Player Matchup

Cupid
Cupid
BlondeCosine891
Cupid
Level 43
God Stats
5W - 10L
1,292 SR
Queue Stats
16W - 25L
1,253 Elo+
Party 2
Cerberus
Cerberus
SMELLYNUTS69
Cerberus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 52L
1,298 Elo+
Party 2
Hachiman
Hachiman
SnakiestFaun622
Hachiman
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 79L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
Ssddf
Cthulhu
Level 36
God Stats
26W - 37L
1,470 SR
Queue Stats
146W - 172L
1,305 Elo+
Solo
Thanatos
Thanatos
mini minotar05
Thanatos
Level 25
God Stats
3W - 1L
1,477 SR
Queue Stats
6W - 4L
1,189 Elo+
Party 2
Team Averages
Level 45
1,448 SR
1,294 Elo+

VS

Team Averages
Level 61
1,408 SR
1,317 Elo+
Osiris
Osiris
BYBxGramps-YT
Osiris
Level 28
God Stats
36W - 29L
1,462 SR
Queue Stats
205W - 260L
1,285 Elo+
Party 3
Arachne
Arachne
Dis_J
Arachne
Level 45
God Stats
0W - 2L
1,263 SR
Queue Stats
104W - 136L
1,260 Elo+
Party 1
Cabrakan
Cabrakan
FrankGotDank
Cabrakan
Level 155
God Stats
1W - 2L
1,612 SR
Queue Stats
98W - 107L
1,363 Elo+
Party 3
Tyr
Tyr
Gardezx
Tyr
Level 37
God Stats
2W - 4L
1,516 SR
Queue Stats
87W - 99L
1,347 Elo+
Solo
Danzaburou
Danzaburou
SapoTheCreator
Danzaburou
Level 39
God Stats
1W - 8L
1,190 SR
Queue Stats
73W - 88L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 3
9,469
498
7,851
11,267
4,011
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
SMELLYNUTS69
Cerberus
14
2 / 2 / 9
9,432
496
8,048
16,940
12,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
18
4 / 1 / 0
11,002
579
12,507
8,081
3,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Ssddf
Cthulhu
16
1 / 4 / 0
9,507
500
9,411
13,146
12,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
14
2 / 4 / 3
8,592
452
4,653
11,982
6,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
8,281
436
3,334
12,809
14,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Dis_J
Arachne
13
2 / 4 / 1
7,812
411
2,766
14,041
5,328
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
FrankGotDank
Cabrakan
15
6 / 2 / 7
9,321
491
13,443
19,192
16,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyr
15
2 / 1 / 3
8,182
431
4,001
11,798
8,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SapoTheCreator
Danzaburou
13
4 / 7 / 1
8,399
442
9,871
11,917
4,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
16
Kills
14
16
Deaths
16
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
7
5
3
1.7
L
Arachne
Dis_J
Arachne
2
4
1
0.63
L
Cabrakan
FrankGotDank
Cabrakan
6
2
7
4.75
L
Tyr
2
1
3
3.5
W
Cerberus
SMELLYNUTS69
Cerberus
2
2
9
3.25
L
Danzaburou
SapoTheCreator
Danzaburou
4
7
1
0.64
W
Hachiman
4
1
0
4
W
Cthulhu
Ssddf
Cthulhu
1
4
0
0.25
W
Thanatos
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,470
Damage
33,415
61,416
Taken
69,757
38,773
Mitigated
49,011
26,886
Healing
17,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,334
998
0
4,847
12,809
14,184
0
214
12,595
0
41,921
W
7,851
5,439
209
3,830
11,267
4,011
2,570
2,867
8,400
0
39,418
L
Arachne
Dis_J
Arachne
2,766
2,290
463
3,988
14,041
5,328
1,874
1,663
12,318
0
32,500
L
Cabrakan
FrankGotDank
Cabrakan
13,443
1,587
243
2,904
19,192
16,710
0
5,154
13,954
45,516
0
L
Tyr
4,001
693
0
3,492
11,798
8,469
1,353
6,252
4,616
0
31,152
W
Cerberus
SMELLYNUTS69
Cerberus
8,048
657
636
4,928
16,940
12,318
492
4,140
12,800
34,370
0
L
Danzaburou
SapoTheCreator
Danzaburou
9,871
5,855
0
1,158
11,917
4,320
0
3,102
8,815
0
47,424
W
Hachiman
12,507
7,891
0
4,981
8,081
3,485
296
2,272
5,809
0
79,578
W
Cthulhu
Ssddf
Cthulhu
9,411
929
0
4,180
13,146
12,863
583
2,438
10,708
53,209
0
W
Thanatos
4,653
1,604
0
8,122
11,982
6,096
0
1,726
10,256
0
50,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,002
Gold Earned
41,995
487
Minions Killed
361
0
Camps Cleared
0
1,594,396
Distance Traveled
1,663,453
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,281
436
96
5
0
363,721
2
W
Cupid
9,469
498
82
4
0
281,720
4
L
Arachne
7,812
411
63
3
0
281,882
3
L
Cabrakan
9,321
491
67
4
0
375,254
9
L
Tyr
8,182
431
61
3
0
355,326
0
W
Cerberus
9,432
496
57
3
0
355,614
2
L
Danzaburou
8,399
442
74
4
0
287,270
5
W
Hachiman
11,002
579
150
8
0
314,263
6
W
Cthulhu
9,507
500
115
6
0
266,720
13
W
Thanatos
8,592
452
83
4
0
376,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role