1
Janus
Janus
ULieSir
Janus
Level 125
God Stats
1W - 1L
1,309 SR
Queue Stats
44W - 52L
1,447 Elo+
Party 3
Team Averages
Level 106
1,520 SR
1,487 Elo+

VS

Team Averages
Level 105
1,536 SR
1,472 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bw12
Cthulhu
Level 137
God Stats
8W - 5L
1,618 SR
Queue Stats
374W - 364L
1,495 Elo+
Party 2
Arachne
Arachne
Rama8896
Arachne
Level 68
God Stats
7W - 6L
1,666 SR
Queue Stats
82W - 80L
1,551 Elo+
Solo
Bellona
Bellona
ScrubHunter32
Bellona
Level 62
God Stats
40W - 86L
1,365 SR
Queue Stats
191W - 368L
1,321 Elo+
Solo
Kukulkan
Kukulkan
iuri350
Kukulkan
Level 102
God Stats
0W - 2L
1,533 SR
Queue Stats
95W - 94L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crimmykinz
Medusa
17
6 / 2 / 6
10,199
537
12,007
15,165
5,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 3 / 7
10,420
548
9,301
13,993
12,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hel
14
1 / 2 / 6
9,136
481
4,634
11,091
4,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Stratsfoe
Thanatos
16
11 / 0 / 9
10,439
549
14,319
13,169
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
ULieSir
Janus
17
4 / 1 / 3
10,297
542
8,101
7,577
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 3 / 0
7,186
378
6,193
8,147
1,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Bw12
Cthulhu
13
1 / 5 / 2
8,915
469
8,428
15,970
9,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Rama8896
Arachne
13
3 / 7 / 0
8,410
443
6,864
14,905
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
14
2 / 7 / 2
9,032
475
9,462
17,493
17,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
iuri350
Kukulkan
14
1 / 5 / 1
8,434
444
5,260
9,715
4,338
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
27
Kills
8
8
Deaths
27
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
0
0.33
L
Cthulhu
Bw12
Cthulhu
1
5
2
0.4
W
Medusa
Crimmykinz
Medusa
6
2
6
4.5
W
5
3
7
2.83
W
Hel
1
2
6
2
L
Arachne
Rama8896
Arachne
3
7
0
0.43
L
Bellona
2
7
2
0.43
W
Thanatos
Stratsfoe
Thanatos
11
0
9
15.5
W
Janus
ULieSir
Janus
4
1
3
5.5
L
Kukulkan
iuri350
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,362
Damage
36,207
60,995
Taken
66,230
30,955
Mitigated
38,555
28,187
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,193
1,598
0
2,270
8,147
1,834
0
869
7,278
0
34,210
L
Cthulhu
Bw12
Cthulhu
8,428
374
223
2,795
15,970
9,942
0
4,770
11,058
34,858
0
W
Medusa
Crimmykinz
Medusa
12,007
4,914
0
2,486
15,165
5,487
1,574
3,031
12,104
0
87,267
W
9,301
2,268
0
4,363
13,993
12,720
924
1,183
12,119
0
44,716
W
Hel
4,634
431
4,581
4,676
11,091
4,751
468
4,140
6,951
43,598
0
L
Arachne
Rama8896
Arachne
6,864
4,619
0
3,262
14,905
5,245
0
2,937
11,882
0
38,782
L
Bellona
9,462
3,847
0
3,858
17,493
17,196
0
520
16,961
0
42,978
W
Thanatos
Stratsfoe
Thanatos
14,319
3,660
0
11,351
13,169
5,236
1,195
2,637
10,502
0
56,666
W
Janus
ULieSir
Janus
8,101
416
0
730
7,577
2,761
610
2,697
4,850
67,408
0
L
Kukulkan
iuri350
Kukulkan
5,260
43
0
1,172
9,715
4,338
0
3,275
6,316
56,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,491
Gold Earned
41,977
546
Minions Killed
384
0
Camps Cleared
0
1,858,882
Distance Traveled
1,654,990
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,186
378
71
4
0
259,613
1
L
Cthulhu
8,915
469
48
3
0
355,127
4
W
Medusa
10,199
537
134
7
0
375,690
4
W
Tyr
10,420
548
83
4
0
364,234
3
W
Hel
9,136
481
92
5
0
359,416
5
L
Arachne
8,410
443
64
3
0
400,651
2
L
Bellona
9,032
475
92
5
0
315,203
1
W
Thanatos
10,439
549
96
5
0
392,405
0
W
Janus
10,297
542
141
7
0
367,137
5
L
Kukulkan
8,434
444
109
6
0
324,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role