Player Matchup

Arachne
Arachne
Gabbybc
Arachne
Level 27
God Stats
31W - 16L
1,613 SR
Queue Stats
118W - 86L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
Jacintoo11
Kukulkan
Level 4
God Stats
3W - 5L
1,447 SR
Queue Stats
42W - 41L
1,392 Elo+
Solo
Neith
Neith
Thewavemuscatii
Neith
Level 16
God Stats
35W - 15L
1,649 SR
Queue Stats
55W - 31L
1,516 Elo+
Party 2
Khepri
Khepri
declan465
Khepri
Level 20
God Stats
7W - 2L
1,633 SR
Queue Stats
57W - 39L
1,465 Elo+
Party 2
Jing Wei
Jing Wei
gasher100
Jing Wei
Level 18
God Stats
17W - 12L
1,544 SR
Queue Stats
66W - 46L
1,474 Elo+
Party 2
Team Averages
Level 17
1,577 SR
1,458 Elo+

VS

Team Averages
Level 21
1,452 SR
1,420 Elo+
Zeus
Zeus
ChiliKlaus2014
Zeus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,423 Elo+
Party 1
Neith
Neith
HarlequinOfDoom
Neith
Level 18
God Stats
29W - 48L
1,344 SR
Queue Stats
69W - 104L
1,384 Elo+
Party 3
Ares
Ares
PsychoPandaDani
Ares
Level 18
God Stats
2W - 3L
1,435 SR
Queue Stats
210W - 269L
1,379 Elo+
Party 3
Janus
Janus
Wolfibber
Janus
Level 10
God Stats
3W - 10L
1,441 SR
Queue Stats
28W - 24L
1,423 Elo+
Party 1
Nu Wa
Nu Wa
senpai_lby
Nu Wa
Level 21
God Stats
102W - 97L
1,538 SR
Queue Stats
409W - 450L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gabbybc
Arachne
20
20 / 1 / 10
13,809
1,062
25,821
13,791
5,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Jacintoo11
Kukulkan
19
2 / 4 / 22
12,394
953
17,382
8,287
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 0 / 19
14,671
1,129
22,795
11,653
4,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
declan465
Khepri
20
1 / 2 / 25
13,285
1,022
5,456
13,246
14,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
gasher100
Jing Wei
19
3 / 2 / 18
12,394
953
11,022
12,323
4,924
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 4
12,008
924
19,859
15,561
5,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 7 / 3
11,070
852
5,899
20,289
8,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 15 / 7
10,930
841
6,942
28,015
13,305
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
Wolfibber
Janus
17
0 / 8 / 3
10,514
809
15,001
19,674
6,393
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
17
3 / 1 / 2
11,296
869
6,347
3,347
1,230
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
28
39
Kills
9
9
Deaths
39
94
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
W
Arachne
Gabbybc
Arachne
20
1
10
25
L
1
7
3
0.36
W
Kukulkan
Jacintoo11
Kukulkan
2
4
22
3.25
L
1
15
7
0.3
W
13
0
19
22.5
L
Janus
Wolfibber
Janus
0
8
3
0.19
W
Khepri
declan465
Khepri
1
2
25
6.75
W
Jing Wei
gasher100
Jing Wei
3
2
18
6
L
Nu Wa
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,476
Damage
54,048
59,300
Taken
86,886
33,185
Mitigated
34,548
9,270
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,859
1,571
534
1,235
15,561
5,140
0
2,956
12,605
48,651
0
W
Arachne
Gabbybc
Arachne
25,821
19,069
0
2,413
13,791
5,216
0
11,576
2,215
0
32,479
L
5,899
2,625
0
2,085
20,289
8,480
0
6,123
14,166
0
42,573
W
Kukulkan
Jacintoo11
Kukulkan
17,382
991
0
133
8,287
3,304
0
6,973
1,314
51,089
0
L
6,942
955
0
171
28,015
13,305
0
5,712
22,303
13,668
0
W
22,795
14,633
0
2,685
11,653
4,866
0
9,104
2,549
0
30,571
L
Janus
Wolfibber
Janus
15,001
812
84
1,571
19,674
6,393
0
7,470
12,204
28,770
0
W
Khepri
declan465
Khepri
5,456
531
0
1,449
13,246
14,875
0
10,616
2,630
14,045
0
W
Jing Wei
gasher100
Jing Wei
11,022
6,579
0
2,590
12,323
4,924
0
9,880
2,443
0
56,869
L
Nu Wa
6,347
1,329
185
595
3,347
1,230
0
577
2,770
34,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,553
Gold Earned
55,818
243
Minions Killed
242
7
Camps Cleared
7
1,178,980
Distance Traveled
865,616
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,008
924
64
5
3
213,728
1
W
Arachne
13,809
1,062
14
1
4
253,503
0
L
Neith
11,070
852
89
7
0
192,137
0
W
Kukulkan
12,394
953
83
6
2
209,792
0
L
Ares
10,930
841
5
0
0
139,588
1
W
Neith
14,671
1,129
19
1
1
250,723
0
L
Janus
10,514
809
32
2
2
212,387
0
W
Khepri
13,285
1,022
12
1
0
231,500
0
W
Jing Wei
12,394
953
115
9
0
233,462
2
L
Nu Wa
11,296
869
52
4
2
107,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role