Player Matchup

Sol
Sol
Cozy_AF
Sol
Level 47
God Stats
18W - 20L
1,412 SR
Queue Stats
151W - 217L
1,336 Elo+
Party 1
King Arthur
King Arthur
MementoMori7L7G
King Arthur
Level 28
God Stats
4W - 6L
1,505 SR
Queue Stats
165W - 238L
1,278 Elo+
Party 1
Pele
Pele
x SplitHead x
Pele
Level 27
God Stats
2W - 3L
1,408 SR
Queue Stats
27W - 47L
1,209 Elo+
Solo
Team Averages
Level 34
1,442 SR
1,274 Elo+

VS

Team Averages
Level 25
1,322 SR
1,305 Elo+
Kukulkan
Kukulkan
Jeffrey__120989
Kukulkan
Level 11
God Stats
4W - 20L
1,131 SR
Queue Stats
13W - 38L
1,106 Elo+
Solo
Cthulhu
Cthulhu
PattMacc
Cthulhu
Level 57
God Stats
256W - 271L
1,521 SR
Queue Stats
338W - 370L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
UnknownmanXIII
Gilgamesh
Level 7
God Stats
14W - 9L
1,315 SR
Queue Stats
39W - 38L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
4 / 3 / 2
9,655
743
12,246
10,865
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
MementoMori7L7G
King Arthur
11
1 / 5 / 5
8,402
646
6,526
13,930
8,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 2 / 5
9,116
701
8,308
9,968
3,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 1 / 3
8,497
654
6,453
7,159
3,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
PattMacc
Cthulhu
13
3 / 2 / 5
9,918
763
11,594
16,059
14,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
UnknownmanXIII
Gilgamesh
12
4 / 4 / 3
8,722
671
9,059
10,104
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
7
Kills
10
10
Deaths
7
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
4
3
2
1.67
L
Kukulkan
3
1
3
4.5
W
King Arthur
MementoMori7L7G
King Arthur
1
5
5
0.7
L
Cthulhu
PattMacc
Cthulhu
3
2
5
2.75
L
Gilgamesh
UnknownmanXIII
Gilgamesh
4
4
3
1.38
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,080
Damage
27,106
34,763
Taken
33,322
14,807
Mitigated
23,008
12,979
Healing
6,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
12,246
2,744
361
5,150
10,865
3,671
1,260
6,208
4,507
41,493
0
L
Kukulkan
6,453
1,198
0
852
7,159
3,523
50
2,814
4,143
27,487
0
W
King Arthur
MementoMori7L7G
King Arthur
6,526
2,474
503
3,762
13,930
8,058
191
6,472
7,133
0
14,969
L
Cthulhu
PattMacc
Cthulhu
11,594
898
622
2,904
16,059
14,604
0
5,518
10,175
31,371
0
L
Gilgamesh
UnknownmanXIII
Gilgamesh
9,059
1,406
621
1,662
10,104
4,881
0
3,164
6,758
0
21,519
W
8,308
1,530
0
3,203
9,968
3,078
0
4,742
5,076
0
31,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,173
Gold Earned
27,137
135
Minions Killed
115
0
Camps Cleared
0
664,891
Distance Traveled
713,953
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,655
743
82
6
0
203,889
1
L
Kukulkan
8,497
654
57
4
0
192,781
1
W
King Arthur
8,402
646
22
2
0
221,220
0
L
Cthulhu
9,918
763
32
2
0
276,173
3
L
Gilgamesh
8,722
671
26
2
0
244,999
2
W
Pele
9,116
701
31
2
0
239,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role