Player Matchup

Jing Wei
Jing Wei
BluntQueenXo
Jing Wei
Level 160
God Stats
0W - 1L
1,149 SR
Queue Stats
57W - 86L
1,414 Elo+
Party 1
Jormungandr
Jormungandr
FSG LEFT4DEAD
Jormungandr
Level 22
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
L7daddy0
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,807 Elo+
Party 3
Apollo
Apollo
SNIPED_911
Apollo
Level 160
God Stats
0W - 3L
1,378 SR
Queue Stats
88W - 109L
1,429 Elo+
Party 1
Team Averages
Level 101
1,432 SR
1,538 Elo+

VS

Team Averages
Level 86
1,587 SR
1,415 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
D2 PvP Sucks
Sol
Level 49
God Stats
1W - 0L
1,579 SR
Queue Stats
8W - 19L
1,249 Elo+
Party 2
Ymir
Ymir
II Meishu ll
Ymir
Level 71
God Stats
1W - 2L
1,523 SR
Queue Stats
18W - 31L
1,294 Elo+
Party 2
Medusa
Medusa
SwampShark123
Medusa
Level 82
God Stats
4W - 3L
1,745 SR
Queue Stats
172W - 136L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BluntQueenXo
Jing Wei
15
0 / 5 / 1
8,564
714
4,692
12,538
5,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
FSG LEFT4DEAD
Jormungandr
11
0 / 8 / 0
7,116
593
1,819
12,094
12,150
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
L7daddy0
Tiamat
13
0 / 8 / 0
7,505
625
4,309
10,480
5,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
SNIPED_911
Apollo
13
1 / 4 / 0
7,987
666
3,039
14,008
10,889
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 0 / 10
10,746
896
9,532
6,641
2,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 1 / 4
9,788
816
6,679
5,875
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 0 / 9
10,679
890
4,042
7,796
7,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
14 / 0 / 9
12,166
1,014
21,272
8,016
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
1
Kills
25
25
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
10
10
L
Jing Wei
BluntQueenXo
Jing Wei
0
5
1
0.1
W
2
1
4
4
L
Jormungandr
FSG LEFT4DEAD
Jormungandr
0
8
0
0
W
4
0
9
8.5
L
Tiamat
L7daddy0
Tiamat
0
8
0
0
L
Apollo
SNIPED_911
Apollo
1
4
0
0.25
W
14
0
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,859
Damage
41,525
49,120
Taken
28,328
34,750
Mitigated
15,936
2,380
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,532
930
0
2,109
6,641
2,719
1,240
1,459
5,182
45,691
0
L
Jing Wei
BluntQueenXo
Jing Wei
4,692
2,640
0
1,649
12,538
5,755
516
5,982
6,556
0
41,325
W
6,679
3,030
0
2,129
5,875
2,167
3,409
524
5,351
32,426
0
L
Jormungandr
FSG LEFT4DEAD
Jormungandr
1,819
568
0
0
12,094
12,150
0
3,670
8,424
11,017
0
W
4,042
823
0
1,667
7,796
7,605
34
1,870
5,926
15,131
0
L
Tiamat
L7daddy0
Tiamat
4,309
598
0
731
10,480
5,956
0
4,710
5,770
23,140
0
L
Apollo
SNIPED_911
Apollo
3,039
1,422
0
0
14,008
10,889
0
6,177
7,831
0
20,975
W
21,272
13,193
0
2,489
8,016
3,445
3,026
2,621
5,395
0
64,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,172
Gold Earned
43,379
159
Minions Killed
240
4
Camps Cleared
15
675,885
Distance Traveled
966,521
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,746
896
70
6
3
259,733
2
L
Jing Wei
8,564
714
80
7
3
198,410
0
W
Sol
9,788
816
64
5
4
235,137
1
L
Jormungandr
7,116
593
17
1
0
103,737
0
W
Ymir
10,679
890
14
1
2
235,705
2
L
Tiamat
7,505
625
26
2
0
168,397
0
L
Apollo
7,987
666
36
3
1
205,341
3
W
Medusa
12,166
1,014
92
8
6
235,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role