Player Matchup

Nemesis
Nemesis
Alphaleonidas91
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,108 Elo+
Party 2
Chang'e
Chang'e
Boomylizard4314
Chang'e
Level 116
God Stats
0W - 1L
1,671 SR
Queue Stats
5W - 12L
1,336 Elo+
Party 2
King Arthur
King Arthur
TooFlawless187
King Arthur
Level 150
God Stats
1W - 2L
1,487 SR
Queue Stats
16W - 26L
1,497 Elo+
Party 2
Neith
Neith
blakeryj
Neith
Level 129
God Stats
0W - 4L
1,513 SR
Queue Stats
7W - 14L
1,197 Elo+
Party 2
Team Averages
Level 115
1,543 SR
1,285 Elo+

VS

Team Averages
Level 114
1,597 SR
1,408 Elo+
Mulan
Mulan
FlightOfEagles
Mulan
Level 128
God Stats
1W - 0L
1,806 SR
Queue Stats
7W - 13L
1,223 Elo+
Party 1
Danzaburou
Danzaburou
GhostBearicorn
Danzaburou
Level 65
God Stats
2W - 1L
1,428 SR
Queue Stats
8W - 13L
1,223 Elo+
Party 1
Cerberus
Cerberus
ProfCerberus
Cerberus
Level 139
God Stats
56W - 47L
1,651 SR
Queue Stats
77W - 68L
1,577 Elo+
Party 3
Loki
Loki
Speshal2
Loki
Level 125
God Stats
10W - 11L
1,501 SR
Queue Stats
70W - 60L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
8,272
636
2,196
10,300
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

16
4 / 3 / 4
9,927
764
8,832
12,720
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TooFlawless187
King Arthur
15
5 / 4 / 3
9,445
727
8,271
21,078
19,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
blakeryj
Neith
15
2 / 5 / 3
9,036
695
8,312
10,486
3,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
10,239
788
11,142
12,604
11,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
GhostBearicorn
Danzaburou
16
4 / 1 / 5
10,643
819
7,831
4,949
1,741
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
ProfCerberus
Cerberus
17
5 / 3 / 7
11,259
866
13,486
14,463
8,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
17
7 / 3 / 6
11,190
861
9,685
9,720
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
11
Kills
19
19
Deaths
11
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
4
3
4
2
W
3
4
6
1.5
W
Danzaburou
GhostBearicorn
Danzaburou
4
1
5
6.5
W
Cerberus
ProfCerberus
Cerberus
5
3
7
2.83
W
Loki
7
3
6
3.33
L
King Arthur
TooFlawless187
King Arthur
5
4
3
1.63
L
Neith
blakeryj
Neith
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,611
Damage
42,144
54,584
Taken
41,736
30,806
Mitigated
25,230
15,590
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,196
275
123
1,233
10,300
3,511
1,256
6,374
3,926
0
19,039
L
8,832
503
2,309
5,615
12,720
4,154
758
3,488
9,232
29,135
0
W
11,142
2,599
0
3,757
12,604
11,076
511
3,149
9,185
0
33,783
W
Danzaburou
GhostBearicorn
Danzaburou
7,831
5,207
0
695
4,949
1,741
3,578
1,701
3,101
0
37,545
W
Cerberus
ProfCerberus
Cerberus
13,486
380
0
5,719
14,463
8,265
1,275
1,852
12,521
43,418
0
W
Loki
9,685
3,497
0
1,124
9,720
4,148
1,331
2,851
6,816
0
33,465
L
King Arthur
TooFlawless187
King Arthur
8,271
662
0
5,612
21,078
19,356
352
1,422
19,656
0
23,113
L
Neith
blakeryj
Neith
8,312
2,721
0
698
10,486
3,785
0
2,487
7,999
0
29,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,680
Gold Earned
43,331
160
Minions Killed
253
5
Camps Cleared
16
821,977
Distance Traveled
1,032,765
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,272
636
33
3
2
205,178
0
L
Chang'e
9,927
764
45
3
1
208,766
1
W
Mulan
10,239
788
36
3
5
249,281
0
W
Danzaburou
10,643
819
68
5
2
224,231
0
W
Cerberus
11,259
866
109
8
5
264,413
1
W
Loki
11,190
861
40
3
4
294,840
1
L
King Arthur
9,445
727
35
3
1
205,480
0
L
Neith
9,036
695
47
4
1
202,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role