Player Matchup

Fenrir
Fenrir
Arkaeus_J
Fenrir
Level 67
God Stats
4W - 2L
1,804 SR
Queue Stats
14W - 15L
1,280 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FriendlyCrusnik
Ah Muzen Cab
Level 64
God Stats
1W - 3L
1,452 SR
Queue Stats
3W - 6L
1,357 Elo+
Solo
Cthulhu
Cthulhu
WakeupGemini
Cthulhu
Level 68
God Stats
7W - 8L
1,309 SR
Queue Stats
223W - 241L
1,354 Elo+
Solo
Terra
Terra
tkdluke
Terra
Level 107
God Stats
2W - 7L
1,316 SR
Queue Stats
683W - 755L
1,350 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xKmiKzi
Morgan Le Fay
Level 98
God Stats
7W - 7L
1,695 SR
Queue Stats
48W - 49L
1,435 Elo+
Party 2
Team Averages
Level 81
1,515 SR
1,355 Elo+

VS

Team Averages
Level 54
1,568 SR
1,340 Elo+
Danzaburou
Danzaburou
Big Chungles23
Danzaburou
Level 63
God Stats
13W - 18L
1,434 SR
Queue Stats
112W - 163L
1,269 Elo+
Party 1
Apollo
Apollo
KineticBean163
Apollo
Level 38
God Stats
4W - 1L
1,563 SR
Queue Stats
121W - 131L
1,383 Elo+
Solo
Cerberus
Cerberus
PapaPryff
Cerberus
Level 59
God Stats
1W - 0L
1,527 SR
Queue Stats
59W - 74L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Tiny Turtle3434
Cthulhu
Level 49
God Stats
9W - 8L
1,486 SR
Queue Stats
239W - 307L
1,347 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
my name jeff406
Morgan Le Fay
Level 60
God Stats
4W - 1L
1,828 SR
Queue Stats
350W - 414L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arkaeus_J
Fenrir
20
5 / 4 / 4
12,807
474
14,526
27,076
13,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
FriendlyCrusnik
Ah Muzen Cab
18
2 / 7 / 3
12,075
447
13,952
19,756
7,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
WakeupGemini
Cthulhu
15
5 / 7 / 5
11,380
421
13,163
22,485
20,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Terra
tkdluke
Terra
16
1 / 7 / 5
12,219
453
11,299
29,812
27,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
xKmiKzi
Morgan Le Fay
20
8 / 5 / 3
13,848
513
31,470
18,563
8,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big Chungles23
Danzaburou
20
9 / 5 / 5
15,627
579
16,642
21,755
10,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
0 / 3 / 5
13,742
509
5,928
22,511
8,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
PapaPryff
Cerberus
18
3 / 4 / 14
13,793
511
11,828
33,070
33,677
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
3 / 6 / 13
13,797
511
14,609
28,330
23,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
my name jeff406
Morgan Le Fay
20
15 / 5 / 10
16,354
606
42,360
24,219
11,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
21
Kills
30
30
Deaths
23
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arkaeus_J
Fenrir
5
4
4
1.75
W
Danzaburou
Big Chungles23
Danzaburou
9
5
5
2.3
L
Ah Muzen Cab
FriendlyCrusnik
Ah Muzen Cab
2
7
3
0.5
W
0
3
5
0.83
W
Cerberus
PapaPryff
Cerberus
3
4
14
2.5
W
3
6
13
1.58
L
Cthulhu
WakeupGemini
Cthulhu
5
7
5
1.07
W
Morgan Le Fay
my name jeff406
Morgan Le Fay
15
5
10
4
L
Terra
tkdluke
Terra
1
7
5
0.5
L
Morgan Le Fay
xKmiKzi
Morgan Le Fay
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,410
Damage
91,367
117,692
Taken
129,885
77,335
Mitigated
87,252
30,450
Healing
43,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arkaeus_J
Fenrir
14,526
3,559
0
10,577
27,076
13,333
396
14,247
12,829
0
101,338
W
Danzaburou
Big Chungles23
Danzaburou
16,642
11,321
1,023
8,756
21,755
10,181
9,937
8,497
13,066
0
105,429
L
Ah Muzen Cab
FriendlyCrusnik
Ah Muzen Cab
13,952
6,101
958
5,603
19,756
7,570
800
12,092
7,664
0
82,203
W
5,928
3,009
0
7,236
22,511
8,077
2,239
13,075
8,934
0
88,117
W
Cerberus
PapaPryff
Cerberus
11,828
996
289
9,172
33,070
33,677
707
10,593
22,080
51,008
0
W
14,609
1,139
1,740
9,699
28,330
23,690
1,029
13,297
13,813
68,619
0
L
Cthulhu
WakeupGemini
Cthulhu
13,163
902
516
3,650
22,485
20,553
432
14,039
8,446
39,745
0
W
Morgan Le Fay
my name jeff406
Morgan Le Fay
42,360
1,925
0
5,882
24,219
11,627
260
11,032
12,763
109,144
0
L
Terra
tkdluke
Terra
11,299
1,006
1,617
4,930
29,812
27,235
30
19,223
10,589
39,766
0
L
Morgan Le Fay
xKmiKzi
Morgan Le Fay
31,470
2,445
0
2,599
18,563
8,644
806
9,196
9,367
98,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,329
Gold Earned
73,313
575
Minions Killed
619
0
Camps Cleared
0
2,331,513
Distance Traveled
2,520,970
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,807
474
155
6
0
557,397
0
W
Danzaburou
15,627
579
141
5
0
465,215
2
L
Ah Muzen Cab
12,075
447
171
6
0
456,207
7
W
Apollo
13,742
509
148
5
0
534,580
4
W
Cerberus
13,793
511
110
4
0
490,177
2
W
Cthulhu
13,797
511
115
4
0
536,726
1
L
Cthulhu
11,380
421
61
2
0
370,256
1
W
Morgan Le Fay
16,354
606
105
4
0
494,272
1
L
Terra
12,219
453
52
2
0
463,446
6
L
Morgan Le Fay
13,848
513
136
5
0
484,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role