Player Matchup

Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
B0rnTAhit799
Arachne
Level 103
God Stats
8W - 3L
1,828 SR
Queue Stats
150W - 142L
1,458 Elo+
Party 1
Heimdallr
Heimdallr
Mega-OddGod
Heimdallr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 83L
1,600 Elo+
Party 4
Cernunnos
Cernunnos
OddGosling49845
Cernunnos
Level 126
God Stats
22W - 8L
1,766 SR
Queue Stats
561W - 515L
1,493 Elo+
Party 4
Team Averages
Level 84
1,619 SR
1,510 Elo+

VS

Team Averages
Level 71
1,563 SR
1,427 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
DuhWedes
Ares
Level 29
God Stats
14W - 10L
1,589 SR
Queue Stats
16W - 13L
1,535 Elo+
Party 3
He Bo
He Bo
FATE x DeAtH98
He Bo
Level 62
God Stats
2W - 1L
1,794 SR
Queue Stats
98W - 102L
1,380 Elo+
Party 2
Thor
Thor
Hoodie_Marco
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,349 Elo+
Party 2
Sol
Sol
mr crepper99
Sol
Level 96
God Stats
2W - 5L
1,431 SR
Queue Stats
227W - 229L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
3 / 0 / 1
5,689
517
6,270
6,770
4,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
 
Morgan Le Fay
11
0 / 1 / 0
5,474
498
3,859
5,120
1,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
B0rnTAhit799
Arachne
10
2 / 0 / 0
5,733
521
2,378
6,056
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Mega-OddGod
Heimdallr
9
3 / 1 / 2
5,616
511
2,749
4,952
1,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
OddGosling49845
Cernunnos
13
3 / 0 / 0
7,177
652
5,064
4,980
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 0 / 0
5,889
535
4,637
6,497
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
7
0 / 5 / 0
4,355
396
2,242
8,232
3,423
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 2 / 0
4,986
453
2,449
5,792
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 2 / 0
4,862
442
254
6,109
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 0
4,987
453
4,586
5,999
1,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
11
Kills
2
2
Deaths
11
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
1
3.5
W
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
L
Morgan Le Fay
 
Morgan Le Fay
1
0
0
1
W
Arachne
B0rnTAhit799
Arachne
2
0
0
2
L
Ares
0
5
0
0
L
0
2
0
0
L
0
2
0
0
W
Heimdallr
Mega-OddGod
Heimdallr
3
1
2
4
W
Cernunnos
OddGosling49845
Cernunnos
3
0
0
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,320
Damage
14,168
27,878
Taken
32,629
11,074
Mitigated
10,930
14,071
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,270
2,151
165
2,773
6,770
4,100
0
3,887
2,883
21,641
0
W
Morgan Le Fay
 
Morgan Le Fay
3,859
276
0
2,219
5,120
1,850
0
3,113
1,707
30,274
0
L
Morgan Le Fay
 
Morgan Le Fay
4,637
499
0
3,011
6,497
2,337
206
3,367
3,130
34,922
0
W
Arachne
B0rnTAhit799
Arachne
2,378
1,295
0
4,119
6,056
1,820
208
1,329
4,607
0
27,985
L
Ares
2,242
126
191
319
8,232
3,423
0
3,625
4,366
11,289
0
L
2,449
34
171
1,639
5,792
1,169
0
0
5,792
22,853
0
L
254
0
0
1,419
6,109
2,198
0
563
5,515
0
18,202
W
Heimdallr
Mega-OddGod
Heimdallr
2,749
1,313
0
1,322
4,952
1,509
0
2,530
2,422
0
26,641
W
Cernunnos
OddGosling49845
Cernunnos
5,064
1,996
0
3,473
4,980
1,795
1,640
2,449
2,531
0
46,425
L
4,586
1,192
0
1,944
5,999
1,803
0
2,124
3,695
25,294
3,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,689
Gold Earned
25,079
294
Minions Killed
219
0
Camps Cleared
0
1,005,873
Distance Traveled
974,977
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,689
517
33
3
0
206,474
0
W
Morgan Le Fay
5,474
498
48
4
0
196,658
2
L
Morgan Le Fay
5,889
535
57
5
0
188,388
3
W
Arachne
5,733
521
62
6
0
233,413
1
L
Ares
4,355
396
13
1
0
216,810
0
L
He Bo
4,986
453
46
4
0
177,299
4
L
Thor
4,862
442
50
5
0
197,562
1
W
Heimdallr
5,616
511
46
4
0
190,365
0
W
Cernunnos
7,177
652
105
10
0
178,963
3
L
Sol
4,987
453
53
5
0
194,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role