Player Matchup

Arachne
Arachne
BurntQueso
Arachne
Level 22
God Stats
2W - 1L
1,685 SR
Queue Stats
33W - 38L
1,428 Elo+
Party 1
Chronos
Chronos
HuckleberryJoe
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,441 Elo+
Party 1
Ymir
Ymir
JimboDuckworth
Ymir
Level 21
God Stats
6W - 3L
1,647 SR
Queue Stats
34W - 31L
1,494 Elo+
Party 1
Vulcan
Vulcan
SAPOMAS
Vulcan
Level 29
God Stats
206W - 223L
1,575 SR
Queue Stats
487W - 565L
1,484 Elo+
Solo
Neith
Neith
SKULLYEAHBROTHER
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,424 Elo+
Solo
Team Averages
Level 19
1,582 SR
1,454 Elo+

VS

Team Averages
Level 36
1,431 SR
1,532 Elo+
Scylla
Scylla
ChildishGojita
Scylla
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 45L
1,598 Elo+
Party 2
Ratatoskr
Ratatoskr
HoodieCorruptVII
Ratatoskr
Level 11
God Stats
2W - 0L
1,334 SR
Queue Stats
40W - 43L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
SaltYXavieR
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,574 Elo+
Party 2
Jing Wei
Jing Wei
StrifeXVI
Jing Wei
Level 23
God Stats
1W - 2L
1,206 SR
Queue Stats
33W - 36L
1,511 Elo+
Party 2
Osiris
Osiris
XxWeebMasterxX
Osiris
Level 28
God Stats
11W - 3L
1,615 SR
Queue Stats
65W - 63L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BurntQueso
Arachne
13
5 / 4 / 2
8,175
511
4,462
10,596
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 4 / 2
8,092
506
3,194
7,446
2,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 5
7,739
484
6,788
8,122
3,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
SAPOMAS
Vulcan
11
0 / 6 / 2
7,294
456
5,816
10,009
4,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
6 / 4 / 1
9,019
564
8,569
9,879
3,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,607
538
4,983
5,203
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
15
5 / 5 / 3
8,908
557
5,244
13,040
4,735
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SaltYXavieR
Cthulhu
13
3 / 4 / 8
8,587
537
6,389
9,541
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
StrifeXVI
Jing Wei
16
6 / 0 / 0
9,766
610
5,519
8,850
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 3 / 3
9,119
570
7,501
14,165
9,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
14
Kills
21
21
Deaths
14
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
BurntQueso
Arachne
5
4
2
1.5
W
2
2
5
2.25
W
Ratatoskr
5
5
3
1.3
L
1
4
2
0.5
L
2
3
5
1.5
L
Vulcan
SAPOMAS
Vulcan
0
6
2
0.17
L
6
4
1
1.63
W
Cthulhu
SaltYXavieR
Cthulhu
3
4
8
1.75
W
Jing Wei
StrifeXVI
Jing Wei
6
0
0
6
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,829
Damage
29,636
46,052
Taken
50,799
17,615
Mitigated
26,405
9,485
Healing
17,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BurntQueso
Arachne
4,462
2,944
0
2,202
10,596
3,978
0
1,972
8,561
0
42,758
W
4,983
473
0
1,139
5,203
1,742
68
2,822
2,381
37,122
0
W
Ratatoskr
5,244
1,436
0
4,690
13,040
4,735
276
3,208
9,832
0
52,418
L
3,194
1,272
0
1,253
7,446
2,599
172
3,278
3,977
44,530
0
L
6,788
673
0
307
8,122
3,226
306
3,813
4,289
24,725
0
L
Vulcan
SAPOMAS
Vulcan
5,816
2,387
0
2,726
10,009
4,280
836
493
9,482
39,521
0
L
8,569
4,466
0
2,997
9,879
3,532
79
1,508
8,371
0
67,783
W
Cthulhu
SaltYXavieR
Cthulhu
6,389
601
134
1,472
9,541
6,765
0
2,828
6,713
20,473
0
W
Jing Wei
StrifeXVI
Jing Wei
5,519
3,962
0
3,390
8,850
3,735
1,930
868
7,982
0
66,283
W
7,501
2,842
0
6,340
14,165
9,428
640
6,072
8,093
0
45,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,319
Gold Earned
44,987
436
Minions Killed
455
0
Camps Cleared
0
1,377,401
Distance Traveled
1,512,949
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,175
511
79
5
0
314,536
0
W
Scylla
8,607
538
86
5
0
276,188
6
W
Ratatoskr
8,908
557
103
6
0
307,394
2
L
Chronos
8,092
506
105
7
0
282,744
3
L
Ymir
7,739
484
44
3
0
309,811
0
L
Vulcan
7,294
456
88
6
0
215,205
0
L
Neith
9,019
564
120
8
0
255,105
0
W
Cthulhu
8,587
537
42
3
0
319,461
0
W
Jing Wei
9,766
610
131
8
0
310,114
1
W
Osiris
9,119
570
93
6
0
299,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role