Player Matchup

Gilgamesh
Gilgamesh
IDamiI
Gilgamesh
Level 30
God Stats
5W - 3L
1,515 SR
Queue Stats
326W - 389L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kaguja
Morgan Le Fay
Level 41
God Stats
5W - 2L
1,691 SR
Queue Stats
111W - 87L
1,592 Elo+
Party 2
Ymir
Ymir
Nattishhh
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,527 Elo+
Solo
Anhur
Anhur
Tschaeng
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,761 Elo+
Party 2
Bastet
Bastet
milkisses
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,623 Elo+
Party 2
Team Averages
Level 21
1,541 SR
1,597 Elo+

VS

Team Averages
Level 13
1,511 SR
1,517 Elo+
Apollo
Apollo
Ageles
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
BOWBOBOW
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,616 Elo+
Solo
Susano
Susano
Marchel0925
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mirainakashi
Morgan Le Fay
Level 18
God Stats
1W - 3L
1,462 SR
Queue Stats
27W - 15L
1,692 Elo+
Solo
Danzaburou
Danzaburou
StrawberryKing
Danzaburou
Level 21
God Stats
1W - 2L
1,593 SR
Queue Stats
6W - 10L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IDamiI
Gilgamesh
11
0 / 0 / 0
6,077
608
408
3,892
2,164
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morgan Le Fay
Kaguja
Morgan Le Fay
11
8 / 1 / 2
6,548
655
6,273
4,691
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Ymir
8
1 / 0 / 4
5,126
513
2,140
5,814
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Tschaeng
Anhur
7
2 / 4 / 3
5,190
519
3,735
5,136
1,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
milkisses
Bastet
10
7 / 0 / 1
6,136
614
4,515
6,835
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ageles
Apollo
6
1 / 4 / 3
4,296
430
2,969
4,269
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
BOWBOBOW
Sylvanus
7
1 / 3 / 2
4,483
448
2,585
5,798
2,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
8
1 / 2 / 0
4,793
479
1,120
5,500
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Mirainakashi
Morgan Le Fay
9
1 / 4 / 0
5,447
545
2,907
5,000
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
StrawberryKing
Danzaburou
6
1 / 5 / 1
4,563
456
1,434
6,541
1,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
18
Kills
5
5
Deaths
18
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ageles
Apollo
1
4
3
0.63
L
Sylvanus
BOWBOBOW
Sylvanus
1
3
2
0.67
W
Gilgamesh
IDamiI
Gilgamesh
0
0
0
0
W
Morgan Le Fay
Kaguja
Morgan Le Fay
8
1
2
9
L
Susano
1
2
0
0.5
L
Morgan Le Fay
Mirainakashi
Morgan Le Fay
1
4
0
0.25
W
Ymir
1
0
4
3
L
Danzaburou
StrawberryKing
Danzaburou
1
5
1
0.3
W
Anhur
Tschaeng
Anhur
2
4
3
0.88
W
Bastet
milkisses
Bastet
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,071
Damage
11,015
26,368
Taken
27,108
10,339
Mitigated
7,551
9,362
Healing
5,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ageles
Apollo
2,969
2,163
0
339
4,269
960
0
2,175
2,094
0
9,731
L
Sylvanus
BOWBOBOW
Sylvanus
2,585
1,401
578
1,589
5,798
2,253
0
1,797
4,001
12,312
0
W
Gilgamesh
IDamiI
Gilgamesh
408
0
0
1,796
3,892
2,164
1,429
226
3,642
0
31,477
W
Morgan Le Fay
Kaguja
Morgan Le Fay
6,273
600
0
1,599
4,691
1,528
418
1,670
2,881
29,017
0
L
Susano
1,120
248
0
1,828
5,500
1,502
0
1,028
4,472
0
20,829
L
Morgan Le Fay
Mirainakashi
Morgan Le Fay
2,907
116
0
836
5,000
1,591
0
3,052
1,948
27,321
0
W
Ymir
2,140
499
0
2,825
5,814
3,553
448
1,127
4,687
12,579
0
L
Danzaburou
StrawberryKing
Danzaburou
1,434
838
0
647
6,541
1,245
0
361
6,180
0
15,548
W
Anhur
Tschaeng
Anhur
3,735
2,798
0
918
5,136
1,211
269
738
4,398
0
16,090
W
Bastet
milkisses
Bastet
4,515
1,894
0
2,224
6,835
1,883
0
1,509
5,268
0
30,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,077
Gold Earned
23,582
250
Minions Killed
190
0
Camps Cleared
0
942,797
Distance Traveled
909,967
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,296
430
13
1
0
165,073
0
L
Sylvanus
4,483
448
22
2
0
164,977
2
W
Gilgamesh
6,077
608
78
8
0
195,128
3
W
Morgan Le Fay
6,548
655
57
6
0
178,107
0
L
Susano
4,793
479
52
5
0
212,585
1
L
Morgan Le Fay
5,447
545
70
7
0
187,228
1
W
Ymir
5,126
513
23
2
0
197,542
0
L
Danzaburou
4,563
456
33
3
0
180,104
1
W
Anhur
5,190
519
34
3
0
162,306
0
W
Bastet
6,136
614
58
6
0
209,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role