Player Matchup

Fenrir
Fenrir
Arbeth
Fenrir
Level 88
God Stats
3W - 2L
1,847 SR
Queue Stats
37W - 34L
1,545 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JIANGCHAINZ
Morgan Le Fay
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 58L
1,482 Elo+
Party 2
Thanatos
Thanatos
Zukuyo
Thanatos
Level 149
God Stats
1W - 2L
1,241 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Team Averages
Level 124
1,529 SR
1,509 Elo+

VS

Team Averages
Level 73
1,719 SR
1,647 Elo+
Olorun
Olorun
Kosho-Kunn
Olorun
Level 47
God Stats
4W - 1L
1,865 SR
Queue Stats
176W - 160L
1,584 Elo+
Party 1
Cabrakan
Cabrakan
VictorAstra
Cabrakan
Level 64
God Stats
12W - 8L
1,670 SR
Queue Stats
105W - 61L
1,685 Elo+
Party 1
Hera
Hera
ninja_6913
Hera
Level 107
God Stats
21W - 17L
1,622 SR
Queue Stats
234W - 214L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arbeth
Fenrir
15
4 / 3 / 19
12,011
707
9,603
16,769
22,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
JIANGCHAINZ
Morgan Le Fay
18
7 / 1 / 17
12,762
751
14,744
7,539
8,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Zukuyo
Thanatos
18
16 / 5 / 8
13,780
811
17,386
19,887
8,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kosho-Kunn
Olorun
14
2 / 8 / 4
10,612
624
5,757
15,291
6,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
VictorAstra
Cabrakan
13
3 / 11 / 4
10,363
610
8,576
18,582
13,538
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 8 / 4
10,521
619
12,081
13,871
5,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
27
Kills
7
9
Deaths
27
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arbeth
Fenrir
4
3
19
4.5
W
Morgan Le Fay
JIANGCHAINZ
Morgan Le Fay
7
1
17
15.5
L
Olorun
Kosho-Kunn
Olorun
2
8
4
0.5
L
Cabrakan
VictorAstra
Cabrakan
3
11
4
0.45
W
Thanatos
Zukuyo
Thanatos
16
5
8
4
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,733
Damage
26,414
44,195
Taken
47,744
39,367
Mitigated
25,572
21,449
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arbeth
Fenrir
9,603
2,043
0
907
16,769
22,523
290
10,176
6,061
0
26,943
W
Morgan Le Fay
JIANGCHAINZ
Morgan Le Fay
14,744
902
0
2,936
7,539
8,491
633
4,601
2,651
61,627
0
L
Olorun
Kosho-Kunn
Olorun
5,757
1,768
1,850
3,354
15,291
6,571
0
4,102
10,775
32,148
0
L
Cabrakan
VictorAstra
Cabrakan
8,576
917
267
1,184
18,582
13,538
0
4,894
13,016
25,925
0
W
Thanatos
Zukuyo
Thanatos
17,386
4,000
0
17,606
19,887
8,353
1,603
10,210
8,560
0
63,328
L
12,081
3,151
0
1,760
13,871
5,463
0
4,884
8,629
38,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,553
Gold Earned
31,496
196
Minions Killed
164
0
Camps Cleared
0
981,504
Distance Traveled
804,214
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,011
707
38
2
0
354,591
4
W
Morgan Le Fay
12,762
751
74
4
0
313,191
5
L
Olorun
10,612
624
67
4
0
284,499
2
L
Cabrakan
10,363
610
41
2
0
259,765
1
W
Thanatos
13,780
811
84
5
0
313,722
2
L
Hera
10,521
619
56
3
0
259,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role