Player Matchup

Thor
Thor
Falstaud
Thor
Level 10
God Stats
1W - 2L
1,748 SR
Queue Stats
25W - 14L
1,658 Elo+
Party 1
Xing Tian
Xing Tian
SmazzyBTW
Xing Tian
Level 25
God Stats
7W - 6L
1,807 SR
Queue Stats
75W - 55L
1,442 Elo+
Party 1
Nox
Nox
Snuffie
Nox
Level 18
God Stats
1W - 1L
1,748 SR
Queue Stats
24W - 16L
1,629 Elo+
Party 1
Guan Yu
Guan Yu
SusanoFTW
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,496 Elo+
Solo
Anhur
Anhur
zanat
Anhur
Level 19
God Stats
4W - 4L
1,604 SR
Queue Stats
37W - 22L
1,635 Elo+
Party 1
Team Averages
Level 15
1,681 SR
1,572 Elo+

VS

Team Averages
Level 25
1,539 SR
1,560 Elo+
Merlin
Merlin
Imarmageddon
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,798 Elo+
Solo
Hercules
Hercules
SolemnWhishes
Hercules
Level 17
God Stats
8W - 5L
1,667 SR
Queue Stats
61W - 56L
1,491 Elo+
Solo
Thor
Thor
Zurykata
Thor
Level 22
God Stats
2W - 2L
1,725 SR
Queue Stats
119W - 96L
1,582 Elo+
Solo
Neith
Neith
alejox1888
Neith
Level 30
God Stats
16W - 15L
1,512 SR
Queue Stats
130W - 135L
1,429 Elo+
Solo
Ne Zha
Ne Zha
ppgang123
Ne Zha
Level 29
God Stats
2W - 6L
1,294 SR
Queue Stats
119W - 136L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
5 / 5 / 7
10,918
475
11,514
19,682
11,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
SmazzyBTW
Xing Tian
14
2 / 5 / 11
9,838
428
9,620
18,660
19,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
16
5 / 7 / 7
9,926
432
7,968
13,936
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SusanoFTW
Guan Yu
14
3 / 2 / 4
9,135
397
8,897
18,747
18,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
zanat
Anhur
17
4 / 5 / 3
10,375
451
13,984
18,317
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 5 / 4
9,772
425
7,166
9,917
7,718
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
SolemnWhishes
Hercules
14
2 / 6 / 6
9,205
400
7,493
17,971
13,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thor
20
9 / 1 / 6
13,408
583
22,336
16,322
15,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
17
4 / 5 / 9
11,733
510
14,632
14,357
5,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
ppgang123
Ne Zha
20
7 / 2 / 6
12,893
561
14,057
19,041
7,428
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
55
19
Kills
24
24
Deaths
19
32
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
5
5
7
1.7
W
Merlin
2
5
4
0.8
L
Xing Tian
SmazzyBTW
Xing Tian
2
5
11
1.5
L
Nox
5
7
7
1.21
W
Hercules
SolemnWhishes
Hercules
2
6
6
0.83
L
Guan Yu
SusanoFTW
Guan Yu
3
2
4
2.5
W
Thor
9
1
6
12
W
Neith
4
5
9
1.7
W
Ne Zha
ppgang123
Ne Zha
7
2
6
5
L
Anhur
zanat
Anhur
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,983
Damage
65,684
89,342
Taken
77,608
60,405
Mitigated
49,249
25,742
Healing
27,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
11,514
3,709
0
4,114
19,682
11,712
0
1,833
17,699
0
80,630
W
Merlin
7,166
641
0
0
9,917
7,718
887
4,544
5,373
43,418
0
L
Xing Tian
SmazzyBTW
Xing Tian
9,620
817
0
4,223
18,660
19,483
0
1,448
17,127
24,829
0
L
Nox
7,968
540
0
1,370
13,936
4,726
67
1,366
12,450
53,090
0
W
Hercules
SolemnWhishes
Hercules
7,493
1,368
0
5,233
17,971
13,107
0
5,037
12,934
0
18,553
L
Guan Yu
SusanoFTW
Guan Yu
8,897
1,614
1,940
6,007
18,747
18,309
0
1,644
16,623
0
35,729
W
Thor
22,336
5,080
0
5,329
16,322
15,901
0
2,697
13,625
0
96,510
W
Neith
14,632
6,071
0
5,433
14,357
5,095
2,787
2,813
11,544
0
85,225
W
Ne Zha
ppgang123
Ne Zha
14,057
2,988
0
11,824
19,041
7,428
0
2,497
16,544
0
113,370
L
Anhur
zanat
Anhur
13,984
5,312
0
8,088
18,317
6,175
110
875
17,192
0
76,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,192
Gold Earned
57,011
450
Minions Killed
562
0
Camps Cleared
0
2,059,484
Distance Traveled
2,080,056
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,918
475
112
5
0
397,719
3
W
Merlin
9,772
425
68
3
0
346,013
1
L
Xing Tian
9,838
428
24
1
0
410,354
2
L
Nox
9,926
432
109
5
0
384,248
2
W
Hercules
9,205
400
22
1
0
470,569
6
L
Guan Yu
9,135
397
70
3
0
495,113
0
W
Thor
13,408
583
161
7
0
438,118
7
W
Neith
11,733
510
147
6
0
358,929
2
W
Ne Zha
12,893
561
164
7
0
466,427
0
L
Anhur
10,375
451
135
6
0
372,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role