Player Matchup

He Bo
He Bo
Grenge
He Bo
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 144L
1,565 Elo+
Party 2
Fenrir
Fenrir
JJshake
Fenrir
Level 15
God Stats
4W - 0L
1,845 SR
Queue Stats
151W - 102L
1,742 Elo+
Party 2
Ullr
Ullr
Knicks-City7
Ullr
Level 143
God Stats
1W - 3L
1,495 SR
Queue Stats
227W - 158L
1,786 Elo+
Party 2
Sol
Sol
Piilot
Sol
Level 22
God Stats
11W - 0L
2,129 SR
Queue Stats
82W - 30L
1,853 Elo+
Party 2
Cu Chulainn
Cu Chulainn
icerod
Cu Chulainn
Level 124
God Stats
7W - 6L
1,572 SR
Queue Stats
601W - 550L
1,699 Elo+
Party 2
Team Averages
Level 89
1,708 SR
1,729 Elo+

VS

Team Averages
Level 115
1,535 SR
1,713 Elo+
King Arthur
King Arthur
Alfonzo34
King Arthur
Level 140
God Stats
4W - 2L
1,696 SR
Queue Stats
165W - 99L
1,820 Elo+
Party 1
Fenrir
Fenrir
BFGDeadly
Fenrir
Level 145
God Stats
1W - 3L
1,331 SR
Queue Stats
522W - 395L
1,753 Elo+
Party 1
Olorun
Olorun
GAMApollo
Olorun
Level 108
God Stats
0W - 3L
1,026 SR
Queue Stats
26W - 38L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Phillayy_10
Morgan Le Fay
Level 134
God Stats
19W - 9L
1,781 SR
Queue Stats
732W - 542L
1,787 Elo+
Party 1
Da Ji
Da Ji
arcanetattoo
Da Ji
Level 47
God Stats
4W - 2L
1,840 SR
Queue Stats
53W - 13L
1,815 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Grenge
He Bo
15
3 / 5 / 11
9,450
556
11,446
10,475
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
JJshake
Fenrir
15
6 / 5 / 12
10,763
633
9,371
16,504
11,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 5 / 7
10,150
597
7,381
12,484
5,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Piilot
Sol
18
4 / 1 / 5
10,791
635
6,604
8,848
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
icerod
Cu Chulainn
16
6 / 5 / 2
10,469
616
18,723
14,909
12,194
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alfonzo34
King Arthur
15
4 / 6 / 5
9,229
543
11,220
19,210
12,998
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
BFGDeadly
Fenrir
12
1 / 4 / 9
8,679
511
7,472
16,357
8,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
GAMApollo
Olorun
11
0 / 6 / 1
7,192
423
2,834
9,339
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Phillayy_10
Morgan Le Fay
15
10 / 6 / 3
9,619
566
15,531
14,022
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
5 / 3 / 2
9,083
534
5,335
12,438
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
25
Kills
20
21
Deaths
25
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alfonzo34
King Arthur
4
6
5
1.08
L
Fenrir
BFGDeadly
Fenrir
1
4
9
1.38
L
Olorun
GAMApollo
Olorun
0
6
1
0.08
W
He Bo
Grenge
He Bo
3
5
11
1.7
W
Fenrir
JJshake
Fenrir
6
5
12
2.4
W
6
5
7
1.9
L
Morgan Le Fay
Phillayy_10
Morgan Le Fay
10
6
3
1.92
W
Sol
Piilot
Sol
4
1
5
6.5
L
5
3
2
2
W
Cu Chulainn
icerod
Cu Chulainn
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,525
Damage
42,392
63,220
Taken
71,366
35,833
Mitigated
34,092
11,089
Healing
19,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alfonzo34
King Arthur
11,220
766
0
6,342
19,210
12,998
0
2,390
16,805
0
53,143
L
Fenrir
BFGDeadly
Fenrir
7,472
1,703
0
3,229
16,357
8,615
0
5,141
10,496
0
22,044
L
Olorun
GAMApollo
Olorun
2,834
649
51
2,414
9,339
2,329
0
4,730
4,125
36,430
0
W
He Bo
Grenge
He Bo
11,446
1,320
0
663
10,475
3,790
420
3,277
6,909
57,982
0
W
Fenrir
JJshake
Fenrir
9,371
2,559
0
1,953
16,504
11,709
180
5,925
9,600
0
19,182
W
7,381
3,428
0
960
12,484
5,043
1,044
6,290
5,774
0
55,438
L
Morgan Le Fay
Phillayy_10
Morgan Le Fay
15,531
861
191
3,209
14,022
5,158
189
3,627
10,111
56,711
0
W
Sol
Piilot
Sol
6,604
1,677
0
3,491
8,848
3,097
2,171
785
8,002
84,621
0
L
5,335
1,522
0
4,230
12,438
4,992
0
2,263
10,131
0
46,502
W
Cu Chulainn
icerod
Cu Chulainn
18,723
7,368
0
4,022
14,909
12,194
0
846
14,019
2,091
65,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,623
Gold Earned
43,802
507
Minions Killed
401
0
Camps Cleared
0
1,647,415
Distance Traveled
1,566,998
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,229
543
100
6
0
343,295
0
L
Fenrir
8,679
511
33
2
0
342,497
1
L
Olorun
7,192
423
78
5
0
267,165
8
W
He Bo
9,450
556
85
5
0
315,429
3
W
Fenrir
10,763
633
23
1
0
352,185
1
W
Ullr
10,150
597
116
7
0
315,725
3
L
Morgan Le Fay
9,619
566
97
6
0
308,402
2
W
Sol
10,791
635
159
9
0
331,697
4
L
Da Ji
9,083
534
93
5
0
305,639
2
W
Cu Chulainn
10,469
616
124
7
0
332,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role