Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Raultp91
Athena
Level 106
God Stats
41W - 56L
1,510 SR
Queue Stats
220W - 275L
1,446 Elo+
Party 2
Neith
Neith
aurelios90
Neith
Level 80
God Stats
204W - 249L
1,520 SR
Queue Stats
215W - 273L
1,456 Elo+
Party 2
Sun Wukong
Sun Wukong
tino_tron
Sun Wukong
Level 107
God Stats
19W - 33L
1,431 SR
Queue Stats
325W - 401L
1,463 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXRapTor97
Morgan Le Fay
Level 87
God Stats
52W - 63L
1,556 SR
Queue Stats
382W - 485L
1,447 Elo+
Party 2
Team Averages
Level 89
1,503 SR
1,463 Elo+

VS

Team Averages
Level 39
1,544 SR
1,338 Elo+
Nemesis
Nemesis
IReissI
Nemesis
Level 40
God Stats
32W - 48L
1,362 SR
Queue Stats
190W - 251L
1,347 Elo+
Party 1
Ymir
Ymir
Oo_BoXy_oO
Ymir
Level 26
God Stats
12W - 8L
1,596 SR
Queue Stats
205W - 255L
1,331 Elo+
Party 1
Da Ji
Da Ji
TUNECHI83440
Da Ji
Level 39
God Stats
2W - 1L
1,821 SR
Queue Stats
25W - 19L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Winship96-
Morgan Le Fay
Level 28
God Stats
23W - 20L
1,461 SR
Queue Stats
184W - 224L
1,353 Elo+
Party 1
Chiron
Chiron
destroyer2110
Chiron
Level 63
God Stats
41W - 36L
1,482 SR
Queue Stats
134W - 188L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
5 / 0 / 1
5,824
582
3,856
5,985
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Raultp91
Athena
8
1 / 1 / 2
5,257
526
894
5,880
2,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
10
1 / 1 / 2
5,664
566
4,128
4,568
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
tino_tron
Sun Wukong
9
2 / 1 / 2
5,433
543
3,251
6,530
2,558
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
xXRapTor97
Morgan Le Fay
11
4 / 0 / 1
6,473
647
4,908
5,956
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IReissI
Nemesis
6
1 / 5 / 0
4,403
440
4,378
5,982
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 2
5,127
513
2,049
4,993
1,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,401
540
1,000
5,020
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Winship96-
Morgan Le Fay
9
1 / 3 / 0
5,039
504
4,177
5,487
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 0
4,944
494
2,316
6,289
1,571
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
13
Kills
3
3
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
1
5.5
L
Nemesis
IReissI
Nemesis
1
5
0
0.2
L
0
1
2
1
W
Athena
Raultp91
Athena
1
1
2
2
L
0
1
0
0
L
Morgan Le Fay
Winship96-
Morgan Le Fay
1
3
0
0.33
W
Neith
1
1
2
2
L
1
3
0
0.33
W
Sun Wukong
tino_tron
Sun Wukong
2
1
2
3
W
Morgan Le Fay
xXRapTor97
Morgan Le Fay
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,037
Damage
13,920
28,919
Taken
27,771
9,795
Mitigated
8,658
10,411
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,856
1,422
0
3,022
5,985
1,840
0
619
5,366
0
22,134
L
Nemesis
IReissI
Nemesis
4,378
2,667
0
1,005
5,982
2,035
0
112
5,870
0
17,997
L
2,049
352
0
600
4,993
1,696
0
1,208
3,785
13,687
0
W
Athena
Raultp91
Athena
894
219
0
780
5,880
2,081
0
2,031
3,849
11,365
0
L
1,000
260
0
1,550
5,020
1,575
500
238
4,782
0
27,392
L
Morgan Le Fay
Winship96-
Morgan Le Fay
4,177
440
0
1,418
5,487
1,781
0
3,292
2,195
26,916
0
W
Neith
4,128
1,185
99
2,522
4,568
1,238
156
301
4,267
0
28,394
L
2,316
827
220
1,881
6,289
1,571
476
952
5,337
0
24,075
W
Sun Wukong
tino_tron
Sun Wukong
3,251
805
0
2,405
6,530
2,558
208
0
6,530
0
25,280
W
Morgan Le Fay
xXRapTor97
Morgan Le Fay
4,908
289
0
1,583
5,956
2,078
468
3,275
2,681
36,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,651
Gold Earned
24,914
245
Minions Killed
228
0
Camps Cleared
0
960,464
Distance Traveled
953,875
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,824
582
45
5
0
201,235
3
L
Nemesis
4,403
440
33
3
0
202,088
0
L
Ymir
5,127
513
35
4
0
191,446
1
W
Athena
5,257
526
13
1
0
197,073
1
L
Da Ji
5,401
540
73
7
0
205,251
0
L
Morgan Le Fay
5,039
504
48
5
0
177,027
1
W
Neith
5,664
566
66
7
0
157,976
0
L
Chiron
4,944
494
39
4
0
178,063
4
W
Sun Wukong
5,433
543
55
6
0
197,792
3
W
Morgan Le Fay
6,473
647
66
7
0
206,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role