Player Matchup

Ares
Ares
AegonDragneel
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,402 Elo+
Party 1
Neith
Neith
JeiruHD
Neith
Level 8
God Stats
2W - 3L
1,607 SR
Queue Stats
17W - 25L
1,451 Elo+
Party 1
Chang'e
Chang'e
JohanGames69
Chang'e
Level 17
God Stats
2W - 2L
1,664 SR
Queue Stats
40W - 45L
1,421 Elo+
Solo
Ra
Ra
Nikoox1999
Ra
Level 4
God Stats
3W - 8L
1,500 SR
Queue Stats
8W - 13L
1,385 Elo+
Party 1
Susano
Susano
ZetaGhama
Susano
Level 56
God Stats
33W - 41L
1,293 SR
Queue Stats
50W - 67L
1,330 Elo+
Party 1
Team Averages
Level 35
1,513 SR
1,398 Elo+

VS

Team Averages
Level 25
1,549 SR
1,351 Elo+
Skadi
Skadi
FartJarr
Skadi
Level 18
God Stats
9W - 4L
1,626 SR
Queue Stats
43W - 34L
1,525 Elo+
Party 2
Kukulkan
Kukulkan
Frijolita69
Kukulkan
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,182 Elo+
Party 3
Thor
Thor
JÜnior
Thor
Level 80
God Stats
1W - 0L
1,272 SR
Queue Stats
4W - 4L
1,182 Elo+
Party 3
Cthulhu
Cthulhu
Phychiatrist
Cthulhu
Level 14
God Stats
2W - 0L
1,586 SR
Queue Stats
11W - 6L
1,378 Elo+
Solo
Neith
Neith
swagdaddy21
Neith
Level 12
God Stats
2W - 0L
1,759 SR
Queue Stats
29W - 24L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 11
18,036
1,202
26,071
31,963
53,008
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
JeiruHD
Neith
14
0 / 0 / 0
9,080
605
0
0
0
Chang'e
JohanGames69
Chang'e
20
4 / 7 / 15
15,207
1,014
16,435
27,270
13,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
0 / 10 / 9
12,633
842
8,002
20,089
8,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
ZetaGhama
Susano
20
7 / 8 / 16
15,860
1,057
27,022
23,848
12,679
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FartJarr
Skadi
20
2 / 8 / 16
13,622
908
26,492
19,142
7,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Frijolita69
Kukulkan
18
1 / 5 / 5
11,804
787
5,180
7,809
2,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
JÜnior
Thor
20
14 / 7 / 11
16,076
1,072
20,270
17,009
6,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Phychiatrist
Cthulhu
20
9 / 2 / 16
17,408
1,161
31,073
25,710
30,996
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 5 / 13
13,802
920
13,431
13,516
5,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
90
27
Kills
29
29
Deaths
27
51
Assists
61
Player
Kills
Deaths
Assists
KDA
L
16
4
11
5.38
W
Skadi
FartJarr
Skadi
2
8
16
1.25
W
Kukulkan
Frijolita69
Kukulkan
1
5
5
0.7
L
Neith
JeiruHD
Neith
0
0
0
0
L
Chang'e
JohanGames69
Chang'e
4
7
15
1.64
W
Thor
JÜnior
Thor
14
7
11
2.79
L
0
10
9
0.45
W
Cthulhu
Phychiatrist
Cthulhu
9
2
16
8.5
L
Susano
ZetaGhama
Susano
7
8
16
1.88
W
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,530
Damage
96,446
103,170
Taken
83,186
87,666
Mitigated
52,499
17,159
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,071
1,102
0
250
31,963
53,008
0
8,904
23,059
54,982
0
W
Skadi
FartJarr
Skadi
26,492
12,517
0
928
19,142
7,139
0
11,751
7,391
0
44,428
W
Kukulkan
Frijolita69
Kukulkan
5,180
68
0
39
7,809
2,646
0
4,737
3,072
18,639
0
L
Neith
JeiruHD
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
JohanGames69
Chang'e
16,435
1,153
6,384
7,779
27,270
13,642
0
12,456
14,814
64,529
0
W
Thor
JÜnior
Thor
20,270
5,905
0
0
17,009
6,181
0
10,940
6,069
0
41,887
L
8,002
1,179
1,418
1,148
20,089
8,337
0
7,443
12,646
25,924
0
W
Cthulhu
Phychiatrist
Cthulhu
31,073
1,886
262
2,087
25,710
30,996
0
16,494
9,216
84,069
0
L
Susano
ZetaGhama
Susano
27,022
5,520
0
180
23,848
12,679
0
7,450
16,398
0
40,718
W
13,431
6,583
0
2,267
13,516
5,537
0
6,586
6,930
0
38,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,816
Gold Earned
72,712
258
Minions Killed
298
9
Camps Cleared
9
1,079,200
Distance Traveled
1,323,011
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
18,036
1,202
39
3
0
287,240
0
W
Skadi
13,622
908
39
3
1
245,446
0
W
Kukulkan
11,804
787
36
2
0
243,696
0
L
Neith
9,080
605
0
0
0
0
0
L
Chang'e
15,207
1,014
126
8
6
292,954
0
W
Thor
16,076
1,072
51
3
4
264,067
0
L
Ra
12,633
842
60
4
0
188,477
0
W
Cthulhu
17,408
1,161
105
7
3
325,188
0
L
Susano
15,860
1,057
33
2
3
310,529
0
W
Neith
13,802
920
67
4
1
244,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role