Player Matchup

Jormungandr
Jormungandr
ELCAZADOR514
Jormungandr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 176L
1,284 Elo+
Solo
Ra
Ra
Pettistchek
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,452 Elo+
Solo
Cupid
Cupid
Podrocker
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,176 Elo+
Solo
Guan Yu
Guan Yu
Thejake1010i0
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,181 Elo+
Solo
Tiamat
Tiamat
ghxst_bread
Tiamat
Level 8
God Stats
1W - 5L
1,201 SR
Queue Stats
16W - 24L
1,156 Elo+
Solo
Team Averages
Level 19
1,440 SR
1,250 Elo+

VS

Team Averages
Level 33
1,588 SR
1,476 Elo+
Neith
Neith
ALICXEA
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,695 Elo+
Party 1
Fenrir
Fenrir
Ganja_man_802
Fenrir
Level 22
God Stats
4W - 1L
1,511 SR
Queue Stats
28W - 17L
1,375 Elo+
Party 2
Ullr
Ullr
NR-Archer
Ullr
Level 17
God Stats
5W - 1L
1,716 SR
Queue Stats
17W - 11L
1,418 Elo+
Party 2
Xing Tian
Xing Tian
Vejuko
Xing Tian
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,445 Elo+
Party 1
Zeus
Zeus
WhitishDwarf
Zeus
Level 29
God Stats
3W - 0L
1,712 SR
Queue Stats
8W - 8L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ELCAZADOR514
Jormungandr
20
6 / 6 / 15
13,604
1,046
17,677
23,692
21,609
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
3 / 9 / 13
12,282
945
9,977
19,575
8,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Podrocker
Cupid
20
9 / 8 / 13
13,685
1,053
20,331
22,757
10,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
19
5 / 7 / 14
12,694
976
12,269
30,276
26,073
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
16
0 / 3 / 11
10,754
827
1,813
9,749
7,160
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ALICXEA
Neith
20
5 / 0 / 17
13,863
1,066
15,790
8,666
4,025
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 14 / 12
13,881
1,068
15,654
24,982
14,143
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ullr
19
1 / 9 / 16
12,245
942
19,183
16,873
5,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Vejuko
Xing Tian
20
2 / 0 / 23
13,186
1,014
10,698
11,195
8,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
16 / 0 / 14
16,425
1,263
38,459
8,237
2,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
115
23
Kills
33
33
Deaths
23
66
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Neith
ALICXEA
Neith
5
0
17
13.5
L
Jormungandr
ELCAZADOR514
Jormungandr
6
6
15
2.25
W
9
14
12
1.07
W
Ullr
1
9
16
1
L
3
9
13
1.06
L
Cupid
Podrocker
Cupid
9
8
13
1.94
L
Guan Yu
5
7
14
1.71
W
Xing Tian
Vejuko
Xing Tian
2
0
23
13.5
W
16
0
14
23
L
Tiamat
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,067
Damage
99,784
106,049
Taken
69,953
73,266
Mitigated
35,186
19,451
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ALICXEA
Neith
15,790
7,128
0
1,522
8,666
4,025
0
2,611
6,055
0
43,377
L
Jormungandr
ELCAZADOR514
Jormungandr
17,677
3,263
0
876
23,692
21,609
0
10,386
13,306
43,282
0
W
15,654
4,416
0
628
24,982
14,143
0
10,340
14,516
0
22,177
W
Ullr
19,183
8,612
0
1,236
16,873
5,665
0
7,534
9,339
0
39,553
L
9,977
518
3,425
1,495
19,575
8,131
0
9,926
9,649
28,970
0
L
Cupid
Podrocker
Cupid
20,331
13,369
1,251
3,065
22,757
10,293
0
9,628
13,129
0
47,110
L
Guan Yu
12,269
2,489
5,372
2,989
30,276
26,073
0
13,425
16,851
0
23,032
W
Xing Tian
Vejuko
Xing Tian
10,698
437
0
620
11,195
8,614
0
3,393
7,802
34,182
0
W
38,459
5,648
1,274
4,416
8,237
2,739
0
5,589
2,648
70,731
0
L
Tiamat
1,813
462
38
940
9,749
7,160
0
5,792
3,957
4,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,019
Gold Earned
69,600
200
Minions Killed
243
3
Camps Cleared
6
1,054,428
Distance Traveled
1,102,721
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,863
1,066
58
4
1
210,141
3
L
Jormungandr
13,604
1,046
62
5
0
234,312
0
W
Fenrir
13,881
1,068
6
0
0
236,942
3
W
Ullr
12,245
942
55
4
2
143,772
1
L
Ra
12,282
945
46
4
1
214,439
2
L
Cupid
13,685
1,053
62
5
0
195,904
0
L
Guan Yu
12,694
976
26
2
2
250,823
0
W
Xing Tian
13,186
1,014
48
4
1
278,886
0
W
Zeus
16,425
1,263
76
6
2
232,980
0
L
Tiamat
10,754
827
4
0
0
158,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role