Player Matchup

Arachne
Arachne
Drako dragon15
Arachne
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SlIcKsT3Rr
Ah Puch
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
Truegamer135321
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
VALEN_VELEZ_10
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
poonjobber
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Team Averages
Level 2
1,500 SR
1,500 Elo+

VS

Team Averages
Level 26
1,520 SR
1,361 Elo+
Guan Yu
Guan Yu
ClockWork686
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
YessMonHomme
Loki
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
angelbhs13
Xbalanque
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 50L
1,291 Elo+
Solo
Bellona
Bellona
f0r7X
Bellona
Level 6
God Stats
2W - 5L
1,676 SR
Queue Stats
5W - 10L
1,183 Elo+
Party 1
Nu Wa
Nu Wa
pablovds00
Nu Wa
Level 96
God Stats
10W - 4L
1,424 SR
Queue Stats
158W - 172L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,107
359
1,848
11,585
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Puch
SlIcKsT3Rr
Ah Puch
4
0 / 2 / 1
5,155
303
0
3,052
646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 9 / 1
5,301
312
1,064
7,263
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 16 / 2
5,589
329
1,887
16,526
5,663
Neith
12
2 / 6 / 1
7,207
424
10,922
13,934
3,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ClockWork686
Guan Yu
13
7 / 4 / 10
9,840
579
6,305
14,084
12,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
11 / 0 / 4
10,985
646
8,186
8,176
3,473
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
angelbhs13
Xbalanque
13
7 / 1 / 16
8,744
514
7,560
6,426
2,565
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
f0r7X
Bellona
13
5 / 0 / 9
8,457
497
5,257
10,134
5,213
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
16
8 / 0 / 15
10,099
594
12,917
8,147
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
92
2
Kills
38
41
Deaths
5
7
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ClockWork686
Guan Yu
7
4
10
3
L
0
8
2
0.13
L
Ah Puch
SlIcKsT3Rr
Ah Puch
0
2
1
0.25
L
0
9
1
0.06
L
0
16
2
0.06
W
11
0
4
13
W
Xbalanque
angelbhs13
Xbalanque
7
1
16
15
W
Bellona
f0r7X
Bellona
5
0
9
9.5
W
Nu Wa
8
0
15
15.5
L
Neith
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,721
Damage
40,225
52,360
Taken
46,967
14,889
Mitigated
26,970
7,905
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ClockWork686
Guan Yu
6,305
1,428
294
1,456
14,084
12,883
2,074
714
13,370
0
28,293
L
1,848
883
0
1,054
11,585
3,157
173
2,413
9,032
0
11,656
L
Ah Puch
SlIcKsT3Rr
Ah Puch
0
0
0
40
3,052
646
176
1,296
1,590
2,856
0
L
1,064
133
300
395
7,263
1,582
116
1,744
5,363
12,092
0
L
1,887
522
0
0
16,526
5,663
299
3,295
12,989
7,699
0
W
8,186
2,172
0
2,605
8,176
3,473
1,174
180
7,996
0
74,565
W
Xbalanque
angelbhs13
Xbalanque
7,560
3,907
0
0
6,426
2,565
2,199
648
5,778
0
26,060
W
Bellona
f0r7X
Bellona
5,257
1,910
0
1,343
10,134
5,213
844
1,279
8,855
0
31,276
W
Nu Wa
12,917
2,959
156
2,281
8,147
2,836
2,027
130
8,017
78,069
0
L
Neith
10,922
4,246
582
5,534
13,934
3,841
95
3,233
10,469
0
47,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,359
Gold Earned
48,125
123
Minions Killed
435
0
Camps Cleared
0
983,646
Distance Traveled
1,574,334
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,840
579
40
2
0
300,549
0
L
Arachne
6,107
359
23
1
0
205,887
2
L
Ah Puch
5,155
303
3
0
0
68,154
0
L
Ra
5,301
312
17
1
0
193,784
1
L
Ymir
5,589
329
9
1
0
241,741
0
W
Loki
10,985
646
161
9
0
346,998
0
W
Xbalanque
8,744
514
54
3
0
286,606
2
W
Bellona
8,457
497
56
3
0
326,221
1
W
Nu Wa
10,099
594
124
7
0
313,960
6
L
Neith
7,207
424
71
4
0
274,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role