Player Matchup

Olorun
Olorun
NKDGOD
Olorun
Level 23
God Stats
22W - 22L
1,474 SR
Queue Stats
551W - 590L
1,405 Elo+
Solo
Nemesis
Nemesis
Zardblue_
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,714 Elo+
Solo
Loki
Loki
kevynfortes
Loki
Level 7
God Stats
0W - 1L
1,292 SR
Queue Stats
8W - 18L
1,418 Elo+
Solo
Nox
Nox
kualekomka
Nox
Level 26
God Stats
2W - 5L
1,283 SR
Queue Stats
46W - 47L
1,316 Elo+
Solo
Izanami
Izanami
vitubr22
Izanami
Level 16
God Stats
5W - 11L
1,356 SR
Queue Stats
10W - 29L
1,145 Elo+
Solo
Team Averages
Level 15
1,381 SR
1,400 Elo+

VS

Team Averages
Level 13
1,567 SR
1,488 Elo+
Ra
Ra
Gabuganu
Ra
Level 6
God Stats
3W - 0L
1,753 SR
Queue Stats
21W - 14L
1,725 Elo+
Solo
Bellona
Bellona
Jarl_Sleip
Bellona
Level 24
God Stats
11W - 9L
1,523 SR
Queue Stats
127W - 139L
1,322 Elo+
Solo
Artemis
Artemis
NinfaChapada
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
SirNuclear
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
maridalvacoelho9
Chaac
Level 29
God Stats
17W - 9L
1,560 SR
Queue Stats
286W - 331L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NKDGOD
Olorun
13
1 / 11 / 4
8,423
443
10,007
17,193
5,801
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Zardblue_
Nemesis
16
5 / 8 / 3
10,095
531
7,812
14,553
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 5
8,582
452
6,212
16,032
8,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 6 / 2
9,613
506
7,223
12,762
4,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
vitubr22
Izanami
14
3 / 5 / 3
8,922
470
5,026
10,542
3,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 7
11,761
619
21,768
14,157
6,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Jarl_Sleip
Bellona
18
11 / 2 / 0
11,075
583
9,853
14,359
11,711
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
NinfaChapada
Artemis
13
1 / 5 / 2
8,409
443
5,276
10,205
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
SirNuclear
Yemoja
13
1 / 6 / 6
8,739
460
2,922
11,077
8,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 1 / 4
10,998
579
10,525
12,529
8,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
15
Kills
34
35
Deaths
15
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
13
1
7
16.5
W
Bellona
Jarl_Sleip
Bellona
11
2
0
5.5
L
Olorun
NKDGOD
Olorun
1
11
4
0.27
W
Artemis
NinfaChapada
Artemis
1
5
2
0.4
W
Yemoja
SirNuclear
Yemoja
1
6
6
0.67
L
Nemesis
Zardblue_
Nemesis
5
8
3
0.81
L
1
5
5
0.7
L
5
6
2
1
W
8
1
4
10
L
Izanami
vitubr22
Izanami
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,280
Damage
50,344
71,082
Taken
62,327
28,027
Mitigated
37,937
12,697
Healing
22,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,768
3,793
1,256
8,473
14,157
6,626
2,702
7,195
6,962
76,915
0
W
Bellona
Jarl_Sleip
Bellona
9,853
5,276
0
3,190
14,359
11,711
1,591
1,850
12,509
0
62,505
L
Olorun
NKDGOD
Olorun
10,007
6,152
349
4,253
17,193
5,801
270
9,114
8,079
44,505
0
W
Artemis
NinfaChapada
Artemis
5,276
2,975
0
1,337
10,205
3,205
2,381
2,680
7,525
0
37,838
W
Yemoja
SirNuclear
Yemoja
2,922
1,276
1,262
1,016
11,077
8,201
371
2,708
8,369
20,869
0
L
Nemesis
Zardblue_
Nemesis
7,812
2,809
0
2,534
14,553
5,662
553
3,495
11,058
0
44,090
L
6,212
2,624
0
2,664
16,032
8,395
0
6,196
9,836
0
44,119
L
7,223
1,234
0
1,985
12,762
4,825
1,164
4,570
8,192
39,341
0
W
10,525
2,512
0
6,301
12,529
8,194
162
2,797
9,732
0
72,460
L
Izanami
vitubr22
Izanami
5,026
3,756
0
912
10,542
3,344
2,763
1,315
9,227
0
45,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,635
Gold Earned
50,982
375
Minions Killed
504
0
Camps Cleared
0
1,638,214
Distance Traveled
1,607,235
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,761
619
141
7
0
348,771
0
W
Bellona
11,075
583
131
7
0
319,921
2
L
Olorun
8,423
443
83
4
0
254,793
0
W
Artemis
8,409
443
65
3
0
276,180
1
W
Yemoja
8,739
460
38
2
0
308,688
2
L
Nemesis
10,095
531
75
4
0
381,628
1
L
Loki
8,582
452
68
4
0
362,976
1
L
Nox
9,613
506
64
3
0
308,512
0
W
Chaac
10,998
579
129
7
0
353,675
4
L
Izanami
8,922
470
85
4
0
330,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role