Player Matchup

Bacchus
Bacchus
Dmoneysonny
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 86L
1,584 Elo+
Party 2
Hercules
Hercules
Herc n Merc
Hercules
Level 14
God Stats
7W - 2L
1,738 SR
Queue Stats
19W - 11L
1,704 Elo+
Party 2
Artemis
Artemis
How Nick
Artemis
Level 146
God Stats
1W - 0L
1,729 SR
Queue Stats
14W - 9L
1,513 Elo+
Party 2
Serqet
Serqet
Philiptanner
Serqet
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 56L
1,751 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Win 0r Tr0ll
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 112L
1,585 Elo+
Party 2
Team Averages
Level 68
1,593 SR
1,627 Elo+

VS

Team Averages
Level 72
1,561 SR
1,640 Elo+
Hercules
Hercules
Halalboy336
Hercules
Level 34
God Stats
15W - 11L
1,699 SR
Queue Stats
141W - 67L
1,673 Elo+
Party 1
Heimdallr
Heimdallr
LoRdDeViL1997
Heimdallr
Level 156
God Stats
12W - 4L
1,751 SR
Queue Stats
590W - 438L
1,699 Elo+
Party 1
Kuzenbo
Kuzenbo
Neetoo55
Kuzenbo
Level 49
God Stats
0W - 4L
1,139 SR
Queue Stats
62W - 96L
1,343 Elo+
Solo
Zeus
Zeus
stljoker13
Zeus
Level 17
God Stats
2W - 1L
1,804 SR
Queue Stats
25W - 7L
1,842 Elo+
Party 1
Serqet
Serqet
zeoroez
Serqet
Level 104
God Stats
6W - 4L
1,412 SR
Queue Stats
286W - 226L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dmoneysonny
Bacchus
15
4 / 2 / 10
10,180
485
6,198
18,772
14,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Herc n Merc
Hercules
18
7 / 3 / 7
11,683
556
14,322
20,963
17,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
How Nick
Artemis
18
7 / 6 / 4
11,239
535
13,360
16,989
6,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
18
6 / 5 / 4
11,369
541
7,493
18,053
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Win 0r Tr0ll
Morgan Le Fay
17
4 / 4 / 8
10,894
519
13,125
13,945
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Halalboy336
Hercules
16
0 / 5 / 2
9,820
468
6,665
18,210
14,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
LoRdDeViL1997
Heimdallr
18
7 / 6 / 2
11,679
556
16,007
17,881
7,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Neetoo55
Kuzenbo
13
0 / 8 / 7
8,184
390
6,788
16,503
11,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 5 / 3
10,902
519
27,868
14,041
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
zeoroez
Serqet
16
4 / 7 / 8
10,745
512
7,501
17,237
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
28
Kills
20
20
Deaths
31
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dmoneysonny
Bacchus
4
2
10
4.5
L
Hercules
Halalboy336
Hercules
0
5
2
0.2
W
Hercules
Herc n Merc
Hercules
7
3
7
3.5
W
Artemis
How Nick
Artemis
7
6
4
1.5
L
Heimdallr
LoRdDeViL1997
Heimdallr
7
6
2
1.33
L
Kuzenbo
Neetoo55
Kuzenbo
0
8
7
0.44
W
Serqet
6
5
4
1.6
W
Morgan Le Fay
Win 0r Tr0ll
Morgan Le Fay
4
4
8
2
L
9
5
3
2.1
L
Serqet
zeoroez
Serqet
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,498
Damage
64,829
88,722
Taken
83,872
50,266
Mitigated
44,268
30,862
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dmoneysonny
Bacchus
6,198
404
1,067
7,712
18,772
14,445
0
10,000
8,507
27,575
0
L
Hercules
Halalboy336
Hercules
6,665
1,585
0
4,065
18,210
14,520
616
2,255
15,263
0
61,953
W
Hercules
Herc n Merc
Hercules
14,322
5,629
0
7,367
20,963
17,687
32
5,459
14,520
0
73,333
W
Artemis
How Nick
Artemis
13,360
7,970
0
6,881
16,989
6,972
758
2,423
14,294
0
76,497
L
Heimdallr
LoRdDeViL1997
Heimdallr
16,007
7,557
0
2,478
17,881
7,844
198
3,264
14,575
0
98,161
L
Kuzenbo
Neetoo55
Kuzenbo
6,788
2,376
233
424
16,503
11,276
141
6,634
9,203
34,581
0
W
Serqet
7,493
532
0
4,667
18,053
6,241
0
9,365
8,348
0
66,966
W
Morgan Le Fay
Win 0r Tr0ll
Morgan Le Fay
13,125
1,157
0
3,168
13,945
4,921
0
7,630
5,783
69,518
0
L
27,868
2,523
0
1,257
14,041
4,507
0
5,624
7,369
77,285
0
L
Serqet
zeoroez
Serqet
7,501
1,257
0
1,082
17,237
6,121
0
5,047
11,817
0
72,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,365
Gold Earned
51,330
535
Minions Killed
540
0
Camps Cleared
0
2,074,032
Distance Traveled
1,873,336
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,180
485
36
2
0
433,344
1
L
Hercules
9,820
468
131
6
0
407,479
3
W
Hercules
11,683
556
131
6
0
423,679
0
W
Artemis
11,239
535
117
6
0
399,812
4
L
Heimdallr
11,679
556
150
7
0
362,217
1
L
Kuzenbo
8,184
390
53
3
0
340,891
1
W
Serqet
11,369
541
125
6
0
414,712
8
W
Morgan Le Fay
10,894
519
126
6
0
402,485
3
L
Zeus
10,902
519
109
5
0
370,046
1
L
Serqet
10,745
512
97
5
0
392,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role